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Aerosoft EGLL for p3d v4 is out

Featured Replies

Thanks Mike... stand round the wrong way ????

 

 
 
 
 
 
  913456
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11 minutes ago, tooting said:

Thanks Mike... stand round the wrong way ????

 

That's where it placed the aircraft when I loaded it. I thought it was kind of odd that it wasn't positioned nose in.

NAX669.png

6 hours ago, nealmac said:

Haha certain members of Avsim never fail to disappoint when it comes to rubbishing Aerosoft. And this time they are doing it without even trying the product out.

Ever heard the expression: "Where there's smoke, there's fire"?

 

Soooo... Is it buyable?  Does it perform good AND has no issues with V4?  As i said previously i'm on the fence for UK2000/Aerosoft...

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

7 minutes ago, Nuno Pinto said:

Ever heard the expression: "Where there's smoke, there's fire"?

 

Soooo... Is it buyable?  Does it perform good AND has no issues with V4?  As i said previously i'm on the fence for UK2000/Aerosoft...

youve got 2 choices mate... my stand issue shows they never test their afcads properly.  those stands had been mentioned before to them and would of taken 10 mins to switch 180 degress the 6 or so cargo stands in an afcad program,

by the looks of it the issue with orbx is still there.  Cant be bothered test that either.  Welcome to 2017... this is now the norm with various developers. 

 
 
 
 
 
  913456
6 hours ago, G-YMML1 said:

V4.0 head-to-head comparison with UK2000 would be much appreciated if AS wants my money. Otherwise, a skip for me even though I own an original version

Thank you tooting, i'll do like G-YMML1 and wait for some comparison.

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

Matt Davies is streaming a flight now into Aerosoft's EGLL

AMD 9800X3D,  NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.

 

Should have said on Twitch.

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5 hours ago, Daedalus said:

Great! Does anoyone has a solution of how to make it completely compatible with ORBX England? I have disabled all EGLL.BGLs but still I see some flickering and texture problems..

I had the same problem two years ago on p3d v2. Started a thread over on their forums (it's still there) . Got laughed at because I use Orbx England, tried to fix it myself, failed, PMed the developer (they haven't even read my PM two years later)

Even after everything I tried,  the AFCAD was broken. I landed a 737 on the runway and it acted like I landed on the grass. Really was a shame. (looked nice though... In all its 12fps glory :D) didn't ask for a refund just a fix. No luck. Bought UK2000 and never looked back. 

Neil Andrews.

Fight or Flight - YouTube | Twitter

You would have thought they would have sorted out the glitches and afcad. But it’s aerosoft so they went for headlines about DL etc in the product page.

Makes nicer reading than we fixed xxxx or does it!

Uk2000 it is a shame because I feel Gary’s work is starting to look old.

The textures on his new Gatwick look very old to what others are making.

Going from a Flightbeam airport to. Uk2000 airport feels like you have gone back 5-6 years in time

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I just bought this. Upgrade price from the previous version. What a mess. It looks like it's mixed up with the default airport for P3Dv1-3. Then I looked if it was added to the scenery index and I can't find it. Their Install was a complete mess. Never seen this before. Low class Aerosoft! Now have to figure out what the issue it.

 Ryzen 7 5800x, 64gb, 7900XTX 24gb

No idea what some people do with there installs..lol.

Mine is in pulling 25-30 FPS in the Pmdg 747, 55-60 exterior view.

No complaints in fact only compliments that such a complex massive airport can pull that performance even with Orbx UK as well.

Well done Aerosoft.

 

Darren Howie

32 minutes ago, DEHowie said:

No idea what some people do with there installs..lol.

 

Was actually thinking the same thing... 

Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

11 hours ago, tooting said:

Thanks Mike... stand round the wrong way ????

 

No it isn't the wrong way. Look at google maps and you will see that aircraft are parked both directions here. On google maps (satellite) stand 603 there is a heavy parked exactly the same way.

Seems Simwings is doing a very accurate job in their afcad !

 

b rdgs / Dick

=

 

21 minutes ago, dick said:

No it isn't the wrong way. Look at google maps and you will see that aircraft are parked both directions here. On google maps (satellite) stand 603 there is a heavy parked exactly the same way.

Seems Simwings is doing a very accurate job in their afcad !

 

b rdgs / Dick

=

 

Interesting find... 

Just goes to show for the self-proclaiming experts, who are so quick to criticize and judge developers work, apparently without even knowing what they're talking about.  

None mentioned - none forgotten!

Kinda eye-opening.

 

Best regards,
--Anders Bermann--
____________________
Scandinavian VA

Pilot-ID: SAS2471

I am lucky in that I have used Airport Design Editor for a long time, so I can modify the AFD files of various airports if I need to. With respect to Aerosoft Heathrow Extended, I had to adjust the runway settings so that one runway is used for take offs and one for landings. I also noted that the AFD default runways (invisible beneath the custom textures) were extremely wide (something like 250 metres). I suspect that this was done so that the HS nodes could be located in the same positions as the ground markings (this is a limitation of FSX/P3D if the real world HS markings are a bit further from the runway than normal). Then there was the problem of those cargo spots being reversed 180 degrees (which was an easy problem to solve; my personal preference).

Whilst issues like these can be frustrating for users who do not have experience tweaking AFD files, I actually find it quite therapeutic to modify these files, and get them working in the way that I want. Of course, this does not correct any of the dumbass manouevres that some of the AI planes pull (like landing short of a runway, and taxiing through the city until they reach the runway threshold) :rolleyes: Still, you can't have everything.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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