Sign in to follow this  
harry250

The price of fsx payware addons

Recommended Posts

£80 - £100 for the latest addons

 

this is too expensive

 

why the expensive price

 

anyone else agree ?

 

 

  • Upvote 1

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Depends a lot on which addon you're referring to.

PMDG! Expensive yes, Worth it, Absolutely!

Share this post


Link to post
Share on other sites

For software, scenery and aircraft, you're talking about the very top of the price range there. Most add-ons are less than half this price (much less, in many cases). You have to remember that PC-based flight simulation is a small, niche market and the developers who make high quality add-ons have to somehow recoup the cost of producing them and still make some profit.

 

There are lots of inexpensive, good quality add-ons available, not to mention the huge amount of freeware out there (some of it up to payware standards). If you want complexity and accuracy, you have to pay the price. If all you want to do is fly about in a reasonably realistic aircraft in reasonably realistic weather, you don't need to add anything.

 

The last aircraft I bought was the A2A Comanche at about £35 which didn't seem at all unreasonable for what I got. No one's forcing you to buy anything, it's up to you.

  • Upvote 1

Share this post


Link to post
Share on other sites

Well, now you've done it.  :wink:

 

Compared to games, you're absolutely correct, flight simulation is (again, "comparatively") fairly expensive.  This is due to those who over many years have pushed for greater and greater fidelity as a true simulator, something which several developers have thankfully achieved.

 

So as a game?  Yes, but they one doesn't need a $90 aircraft to use as a game (and I'm NOT bashing gamers, welcome aboard and more power to them!).

 

As a high-fidelity simulator?  The cost is probably right.

 

 

Best Wishes and Happy Flights!

Share this post


Link to post
Share on other sites

I think you should also consider that massive amounts of time can go into creating an add-on for FSX/P3D, yet compared to the gaming community, we are very small.  A part of the price is simple economics.  Say you must invest $100,000 to create a product.  If your product is aimed at gamers and you know you are going to sell 100,000 copies, then your cost for development is $1.00 per copy.  But if that product is going to a limited audience and you are only going to sell 10,000 copies, then your investment per copy is $10.00 per copy; ten times higher than selling to gamers.

Share this post


Link to post
Share on other sites

If you look at the prices (and compare the quality level) of addons from 5 years ago, you'd find that the price point is nearly the same (maybe a 10-15% increase) but the quality level (and therefore the cost of making them) has all gone up by way more than that 10-15%.   

 

Our costs are way higher these days (inflation, cost of living) but we're still charging you far less than what we should...  really.

Share this post


Link to post
Share on other sites

I think prices today are generally fair

 

I think Carenado was /is too overpriced for how buggy their stuff is

 

Pmdg - too much for me so I don't buy - doesn't mean their prices aren't fair though

Share this post


Link to post
Share on other sites

It's a free market. If people continue to purchase addons at high prices, then prices will continue to go up. Prices will only fall when there is competition or nobody is buying. With that said, quality has gone up considerably.

Share this post


Link to post
Share on other sites

When you think of the amount of hours of work that go into payware products and the hundreds of hours of enjoyment you get from the them plus it's also the niche market they are catering for i think the products are pretty good value. You only have to look at the prices of console titles and after a few plays they generally are put back in the box never to be used again. Where as products I have purchased  from the likes of RealAir or A2A Simulations get used time and time again.

Share this post


Link to post
Share on other sites

If you think of the $90 a simulation such as the PMDG costs, it's really cheap. Professional certified training software which looks nowhere near as good as what PMDG do costs 100 fold.

 

This software can't be compared to video-game software. Even though on a "legal definition" we are all here considered "gamers", FSX is a "videogame" and so on, it's a completely different thing.

  • Upvote 1

Share this post


Link to post
Share on other sites

I relly have to laught at people that say "it's pretty cheap"....  I would say the price is what they consider fair for what they put into it and what they need/excpect to make in return.  If you think it's worth it, you get it period. Now saying it's "cheap"... please...

  • Upvote 1

Share this post


Link to post
Share on other sites

The market sets the price. You soon know if your pricing strategy isn't working. The quality level also reflects the end pricing, too. The better it is then the longer it takes to make and the more it needs to cost. An S Class Mercedes is expensive compared to a Kia Picanto but look at the development time, materials used and what you're getting for the money. It's all relative.

  • Upvote 1

Share this post


Link to post
Share on other sites

I relly have to laught at people that say "it's pretty cheap"....  I would say the price is what they consider fair for what they put into it and what they need/excpect to make in return.  If you think it's worth it, you get it period. Now saying it's "cheap"... please...

 

Since I feel alluded I'll just add that you have to put things into perspective.

 

What can you buy with 90$ today? A pair of jeans, a dinner for two at a nice restaurant, a Calculus I textbook, an oil change for your car, a tank full of petrol (at least in Europe)...

 

So yes, getting the best possible and most comprehensive simulation of an airliner that will keep you busy for months and for $90 seems really reasonable to me. Now, it's also true that the EULA for this product makes it essentially a "videogame". Get it certified, change that EULA to make it a professional training tool and sell it to the Training Schools for 100 or 1000 times the price.

 

Heck, I use CATIA every day for work and a license of that program costs some $100.000 a year.

 

In German you say "Qualität ist kein Zufall", (quality is no coincidence). And indeed it's not.

  • Upvote 1

Share this post


Link to post
Share on other sites

It's a free market. If people continue to purchase addons at high prices, then prices will continue to go up. Prices will only fall when there is competition or nobody is buying. With that said, quality has gone up considerably.

It's not a free market, it's a limited market with little options. And developing new airplanes and scenery takes years and many thousands of dollars, so someone cannot just easily jump in.

