markmasterson

Windows 10 Creators Update

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If you are like me you are always trying to live on the bleeding edge. This topic will make sense.  In reality, I would have thought there was a topic already about the Creators Edition update to Windows 10 and the potential impact on P3D, but I have not seen one. 

I am downloading to my test machine and see what changes will potentially impact my system.  I am wondering has anyone updated their P3D platform and has feedback for this community.  If not, I will share my experience as I go forward.

 

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I did update Windows on my P3D machine but upon completing the update and a swift automated reboot, Windows wouldn't get past a flickering login screen which forced me to revert to a previous version of Windows (14393.969). Hope you have better luck.

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Woody wrote:

For the first four months of a Win10 version's initial release, users are actually working as unpaid beta testers for Microsoft on the not-yet-stable version.

Four months???  He's being rather optimistic...

Greg

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NVidia have just released new drivers supporting the creator`s update.

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I´m using build 10563 and i`m happy with it.

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I just updated to build 16170 rs_prerelease.170331-1532. The latest Insider Preview.

Everything works well. X-Plane runs smooth. So no Microsoft horror stories from me :)

I`m really happy with my installation and i hope others are satisfied too. 

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Ah...bit the bullet...and updated.  No problems in the multi-restarts, etc.

Then upgraded to the latest nVidia WHQL  381.65

Everything seems to be working just fine.

======================================

 

Warning!    This update has introduced bad skip frame and stutters in XP 10 and 11. I have tried three different drivers, and still the stutters. I have turned off GAME MODE, and still the stutters.  Warning...update (XP user) at your own risk....

will attempt to immediately turn back to the Anniversary Edition.  I should have left well enough alone.  

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I upgraded to the new version last night.

So far, I've only had 1 problem. [i've only tried a few aircraft so no conclusions here]

The problem was concerning my CH peripherals. I think the update installed something which changed the raw data reported by my Pro Throttle.

After the update I tried 2 aircraft. One in X-Plane 11 and the other in P3D. The X-Plane aircraft was taxiing much faster than before. I wrote it off as an unknown known. Lighter weight or something. The P3D aircraft was the F1 Mustang. I couldn't get the throttles in the Cut Off position.

So, after looking around in FSUIPC I saw the raw values were different. The throttle closed position values had changed. I used the Calibrate Axis tab and set the Min/Max to the new raw values.

Now, everything is fine.

I can't say I see much of a difference in FPS with Game Mode enabled. Maybe a slight improvement, but nothing substantial. Then again, I have my FPS locked to 30, and it was pegged at 30. Maybe I need to do more testing.

Just wanted to report the throttle problem I found.

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8 hours ago, Sesquashtoo said:

 

Warning!    This update has introduced bad skip frame and stutters in XP 10 and 11. I have tried three different drivers, and still the stutters. I have turned off GAME MODE, and still the stutters.  Warning...update (XP user) at your own risk....

will attempt to immediately turn back to the Anniversary Edition.  I should have left well enough alone.  

Not on my system. XP 10 and 11 are running fine on my system. At which airport and with which plane do you see stutters?

I just made a small video of KSLC and as you can see there are no stutters 

 

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Well,  I finally bit the bullet and upgraded to Creators update.  I also upgraded by 1080ti to the latest drivers.  I deleted my P3d Cfg and Shader files.   I am taking a test flight from EGLL  (UK2000) to EKCH Orbx  with the basic settings when you start a new CFG.   I will report back on any memory leakage.   

I flew out of EGLL with 1.2M Ram (FSIUPC) and crossed the British Coast with 870K of ram... 

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Decided "Why not!" and jumped in.

Non-game mode, haven't yet messed with game mode.

FSX wouldn't open, side-by-side error. The update seemed to have wiped out the older runtimes for me. Reinstalled, it opened. Then it needed me to reinstall MSXML. And THEN it needed me to reinstall simconnect libraries. And then I had to re-do my NVInspector profile. :dry: After all of that, everything works and is good - I'd say better than good. Took the Superbug out for a spin around PHBK, seems smoother than it was, I think a jump in fps as well.

X-Plane opened and ran fine, but I noticed no difference whatsoever from what I was getting previous to the update.

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I have read saitek users are reporting some problems I'll update soon but I am hesitant after hearing of saitek problems

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I have good news to report.  It seems that the VAS issues that were with the 1080TI cards is resolved with the latest driver...I have let my PMDG 738 sit on the tarmac at KSFO Flight Beam, Orbx NA LC, Orbx Global and Orbx Vector for 5 hours have lost less than 100KB of VAS.   By the way this is a great video card lets me push the limit on all Graphic Related settings, I am very careful if it is a setting that is both CPU and Graphic intensive

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On ‎4‎/‎8‎/‎2017 at 8:33 PM, jt8d9a said:

Not on my system. XP 10 and 11 are running fine on my system. At which airport and with which plane do you see stutters?

I just made a small video of KSLC and as you can see there are no stutters 

 

Off Topic: I never tried Xplane after simming since 1986. The traffic and the airport in your video, is that typical of X plane? Is there plenty of freeware available like with MSFS? If so I may have to give it a whirl.

Thanks 

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13 minutes ago, Camsdad13 said:

Off Topic: I never tried Xplane after simming since 1986. The traffic and the airport in your video, is that typical of X plane? Is there plenty of freeware available like with MSFS? If so I may have to give it a whirl.

Thanks 

Yet another thread turning X-Plane vs. FSX?

I'd suggest asking at the X-Plane fora where you will find plenty of people emphatically suggesting it to you. And, btw, there has been an outstanding SLC + environment for FSX/P3D available by Pacific Sim since a few weeks.

Kind regards, Michael

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2 hours ago, Camsdad13 said:

Off Topic: I never tried Xplane after simming since 1986. The traffic and the airport in your video, is that typical of X plane? Is there plenty of freeware available like with MSFS? If so I may have to give it a whirl.

Thanks 

There are plenty of high quality sceneries and aircraft. Just check http://forums.x-plane.org/index.php?/files/ and you will find tons of add-ons for free. There are also plenty of websites where you can also find high quality add-ons e.g. http://xpfr.org/ or http://www.eadt.eu/.

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Updated again from Windows 7 - I downloaded within the trial period so it was free for me.

Very happy, and less stuttering than Windows 7 - I did an update, rather than a clean install, as I wanted to have the option to revert to Windows 7 if it all went pear-shaped. So far, so good.

 

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On 4/6/2017 at 4:09 AM, markmasterson said:

If you are like me you are always trying to live on the bleeding edge

I am downloading to my test machine and see what changes will potentially impact my system.  

 

Right...... :biggrin:

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Can't start either FSX steam edition or FSX dvd version.  Anyone else?

  • Upvote 1

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FSX started fine for me. 

From what I was reading, for the most part you might see a slight improvement, but you're more likely to see fewer times of lower FPS than before.  Since I haven't had those problems in FSX (admittedly, I don't have a whole lot of add ons), I'm wanting to see what it does to Condor.  With that, I noticed a drop on a fairly routine basis (about every 3 or 4 minutes on large sceneries, CPU 0 would drop from 100% to about 90% utilization, along with screen freezes, like something took over the CPU).

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Short update:  I did not experience any momentary freezes using game mode last night that I would have gotten otherwise.

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