Community Update V6 (1.0.18508) Is Now Live

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Community Update 6 is now live! We’ve been focusing heavily on the aircraft avionics in this one. Additionally, we have introduced the option to add passengers to your aircraft, which opens up a number of new options when customizing the load of your aircraft or building missions in the Pro Mission Editor.

That’s not all, so read on for the full list: 


New Animations! Passengers as well as your co-pilot can now be placed in all available aircraft seats in mission editor or via the free-flight paystation configuration menu.


Vertical Speed Indicator (VSI) recalibrated across all aircraft


KAP140 / KFC225 AP:

Entering altitude values now works correctly

1000’s knob functionality improved (no longer overrides 100’s)

Switching to vertical speed values no longer resets altitude

KN62 (DME):

NAV1/NAV2 functionality improved

Garmin GTX327 (Transponder):

Transponder now non-operational once the fuse is removed

The unit can be turned on/off

IDENT works as per real world with an 18 second pulse

Transponder will set code 1200 or revert to previous code if pressed a second time on VFR mode as per the real world

ALT/ SBY modes function correctly and can be cleared by pressing ON a second time.

PA-28 Cherokee

Restored gauge helper tooltips.

PA-34 Seneca

Ambient occlusion improved on door edge, main panel and DDMP unit

Graphical improvements on main panel

Strobe/ beacon combined switch added.

SYS55X Autopilot - Vertical speed mode functionality improved:- VS input can be toggled with the VS button and becomes active when using ALT mode.

CWP annunciator behavior improvements:

Flap transit now only lights up when the flaps move, and heater overheat responds to windscreen heater use

The heater can now overheat, complete with flashing warning light


Canopy door handle animation added


Graphical improvements to interior textures.

Improved rear door animation on DA42.


Fuse functionality added for autopilot, panel lights, avionics lights, and landing lights

Canopy latch tooltip corrected

Cockpit placards added

Propeller shutdown animation added

Flight planner

Payload quick edit feature added


Passenger placement and animation system added

Fix for crash when touch and go aircraft tried to signal the tower at an airport that ATC had closed (Reported on several forum threads)

Rain noise stops when game is paused.

Fixed corrupted tail numbers on planes if you chose lesson or mission as your first flight in a session.

360 controller ‘X’ button remapped to trigger external view

Optimisation to ensure interior/exterior attachment objects only render in the appropriate camera view


Removed ATC window

Pitch and raising nose message now have unique strings and voiceover

Increased delay between using rudder and hearing the “That’s it” dialogue.


Removed ATC window

Aircraft is auto-straightened at end of lesson


Removed ATC window

Icing conditions

Improved introduction


Removed outro cinematic

Mission Editor

Fixed errant takeoff trigger defaults reported by the community

Pro Mission Editor help menu now provides direct link to editor manuals

Workshop publishing crash with missions containing OneShotActions is now fixed

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Ooh, shiny new things. Cheers. :cool:

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REALLY looking forward to trying these out tonight - thanks DTG!

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Hi Aimee, thanks for providing us with the update, am pretty impressed with the rates there are being published and hope these keep on coming



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29 minutes ago, Dazkent said:

Hi Aimee, thanks for providing us with the update, am pretty impressed with the rates there are being published and hope these keep on coming

That's the plan!

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i bought fsw yesterday and i'm pretty impressed so far.  I can run it fully maxed out on my Alienware Aurora Desktop and it never dips below far so good in early access:biggrin:

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Fantastic update. I haven't used this sim since the first update, and it's a big improvement, but finding myself using it more and more now

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After the recent updates, installing freemeshx, and increasing the lod radius, FSW is looking pretty good for me. Fast becoming my main sim.

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I purchased it to support a new sim. But i realy don't fly GA. However, i did some testing and i didn't liked RAM usagge. I ordered more RAM(becouse of P3D v4 too)and i'll test it again.

Sim looked nice. Bring some airliners and i'm in

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This is a great update!  Thank you.  FSW is really looking good.

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