June 25, 20196 yr 2 hours ago, ca_metal said: I really believe the teams behind MS games will have way more access to other MS departments than Laminar or Lockheed. That was said by Phil Spencer itself, they talk to each other a lot. Sure Ubisoft has close access to MS devs, Eletronic Arts also has. Here I'm talking about FSim devs. Sorry but nearly everyone has this amount of access. Thats their proiblem. They have to handle every qualified developer in the same way. Otherwise it would cost them a few billion or they would be forced to become three companies..To be precise they are in my opinion not in any dager of such reactions. They simply put their internal search engine on thze internet. BGut if you want special functions you have to pay them. They don't do this for free, especially not for a part of Microsoft. Edited June 25, 20196 yr by Longranger Karsten Schubert
June 25, 20196 yr Commercial Member 15 minutes ago, irrics said: Yes - but.. C'mon - You know they aren't going to do that. This is an asumption, we can't tell for sure.. We need to keep an open mind both ways, we hope they do the right thing, but we cannot be certain they will, is too soon 😉 S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
June 25, 20196 yr 4 minutes ago, simbol said: This is an asumption, we can't tell for sure.. We need to keep an open mind both ways, we hope they do the right thing, but we cannot be certain they will, is too soon 😉 S. lmfao - are you being serious? They aren't going to a full new MSFS for the first time in 14 years and have weather modeling on par with 1997. You know they won't do that - come on - be real Edited June 25, 20196 yr by irrics
June 25, 20196 yr What's next? Are we going to say "it might not have joystick support" - You never know! Anything is possible here, so we have to keep an open mind! (extreme sarcasm - of course) Edited June 25, 20196 yr by irrics
June 25, 20196 yr 25 minutes ago, irrics said: Yes - but.. C'mon - You know they aren't going to do that. I don't expect that they will. But I have some really strong doubts about that image of the thunderstorm in the trailer, based on what I think is possible while delivering the claimed resolution and frame rates on the new Xbox. So I'm in the "I want to know more" mode. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
June 25, 20196 yr Commercial Member 1 minute ago, irrics said: Come ON you guys.. They aren't going to a full new surprise MSFS and have weather modeling on par with 1997. You KNOW this - come on - be real Well, I like to work with facts not fiction.. developers do mistakes, very often actually and who knows what MS targets are, it is impossible to know. unless you have a cristal ball or can travel to the future, in which case please tell me more about the MS2020 SDK 😆 S. Oficial Website: https://www.FSReborn.com Discord Channel: https://discord.gg/XC82TqvKQ3
June 25, 20196 yr 14 minutes ago, Longranger said: Sorry but nearly everyone has this amount of access. Thats their proiblem. They have to handle every qualified developer in the same way. Otherwise it would cost them a few billion or they would be forced to become three companies.. Sorry but not everyone does. Small studios like Laminar or Lockheed (the sim department, not the entire company) are not their priority and would never cost Microsoft billions of dollars if not haddled well. They will always prioritize their first parties and major partners (big studios like Ubisoft or EA). 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 25, 20196 yr 11 minutes ago, simbol said: Well, I like to work with facts not fiction.. developers do mistakes, very often actually and who knows what MS targets are, it is impossible to know. Great point. For all we know, we might have to play the game at 640x480 and edit a config.sys to set preferences. You just never know!
June 25, 20196 yr 7 minutes ago, ca_metal said: are not their priority and would never cost Microsoft billions of dollars if not haddled well. You misunderstand their problems we are talking about the US DOJ and the EU. I don't think anyone will really use this option, you would normally request a function and try to convince them that this is a function that might be useful for multiple developers.. They have their own timetables and a developer can not decide for himself that this would be a good idea. Don't think that this a decision that would be fast. Karsten Schubert
June 25, 20196 yr 5 minutes ago, irrics said: Great point. For all we know, we might have to play the game at 640x480 and edit a config.sys to set preferences. You just never know! I think a lot of us remember the Banff lake render...so I think that may be why we see more cautious optimism rather than something a bit more, at this point in time. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
June 25, 20196 yr Just now, Longranger said: You misunderstand their problems we are talking about the US DOJ and the EU. I don't think anyone will really use this option, you would normally request a function and try to convince them that this is a function that might be useful for multiple developers.. They have their own timetables and a developer can not decide for himself that this would be a good idea. Don't think that this a decision that would be fast. Hence why they provide a documentation. But it's different when you have access to the guys behind the API (DirectX) directly. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 25, 20196 yr 16 minutes ago, Mace said: I think a lot of us remember the Banff lake render...so I think that may be why we see more cautious optimism rather than something a bit more, at this point in time. The Banff Lake render was an static screenshot and they never stated it was in-game. Not saying you are wrong, but after seeing the Teaser Trailer and reading everything Phil Spencer and the other managers hinted about the new FS, we are concluding they recorded everything in-game. We will have to wait and see. Edited June 25, 20196 yr by ca_metal 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 25, 20196 yr 1 minute ago, ca_metal said: The Banff Lake render was a static screenshot and they never stated it was in-game. Not saying you are wrong, but after seeing the Teaser Trailer and reading everything Phil Spencer and the other managers hinted about the new FS, we are concluding they recorded everything in-game. We will have to wait and see. I know, but it was the fact that the whole render thing was ridden over hill and over dale -- I see many of the same sentiments and also conjecture this time as well. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
June 25, 20196 yr Just now, Mace said: I know, but it was the fact that the whole render thing was ridden over hill and over dale -- I see many of the same sentiments and also conjecture this time as well. Fair enought, but seeing how Microsoft evolved and how their PR improved, I really doubt they would do something like that. At least the Xbox division. Phil Spencer elevated the division to another level of excelence. I think Microsoft Xbox division is getting really serious about their First Party products and "winning" this generation battle. They have huge plans and are putting high efforts for more than 2 years now. Not saying the MSFS will be a success, but the Division as whole gained a lot of power lately, which makes me believe the simulator stand a chance. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
June 25, 20196 yr 1 minute ago, ca_metal said: Hence why they provide a documentation. But it's different when you have access to the guys behind the API (DirectX) directly. Not really- In fact it might be more succesful to talk to them on a developer conference.. And if you simply didn't understan d the simply send you to the support. Under normal circumstances people of the higher levels don't care about the size of your company but about your qualification. In fact Laminar had pretty high access rights since they were one of very few companies that used OpenGL so extensively. You might not be used to it but if you really are interested in a thing that you need you are one of about 30 qualified people on this planet. They simply know that you are someone that knows what he is talking about. This is normally more important than your company. Karsten Schubert
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