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jabloomf1230

Fun Poll

Which Flight Sim will be the first to be officially released  

43 members have voted

  1. 1. Which Flight Sim will be the first to be officially released

    • Xplane 11
      31
    • Dovetail Games Flight Simulator
      5
    • Aerofly FS 2 (non-beta)
      0
    • Prepar3d 4.0 32 bit
      0
    • Prepar3d 64 bit
      7


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Which Flight Sim will be the first to be officially released, XP11, DTG Flight Sim, Aerofly FS 2 (non-beta), Prepar3d 4.0 32 bit or Prepar3d 64 bit? Limited releases and beta releases do not count. Give your rationale. 

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Sorry, & this poll is fun because?

 

Because we all love to speculate about our new toys.  It's the one subject that whips everyone into a froth, every time.

  • Upvote 1

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Ok, Erich, I'm in!! :dance:  :good: 

X-Plane 11 next month (the amount of DVD's will boggle the mind   :Silly:  , as for download the whole world scenery :shok: , then DTG 64bit, then P3D 64bit.

I'll wait for P3Dv5, 128bit.

Not forgetting FlightGear 2016v5 64bit as freeware!

:hi:

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Obviously XP11 then DTG FlightSim.  P3Dv4 is a long way away as P3Dv3 was just released (at least a 2 year cycle).  Any earlier would not be fair to those, like me, who paid $199 for each cycle.

 

Best regards,

Jim

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Hi Jim, a few weeks ago, I was chatting to a guy who's company is developing for a 64bit P3D, & he says it is very much in the pipeline. His company develops very complex aircraft add-ons for the sim, for corporate as well as non corporate users. So, maybe their corporate market is already beta testing?

 

I have always regarded version updates, NOT the v.1, .2 etc's, as separate & different sims. (such as Office 2013 & Office 2016)

 

  :shok: This hobby is starting to cost a fair amount of money now  :cray:  :sad: 

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P3Dv4 is a long way away as P3Dv3 was just released (at least a 2 year cycle).

 

But wasn't P3D v3.0 released in September 2015? That's over a year ago.

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From DTG Martin..

Posted Today, 01:01 PM

Earlier this year, we announced the development of our new flight simulator, which generated an incredible amount of excitement in the community. We would like to thank you all for the tremendous amount of interest and support we have received so far. 

Based on your feedback, we have been focusing on three key areas: visuals, performance and experience, all of which are instrumental to the hobby. In order to further enhance these areas, we have made the decision to postpone the release of this project. 

In the meantime, we expect to have a detailed development update for you in the New Year. As a team, we are incredibly excited to share what we have been up to! Until then, we hope you have a fantastic holiday season and look forward to making 2017 a great year for flight simulation. 

Dovetail Games Flight Sim Team

 

 

http://www.avsim.com/topic/498404-update-from-the-dovetail-games-flight-team/

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From DTG Martin..
Posted Today, 01:01 PM
Earlier this year, we announced the development of our new flight simulator, which generated an incredible amount of excitement in the community. We would like to thank you all for the tremendous amount of interest and support we have received so far. 

Based on your feedback, we have been focusing on three key areas: visuals, performance and experience, all of which are instrumental to the hobby. In order to further enhance these areas, we have made the decision to postpone the release of this project. 

In the meantime, we expect to have a detailed development update for you in the New Year. As a team, we are incredibly excited to share what we have been up to! Until then, we hope you have a fantastic holiday season and look forward to making 2017 a great year for flight simulation. 

Dovetail Games Flight Sim Team
 
 

 

:smile:

 

The Rise and Fall of Expectations. lol

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But wasn't P3D v3.0 released in September 2015? That's over a year ago.

Yes, Sep 30th so next version should be in/around September 2017 (if there is a new version).  I believe they are going by the same release schedule developed by Microsoft - FS2000, FS2002, FS2004, FSX (in 2006).