  • Upvote 1

Share this post


Link to post
Share on other sites

The q400 i think 3 years in development and still going even after release. Not a bad price considering.

Share this post


Link to post
Share on other sites

 

 


The q400 i think 3 years in development

 

Just a small correction... we worked the Professional version for over 5 years before release, and the Pilot version was roughly the same!

  • Upvote 1

Share this post


Link to post
Share on other sites

It's easy - you buy it or you don't buy it. If you do, it's worth it to you and if you don't then it isn't. There is no measure of objective worth involved in a hobby.

 

DJ

  • Upvote 2

Share this post


Link to post
Share on other sites

Greens fees. One golf game. Over in one afternoon

 

Lol  you forget  the balls  you  kind of  mishit  into the water that another  5  or  so dollars,  but  you still come back next week  again  :Tounge:

Share this post


Link to post
Share on other sites

Lol you forget the balls you kind of mishit into the water that another 5 or so dollars, but you still come back next week again :Tounge:

Those of us addicted to both FlightSim AND golf are truly cursed! Most golfers are constantly " tweaking" too. We're bombarded with a thousand "tips" from dozens of "experts" - online, in magazines and on TV for driving, chipping and putting - some worthwhile, but many quite misleading.

 

Equipment upgrades... I'm constantly buying different clubs, trying different balls etc. The modern golfer has high-tech gadgetry, closely related to what one finds in aviation: Laser rangefinders (radar of sorts) for getting the exact distance to the pin... Garmin makes a range of GPS golf watches (FMS) with moving maps of the course one is playing, with automatic score tracking and stats.

 

Indeed, a single day of golf at a high-end course can easily exceed the cost of a high-end FS add-on, and once the round is done, it's done. At least the FS add-on can be used again and again.

 

Golf and Flight Sim (sigh) This is why I will never be able to retire... My hobbies are too expensive!

  • Upvote 1

Share this post


Link to post
Share on other sites

Those of us addicted to both FlightSim AND golf are truly cursed!

Count me in that boat as well. I play one to two rounds a week. Green fee plus a snack is usually around $70 per round. Fortunately I'm pretty good and a box of 12 Pro V1's will last me around 10 rounds and I don't change equipment very often since I tend to stick with the same equipment that works well for me. The only clubs I change are a new lob and gap wedge every season since the grooves get worn down to much, but thats only around $250 per year.

 

Compared to golf, flight simming is pretty cheap. Plus as you said, once you spend X amount on an addon, it's yours forever. The only thing in golf you keep forever is the memories (which I wouldn't trade).

 

However, I can see for people who are on a fixed income, students or folks that don't have a lot of extra coin to spend, simming can get expensive if your addicted to buying a lot of addons.

Share this post


Link to post
Share on other sites

Green fee plus a snack is usually around $70 per round

 

Yea  green  fees  vary  depending  on what type of  course( unless  your  a  member  of  a course)  your  playing, if  playing  on a top course you expect  to pay more  than  to play  on a crap course ,  this probably  relates  to addons  in fs,  you pay more  for the top  of the  range of  addons, :wink:

Share this post


Link to post
Share on other sites

I think the golf comparisons, while true, actually reinforce the thread starter's original point: golf and what I'll call "serious" flightsimming (e.g. people who spend significantly on addons, hardware, etc.) are both expensive enough that their audience is disproportionately much older and wealthier than your average consumer. It's not NECESSARILY a problem, but golf also has a much, much larger base of enthusiasts to begin with. The margin for error in our hobby is much smaller, and so that demographic skew is worrying.

 

What does it say about the long-term health of our hobby if the average age of the "serious" flightsimmer is over 45, and there hasn't been a new widely adopted stable flightsim platform for 10 years (possibly not unrelated to the first fact)?

 

I've never made a secret of the fact that I think bringing prices down for most (not all) flightsim addons would not only (clearly) result in increased sales, but probably also profit, for addon-makers. Of course, I'm not privy to all the figures that they have. However, I think the broader point is that setting the price point such that you get the same profit but fewer sales doesn't hurt the producer (it's a wash), but it DOES hurt the hobby by depriving it of fresh blood. Let's face it, students and young people with low incomes just can't afford to get into this hobby when most "lite" addons start at $20 USD a pop. That's not true of mainstream gaming at all, and while I understand the different pressures addon producers are under than massive AAA games developers, independent game developers are facing similar issues. They've have responded by massively dropping prices to maximize sales in the past 5 years. Obviously, this has not happened in the flightsim world--and I'm not saying it should (some indie developers feel like the downward price pressure is unsustainable). But it's also not a totally apples to oranges comparison.

 

I certainly don't have all the answers, but I think we, as a community, laugh off the argument that prices for addons are "too damn high" at our own peril.

 

James

Share this post


Link to post
Share on other sites

As has been said several times, the potential flight sim market is, relatively speaking, quite small. Even if everyone who had FSX or P3D bought your add-on, you'd still not be making a huge number of sales. Dropping the price doesn't necessarily mean more sales. Depending on the product, it could just mean the same number of sales but at a bargain price for the consumers (and a resultant drop in profits for the vendor). For example, not everybody wants a PMDG aircraft and even if you knocked 25% of the price, you probably wouldn't sell 25% more. I prefer GA aircraft and even at a 50% discount I wouldn't buy a PMDG aircraft (as complex and accurate as it is) - it's just not my thing.

 

It's worth repeating that you don't have to add anything to FSX to get a lot out of it. Anyone who isn't a real world pilot (and that's probably most of the potential new customers) won't realise that the handling or performance of the default aircraft isn't quite right (but good enough).

Share this post


Link to post
Share on other sites

We demand more and more realism.  That comes at a price.  When I think of what I paid for my PMDG stuff and how much use and enjoyment I get from it, I believe the price is fair.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this