October 27, 20187 yr 4 hours ago, WarpD said: I can currently load P3D v4 on my system and see 15gb+ system memory use. Yes, I have to dial up settings... but the point is... it is already possible to use up 16gb between the OS, background tasks and P3D's graphics demands. Goodness. I have P3D too and even all settings on Max, and under heavy rain, clouds, AI, and high-end add-ons, never come close to 10Gb. lol Sooooo, wondering.
October 27, 20187 yr 10 hours ago, w6kd said: Well, the thing about RAM is you always have the ability to upgrade by swapping in a set of new DIMMs. It's a generally bad idea to combine dissimilar memory modules, so the "ability to put in more" is really not there beyond a relatively short period after which a match for your current DIMMs won't be manufactured any longer. So I think buying what you need now, with the option of completely replacing that memory later with a matched set of mo/fasta/betta modules is a more viable plan. Regards Best comment. No reason or need for 32 Gb for current sim.... Maybe in 5 years @ P3D V6 Having 16Gb is more than enough no matter how high your settings go. Or, are you doing something else on your computer while simming thus the need for 32Gb of RAM? No wonder you're having stutters, and 15fps. Hahaha Come on, guys! Just solved someones' problems. 🤣😂
October 27, 20187 yr Commercial Member 2 hours ago, joemiller said: Goodness. I have P3D too and even all settings on Max, and under heavy rain, clouds, AI, and high-end add-ons, never come close to 10Gb. lol Sooooo, wondering. There are more settings than just the UI sliders, for one. Since I don't sell memory chips, etc... I've nothing to gain by telling people to opt for the 32gb versus the 16gb. It's an honest recommendation based on a great deal of experience. Might want to take that into consideration. Ed Wilson Mindstar AviationMy Playland - I69
October 27, 20187 yr No matter what i do, no matter what addons i use, ORBX, heavy airports, FSL320, PMDG stuff, whatever, i've never ever seen my P3D v4 over 6GB. Lots of clouds, flying online in IVAO with its own AI traffic representing other virtual pilots, 20h intercontinental flights, never ever disable scenario and very very high settings.... Nope, never over 6GB so i have no idea what you're doing with your PCs. Just happy that mine is like it is: Less sticks, less money spent, better overclocking capability, less heat... Edited October 27, 20187 yr by Nuno Pinto CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11
October 27, 20187 yr Author Moderator 7 hours ago, WarpD said: No, I set the settings to see how nice the sim could look and noticed that certain settings could really chew through system memory. I don't rely on the swap file as a good way to use more memory. I will be doubling my own memory in the very near future. I'm guessing you fly GA, low and slow. I'm predominantly an IFR flyer and the slowest aircraft I fly is a Pilatus PC-12. For longer flights over land it's a Learjet 25 but the serious high-speed ones are reserved for Concorde. Mach 2 over water probably doesn't eat much memory even with 3rd party airports at either end and a couple hundred Ai. They would have to be extremely complex airports to use that much memory and even though v4 Concorde is yet to be released it's a relatively simple aircraft compared to the modern glass cockpit jets with all their fancy displays. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
October 27, 20187 yr Commercial Member LOL... ok, I give up. There will be a point, with P3D v4, where you may find your 16gb isn't enough... you probably won't remember me telling you so. Ed Wilson Mindstar AviationMy Playland - I69
October 27, 20187 yr Author Moderator 13 minutes ago, WarpD said: LOL... ok, I give up. There will be a point, with P3D v4, where you may find your 16gb isn't enough... you probably won't remember me telling you so. You appear to be losing patience with me because according to my survey there's a reasonable case for staying with 16Gb. Lots of people are running P3D v4 with 16Gb of memory and apparently aren't having problems. I've told you how I fly but you haven't reciprocated. Surely if you have lots of photo scenery that will be a factor. I only run a couple of other applications to support P3D none of which are heavy users of memory. One question though. If I want to push cloud textures up to 4096 would that make a case for 32Gb? Or would that be handled by the GPU memory? That could be a deciding factor. What I'm trying to ascertain is what in P3D uses memory and what uses GPU memory? I won't be ordering the system until Monday so I can still change things. One thing is for sure. More RAM now makes more sense than the 2080Ti over the 1080Ti and will cost a lot less. Convince me. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
October 27, 20187 yr 16 minutes ago, Ray Proudfoot said: One question though. If I want to push cloud textures up to 4096 would that make a case for 32Gb? Or would that be handled by the GPU memory? That could be a deciding factor. No. And 4096 cloud textures combined with even moderate AA at 4K resolution will really clobber your GPU in the vain attempt to sharpen inherently fuzzy-edged objects like clouds. That's like trying to make water less wet. 🙂 Regards Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
October 27, 20187 yr Author Moderator 8 minutes ago, w6kd said: No. And 4096 cloud textures combined with even moderate AA at 4K resolution will really clobber your GPU in the vain attempt to sharpen inherently fuzzy-edged objects like clouds. That's like trying to make water less wet. 🙂 Regards Thanks Bob. But why is AA even a consideration at 4K? Surely there's a strong case for switching it off. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
October 27, 20187 yr 8 minutes ago, Ray Proudfoot said: Thanks Bob. But why is AA even a consideration at 4K? Surely there's a strong case for switching it off. Because AA is needed any time the size of individual pixels becomes big enough to be resolved with the naked eye at the chosen viewing distance. So that means a big (e.g. 50-inch+) 4K monitor up-close at ~1m viewing distance will still need AA, where a 30-inch display at that same distance probably won't, because the pixels on the smaller monitor are small and dense enough to where your eye can't make out the very small jaggies. Regards Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
October 27, 20187 yr Author Moderator 4 minutes ago, w6kd said: Because AA is needed any time the size of individual pixels become big enough to be resolved with the naked eye at the chosen viewing distance. So that means a big (e.g. 50-inch+) 4K monitor up-close at ~1m viewing distance will still need AA, where a 30-inch display at that same distance probably won't, because the pixels on the smaller monitor are small and dense enough to where your eye can't make out the very small jaggies. Regards You must be psychic! I was researching pixels per inch this morning in relation to a new UHD display. 32" monitor has benefits over a larger TV display. It seems unlikely I'll need AA for a 32" UHD. I failed to mention the smaller display probably wouldn't need the burden of AA. Edited October 27, 20187 yr by Ray Proudfoot Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
October 27, 20187 yr 640K ought to be enough for anyone............................. Intel 10700K @ 5.1Ghz, Asus Hero Maximus motherboard, Noctua NH-U12A cooler, Corsair Vengeance Pro 32GB 3200 MHz RAM, RTX 2060 Super GPU, Cooler Master HAF 932 Tower, Thermaltake 1000W Toughpower PSU, Windows 10 Professional 64-Bit, 100TB of disk storage. Klaatu barada nickto.
October 27, 20187 yr Commercial Member 5 Pages discussing RAM, we are going to run out of RAM typing and reading..🤣 S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
October 27, 20187 yr On 10/26/2018 at 10:56 AM, Ray Proudfoot said: Why buy something that won’t be used? I still have two free slots so might be able to add another 16Gb when required. But memory speeds may have moved on by then. I’ll never buy XP. P3D only here. Fair enough Ray...I would have said that a couple years back....but now I totally love having both sims for different reasons. Bryan Wallis aka "fltsimguy" Maple Bay, British Columbia Near CAM3
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