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warbirds

FSX Steam update

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If you tested the latest beta, then yes the GTN 750 would CTD FSX SE. Now the beta has finished and everyone has been reverted back to the latest release then your GTN 750 should now work again.

 

Once the new 'release' is out (in about a week), then Flight1 will need to 'update the GTN 750, which they said they would do already.

 

 

My GTN 750 is now backup and working OK

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This is the new release just updated via steam today and my GTN is not working. I did not have or use the beta. 

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Therefore it will be down to Flight1 to update the GTN.  I'll post on their forum also


What version are you running. I'm back onto 62613  from the beta (62615)

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This is getting more interesting. Steam just downloaded another file and now everything works.

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This latest was a "rollback" to the previous version (and more to the point, version number).

 

Every time FSX:SE or Prepar3D get updated, and hence a new version number, everyone who requires specific memory offsets to make their product work will require an update as well. FSUIPC is no exception either. Pete has to scramble to keep it up to data!

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Bill - is it just the changed version number that causes the problem or the actual changes? Just curious.... If it's just the numbering, then maybe if the Steam folks knew they could figure out a way to work around it. I am a complete ignoramus when it comes to programming etc. so please forgive if it's a stupid question... (Though I do tell my students there's no such thing as a "stupid question" - just stupid answers...)

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Is the official FSX-SE update out or rolled back from beta?

I start FSX-SE in offline mode so I'm not sure I'll get it updated.

 

Thanks,

Dirk.

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I don't think it is the update - http://steamcommunity.com/games/fsxsteamedition/announcements/detail/38632260315106774

 

The Beta Build had amazing VAS management way better than the current version.  I was really hoping for the update to be released by now

 

Really? I didn't see it in the change log. I'm not doubting you, but you would mind sharing what led you to that conclusion? 

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Really? I didn't see it in the change log. I'm not doubting you, but you would mind sharing what led you to that conclusion? 

 

This is what they wrote on their page

 

"Following the release of this update we received feedback from the FSX:SE community indicating a possible menu error whereby scenery content is listed twice due to formatting problems in the scenery.cfg file. Having investigated these reports, we believe that this error has no affect upon gameplay, however we have made the decision to rollback players to the previous build of FSX: Steam Edition, namely version 62613"

 

And my VAS management is as same as 62613, whereas in 62615 I was able to push my sim harder.  But they do say - rollback to previous build of FSX

 

And where is the Changelog, I can't find it

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This is what they wrote on their page

 

"Following the release of this update we received feedback from the FSX:SE community indicating a possible menu error whereby scenery content is listed twice due to formatting problems in the scenery.cfg file. Having investigated these reports, we believe that this error has no affect upon gameplay, however we have made the decision to rollback players to the previous build of FSX: Steam Edition, namely version 62613"

 

And my VAS management is as same as 62613, whereas in 62615 I was able to push my sim harder.  But they do say - rollback to previous build of FSX

 

And where is the Changelog, I can't find it

 

Well 62613 is the previous full build. So no improvements on VAS between 62615 and 62613 correct? 

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Well 62613 is the previous full build. So no improvements on VAS between 62615 and 62613 correct? 

 

Yeah, it is back to original 62613.  VAS improvements were in 62615.  This is what I hate, good version goes away. 

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Yeah, it is back to original 62613.  VAS improvements were in 62615.  This is what I hate, good version goes away. 

 

Ok, thanks, I guess I misread your previous reply. Look forward to testing the VAS in 62615!

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Not me, new version ruined too many things so I have a whole complete save of FSX SE to go into effect the minute that new update takes effect.

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Not me, new version ruined too many things so I have a whole complete save of FSX SE to go into effect the minute that new update takes effect.

 

Any addons that were rendered useless need an update after the FSX-SE update comes out.  If there were other things messed up that is a different issue.  

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Yes I know but until the software that is effected by the update is resolved I will load my original version.

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Bill - is it just the changed version number that causes the problem or the actual changes? Just curious....

It is not just the version number, although that is one thing an installer must check. This allows the add-on to make the necessary offset adjustments.

 

The actual memory addresses of the sim engine are changed between each new build however, and that is the critical issue for third-party products.

 

It would be similar to what would happen if someone changed all of your sim's control assignments without your knowledge, so instead of lowering flaps you instead commanded full left rudder... :LMAO:

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You mean I SHOULDN"T apply full left rudder when I lower flaps? Now I know why I keep spinning in on approach! LOL Thanks Bill

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