 

Best regards,

Jim

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Well, XP11 is in beta as is Aerofly FS 2. DTG FS has been postponed until 2017 and LM has hinted about a "surprise" in 2017. Still no winner.

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you better have a thick wallet if you use dovetail anything, their train sim will nickel and dime you to death, x-plane 11 will be finished first in my opinion 

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XP11 is in a "soft" release state already, since you can buy the full v11 beta and it's feature-complete, just ironing out a few bugs.

 

After three public betas I'd say it's very, very close to what the final release will be. They announced a Steam release in February so it won't be long if you need the official final version.

 

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Well, let's see... time for an update as we are a month and a half down the road from the original post in this thread. Aerofly FS 2 is gaining some traction as ORBX has jumped aboard, but it's still in some kind of "early access" beta release. XP11 is up to beta 5 and bugs are being ironed out with each new release.Unfortunately,  ORBX has jumped ship on XP11 for now at least. No news still on DTG Flight Simulator. And as for a new version of P3d:

 

http://www.prepar3d.com/forum/viewtopic.php?f=6306&t=123228

 

It is January and at least here in the Northern Hemisphere, the molasses is barely flowing.

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Well, we're headed toward the end of the shortest month of the year 2017 and this poll is still viable. XP11 is moving along quite nicely and is up to beta 11. The beta version of XP World Editor was also released. As to Aerofly FS2, they released an SDK to developers. And there's all kinds of rumors regarding P3d V4.

 

And DTG Flight Simulator?

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"March is a month of considerable frustration - it is so near spring and yet across a great deal of the country the weather is still so violent and changeable that outdoor activity in our yards seems light years away."
-  Thalassa Cruso 

Ahh, March, it has lived up to its reputation (especially if one lives in the northeastern US where they got 2 to 3 feet of snow). XP11 is now up to beta 15. I've given up trying to keep up with the beta releases, as each release fixes something and breaks something else. DTG FS is still MIA. The most exciting thing to report about Aerofly FS2 is that a few repaints were released. Still no release version of any of the three sims. And (cough, cough) P3d V4? My favorite post this month was on the Aerosoft official message board, where one of the developers was asked if their CRJ700/900 would be compatible with P3d V4.  Which will be released first? I suspect a real life airport with a circular runway will be built before either is released.:wink:

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Good post Jay,  Only seen this Thread now.  

Following 

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It was originally a fluff piece but the pace of progress has really slowed. My experience  with the XP11 betas lead me to believe  that LR rushed the new version out the door out of an unfounded fear that one of its competitors  was on the verge of releasing a new product.

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On 3/16/2017 at 4:22 PM, jabloomf1230 said:

It was originally a fluff piece but the pace of progress has really slowed. My experience  with the XP11 betas lead me to believe  that LR rushed the new version out the door out of an unfounded fear that one of its competitors  was on the verge of releasing a new product.

You don't know Austin Meyer's history very well, do you. :happy:

Laminar isn't a company that works that way. They have other irons in the fire besides the desktop PC version, like the phone app (a big seller, from what I hear), the FAA-certified Pro version, and various aerospace company contracts.

Lockheed Martin is the closest analogue to Laminar, as a company that isn't impacted that much by what the rest of the consumer-level FS market is doing. LM doesn't need to think about whether P3D is "market competitive" in the usual sense. Not with that massive F-35 contract and other taxpayer-funded projects in the bag.

Anyway, I think the current X-Plane pb15 is shaping up to the point where it's very flyable, if you can ignore some remaining graphics glitches (and don't try a water landing). I've been using the recent XP11 betas to fly in FSEconomy for the last few weeks, and I've been able to complete every single flight. If it wasn't pretty solid, I wouldn't risk my time in FSEconomy flying it.

As for DTG... who knows. They've been in radio silence mode for months, but they say they're still working on it, with something to show soon. I hope they have something that will keep the other sims on their toes. Competition is good.

I wish Aerofly FS2 success, but I don't think they're shooting for the same type of flight sim that many of us longtime sim pilots are looking for. I could be wrong.

