Gregg_Seipp

Benefits of using a 4k TV?

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I use a 46" 1080p Samsung for my simming using DSR.  It's cool but I'm wondering what it would be like if the monitor itself was 4K.

 

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I use a 43" Visio 4K TV... 30hz HDMI input from my video card. Looks great and gives me lower vsync requirements that a regular monitor usually can't these days.

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I use a 43" Visio 4K TV... 30hz HDMI input from my video card. Looks great and gives me lower vsync requirements that a regular monitor usually can't these days.

Not sure I really understand this... Yes, most monitors don-t do 30Hz. So? As long as you output your desired 30Hz, a 60Hz monitor will just repeat the frame for 2 cycles. If anything it should be smoother (reason why sports look awesome on a 120/240Hz TV even though the source does not come like that)

 

What's the difference.

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Not sure I really understand this... Yes, most monitors don-t do 30Hz. So? As long as you output your desired 30Hz, a 60Hz monitor will just repeat the frame for 2 cycles. If anything it should be smoother (reason why sports look awesome on a 120/240Hz TV even though the source does not come like that)

 

What's the difference.

 

If the GPU has to put out data at 60hz instead of 30 hz the bandwidth is double, which means the GPU has to work twice as hard to create the same display. Nothing in a flight sim has rapid movement, so the FPS is not that important. Sports, something like hockey for instance, has rapid movement so a higher refresh rate is important. 

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I'm running a 48" samsung curved 4k 7500 series.

 

Its amazing !!!!

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If the GPU has to put out data at 60hz instead of 30 hz the bandwidth is double, which means the GPU has to work twice as hard to create the same display. Nothing in a flight sim has rapid movement, so the FPS is not that important. Sports, something like hockey for instance, has rapid movement so a higher refresh rate is important.

 

Uhmm what does that have to do with anything? The gpu will always generate as much as possible and you can either leave it uncapped or cap it at what you want. This has nothng to donwith the frequency of the monitor. Or in other words, the monitor frequency does not. Impose anything on the graphics card.

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Uhmm what does that have to do with anything? The gpu will always generate as much as possible and you can either leave it uncapped or cap it at what you want. This has nothng to donwith the frequency of the monitor. Or in other words, the monitor frequency does not. Impose anything on the graphics card.

 

Where did I say it had anything to do with the frequency of the monitor? Read what I wrote. 

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If the GPU has to put out data at 60hz instead of 30 hz the bandwidth is doub

 

Here. This is a direct reference to a 30hz vs 60hz monitor, otherwise it makes even less sense... (Plus the fact that GPUs don't put out in "hz")

 

And it still doesn't respond to what I asked him anyway, because my question was "who cares if the monitor is not 30hz?"

 

You may not *need* to ouput 60fps, but if the monitor would be capable of that, how would that hurt?

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Mr. Gimenez...

 

I answered the OP's question... you offered only to argue a point. Please either contribute to the actual question or leave the thread alone.

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Here. This is a direct reference to a 30hz vs 60hz monitor, otherwise it makes even less sense... (Plus the fact that GPUs don't put out in "hz")

 

And it still doesn't respond to what I asked him anyway, because my question was "who cares if the monitor is not 30hz?"

 

You may not *need* to ouput 60fps, but if the monitor would be capable of that, how would that hurt?

 

Look the profession that I retired from a few years ago after almost a half century involved in related fields, and still work in as a consultant is very high end video applications. I am not going to argue with you. You believe what you want, that's fine with me. Just the fact that you claim that is GPU's output is not in hertz, makes me realise that discussing this any further with you is a waste of my time and probably yours. 

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Mr. Gimenez...

 

I answered the OP's question... you offered only to argue a point. Please either contribute to the actual question or leave the thread alone.

No, that-s incorrect... I asked (based on your comment) regarding the difference because I did not understand it...

Look the profession that I retired from a few years ago after almost a half century involved in related fields, and still work in as a consultant is very high end video applications. I am not going to argue with you. You believe what you want, that's fine with me. Just the fact that you claim that is GPU's output is not in hertz, makes me realise that discussing this any further with you is a waste of my time and probably yours.

 

*sigh*... I'm not going to bother going into the details of the difference between how a monitor processes the images vs. how the gpu "serves" them.

 

I think you're completely missing the point of the discussion, and that was the question of why would it be better/would it matter if the monitor supported 30Hz vs one that supports 60Hz, when you want to set the sim to output at 30 fps.

If the GPU has to put out data at 60hz instead of 30 hz the bandwidth is double, which means the GPU has to work twice as hard to create the same display. Nothing in a flight sim has rapid movement, so the FPS is not that important. Sports, something like hockey for instance, has rapid movement so a higher refresh rate is important.

To try to clarify / compromise, let's go by this comment again:

 

fps does not equal refresh rate... just because you set the card to 60Hz to match a monitor does not mean it will work at 60 FPS. In fact depending on the application, settings, etc. it may even be the case there-s just no way you will *ever* achieve 60 fps, and yet you're still outputting/matching 60Hz. The monitor will just "pick up" what's there for it in the buffer at the same frequency.

 

So again, frames don-t matter that much in the sim (within limits), I agree, but you can easily set your sim to be locked at 30 fps, and the only difference between a 30Hz monitor and a 60Hz one would be that the latter would pick up the same frame for two of it's cycles. This is the part that I don't understand the difference of why the 30Hz (they say) would be better.

