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vesalius

Sometimes things do look nice.

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At the moment I'm tweaking the sun effect to fit my preferences. Have modified just 2-3 lines (basicly increase size, decrease some intensity here and there) and wanted to test it in the sim.

 

I liked what I saw next... :)

(click on it for full size, uncompressed)

 

2015-5-19_21-10-50-540.jpg


Regards,

 

Vital Vanbeginne

OneDrive Picture Library: http://1drv.ms/1XJppeh

sig.jpg

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I haven't been able to open up the link.  Wonder if anyone else has been successful.

 

Best regards,


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Thanks for reporting Jim!

 

OneDrive and it's sharing feature have a mind of their own...

Pic should now be showing up.


Regards,

 

Vital Vanbeginne

OneDrive Picture Library: http://1drv.ms/1XJppeh

sig.jpg

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Nice shot! I'm still waiting though for a nice hot red sun during sunset! No sim I have seen since I began simming since FS1 has ever modeled this, and for me it's sorely missing. Neither the FS series , X-Plane or now P3D models this.  I think FSX, XP and P3D models the overall sky and clouds pretty well during Sunrise/Sunset, but not the Sun itself.


Thanks

Tom

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I like it please share what you have changed - thanks


Rich Sennett

               

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still waiting though for a nice hot red sun during sunset! No sim I have seen since I began simming since FS1 has ever modeled this

Ha yes you are right, this is so missed.

In this case (FSX/P3D), the reason is that only 1 texture is used for sun over the entire day. If only some gradients would have been programmed to use, like they did it for the sky... then you would have had your red, yellow, whitish sun.

 

The reason why I started to play with the sun number is because my sun is very small when HDR is turned on.

 

Fresh P3Dv2.5.12945.0 install.

Only FTX Global, Vector and EU Landclass.

No environment/sky texture enhancements are installed.

 

- Suneffect.cfg is located in "%programdata%\Lockheed Martin\Prepar3D v2"

- take backup! (for example suneffect_ORIGINAL.cfg)

- I only modified (from LM's default suneffect.cfg) the first 3 sections.

- Deleted shaders cache folder "%localappdata%\Lockheed Martin\Prepar3D v2" after every mod.

 

 

Keep in mind, it is a personal taste... and you are free to play with the numbers untill it suites your taste! That's the fun part of it :)

Feel free to share your settings and results if you want to (according to avsim forum rules).

 

Happy tweaking!

 

[general]

SunSize=3900

MoonSize=2072

SunTexture="sun.bmp"

LensFlareCount="10"

RenderCorona="1"

RenderGlow="1"

RenderMoonCorona="1"

 

[LensFlare.1]

Texture="sunglow.bmp"

Size=".80"

Location="1.00"

Intensity=".10"

Sunglow="1"

 

[LensFlare.2]

Texture="corona1.bmp"

Size="0.650"

Location="1.00"

Intensity=".10"

Corona="1"


Regards,

 

Vital Vanbeginne

OneDrive Picture Library: http://1drv.ms/1XJppeh

sig.jpg

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