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I've been flying almost solely with XP11 since beta1, but anyone who says it wasn't rushed out the door is not looking at the bigger picture. There isn't enough room for all these flight sims, despite what some people here say. The market is tiny to start with and it only survives because the software is incredibly expensive. I can go out and buy any video game for my PS4 and I have to work at spending a couple of hundred US dollars even with a whole bunch of DLC. But a flight sim? Sure, the base sim is modestly priced and long ago, that's all anybody spent on XP. But those days are gone. I do recall certain folks recently spending $70+ for an XP weather addon. And the rest of the bunch? Once one starts buying this addon and that addon, it ends up costing upwards of $500 and maybe a lot more. John V. at ORBX is licking his chops over the prospects of Aerofly FS 2. It needs a whole lot of help and he's going to sell it to everyone. 

Don't get me wrong. I gladly pay the 3rd party developers their asking prices. That's not my point. My point is that there is a limit to the market and not all these flight sim  options are going to be viable.

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12 hours ago, jabloomf1230 said:

Don't get me wrong. I gladly pay the 3rd party developers their asking prices. That's not my point. My point is that there is a limit to the market and not all these flight sim  options are going to be viable.

That may be true, but we don't have any hard stats on how many people only want to fly one sim exclusively vs. those who don't mind rotating between different flight sims for their different qualities. 

You brought up the cost factor for add-ons, and I do think that is relevant. We're at a point now where after P3D goes 64-bit, and after DTG releases whatever they're working on, someone who wants to move out of 32-bit FSX will face buying payware planes and scenery all over again. They'll be choosing between X-Plane, P3D 64, DTG (whatever), and Aerofly FS2 for building up that library of add-ons. That alone might limit cross-platform purchasing. But there will still be people who will keep a foot in several flight sims. There always have been.

Anyway, back to the main point I was making. Even if we assume that "not all these new flight sim options will be viable," when it comes to release timing decisions for X-Plane, I don't think it matters. Austin just doesn't operate that way. He'd still be working on X-Plane and releasing new versions if there were only 100 people buying the program. He could afford to do that. It's a privately held company with one aviation fanatic at the helm. 

None of the other contenders operate that way. Lockheed Martin is funded through other channels. Their decisions about the future of P3D probably hinge as much on their internal corporate needs for simulation as any concerns for the "educational" user base. So both Laminar and LM will be around for the long-term.

DTG and Aerofly are the two contenders that have to operate as more traditional commercial software developers, with more traditional marketing concerns. Those are the two companies, along with any add-on developers like Orbx that get on board, that will have to worry about how many copies are sold over the next few years.

Just my $.02 opinion, and I could be wrong about all of this. It's just how I see the current situation.

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I thought that I'd check in since not only has XP11 been officially released but P3d V4 is 64 bit and will be for sale on May 30. DTG FSW and Aerofly FS2 are still in some kind of open beta so the "place" position in the race has yet to be determined. Technically there's still a chance for another 32 bit Prepar3d 3.4 maintenance release to be released, but  that doesn't count. Also, DTG has not released an SDK to developers.

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18 minutes ago, jabloomf1230 said:

I thought that I'd check in since not only has XP11 been officially released but P3d V4 is 64 bit and will be for sale on May 30. DTG FSW and Aerofly FS2 are still in some kind of open beta so the "place" position in the race has yet to be determined. Technically there's still a chance for another 32 bit Prepar3d 3.4 maintenance release to be released, but  that doesn't count. Also, DTG has not released an SDK to developers.

Actually we don't know if that is true in regard to an SDK, it would perhaps be more accurate to say that they've not made an SDK generally available to all. Since some of the defaut FSW aircraft are Carenado ones and work in the sim, and we know for a fact that Just Flight have been working on porting across some of their existing product catalogue to FSW too, they presumably must have had, if not a complete SDK, then at the very least something along those lines to enable them to do that.

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