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 the only difference between a 30Hz monitor and a 60Hz one would be that the latter would pick up the same frame for two of it's cycles. This is the part that I don't understand the difference of why the 30Hz (they say) would be better.

 

yeah i'm with ya on that one, i have yet to hear a detailed explanation about why it would be any different at all. i'd love to see a side-by-side comparison though.

 

a lot of people seem to like that particular setup, i have been following a few threads about this on these forums. i get the impression that people say it reduces fluctuations in fps. who knows, maybe there is a bug with p3d where it uses it's resources more efficiently when limited by vsync instead of limited by the framerate limiter..ideally the same frames would be calculated either way..

 

cheers

-andy crosby

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Howdy

 

Mostly when using BIG monitors or tv's for gaming, 4K resolutions make it possible. That's really it !

 

I have two Samsung 4k curves, 78" and 55".

 

With over 30+ years simming I've tried just about every kind of setup. For me BIGGER is better !

Large 4k curved screen tv's are amazing !! Particularly when flight simming.

I also might add, for me a significantly better experience @60hz

 

 

Cheers

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I use a 46" 1080p Samsung for my simming using DSR.  It's cool but I'm wondering what it would be like if the monitor itself was 4K.

It would be much much more clear.  Small text would be easier to read.  Smooth lines, etc.

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Posted Today, 02:08 AM

Howdy

 

Mostly when using BIG monitors or tv's for gaming, 4K resolutions make it possible. That's really it !

 

I have two Samsung 4k curves, 78" and 55".

 

With over 30+ years simming I've tried just about every kind of setup. For me BIGGER is better !

Large 4k curved screen tv's are amazing !! Particularly when flight simming.

I also might add, for me a significantly better experience @60hz

 

 

Cheers

 

0

Selective Quote

Quote

 

I'm running a 48 samsung 4k and wanting to add a 65 4k for the front screen. I'm ordering the 737 from simworld so its going to be a beast :)

 

How are you running two 4ks?

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How are you running two 4ks?

 

I don't run both.

I've simultaneously run the 78" and 28" as multi-screen but it does lower frames. So I prefer the Samsung 78" curve as my primary with a networked MS Surface Pro.

 

Cheers

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You think if i SLI two 980ti's with one 65 and one 48 will have reasonable frames?

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You think if i SLI two 980ti's with one 65 and one 48 will have reasonable frames?

 

Two 980 ti's has got to be really nice! :-) but I couldn't say whether this would work for you.

I'm running 6700k @ 4.8 and two GTX 970's oc's and found 2x 4k displays to be too much in P3D 3.0 with the usual addons.

P3D on one display with like a video running from pc to 2nd display was reasonable, but P3D with a second window open was too big a fps hit.

 

Cheers

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You think if i SLI two 980ti's with one 65 and one 48 will have reasonable frames?

 

How do you plan to handle the size difference between the two?  The objects and position of things on one will be different than the other one.

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Yeh very true! I will take your advice and just run the 65

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You think if i SLI two 980ti's with one 65 and one 48 will have reasonable frames?

 

I run two overclocked and water-cooled 980Tis and can keep things smooth at 30 fps in P3D3 (using DX11) driving a single 4K monitor most of the time...I really doubt you'd be able to drive two 4K monitors at a reasonable refresh rate unless your scenery, weather, and aircraft addons are very limited.

 

Regards

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I'm hoping the new "Pascal" cards coming from Nvidia can handle 4K in single card configuration with acceptable performance; I've never been a huge fan of SLI, but it's been necessary to power 4K so far.

 

I'm running a Philips 40" 4K monitor on my Obutto cockpit. Simply couldn't go back to anything smaller or lower resolution after using large 4K for simming.

 

I'm holding out until Euro 2016 starts this summer to invest in a larger and probably curved 4K TV for my Obutto sim cockpit, there are usually good deals on TV's when there is a large football (soccer) tournament on.

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I'm hoping the new "Pascal" cards coming from Nvidia can handle 4K in single card configuration with acceptable performance; I've never been a huge fan of SLI, but it's been necessary to power 4K so far.

 

I'm running a Philips 40" 4K monitor on my Obutto cockpit. Simply couldn't go back to anything smaller or lower resolution after using large 4K for simming.

 

I'm holding out until Euro 2016 starts this summer to invest in a larger and probably curved 4K TV for my Obutto sim cockpit, there are usually good deals on TV's when there is a large football (soccer) tournament on.

 

I'm running a curved Samsung 4K 48" with acceptable performance using a single 980 Ti card and that is with PMDG's NGX and all the FTX Global addons plus payware airports and HiFi weather doing all my flying online on Vatsim.

 

I rarely see FPS drop below 30 FPS and most of the times it stays between 40-60 FPS inside the v/c. Not sure what you consider acceptable performance?

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I'm running a curved Samsung 4K 48" with acceptable performance using a single 980 Ti card and that is with PMDG's NGX and all the FTX Global addons plus payware airports and HiFi weather doing all my flying online on Vatsim.

I rarely see FPS drop below 30 FPS and most of the times it stays between 40-60 FPS inside the v/c. Not sure what you consider acceptable performance?

 

What AA are you using?  I've cut mine way, way back just using DSR.  It's just not needed very much and I think that's where the framerate savings is.

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