October 24, 20196 yr 52 minutes ago, Mace said: In that case, isn't your / TokTok's solution (widen the runway) much better? It is indeed the better way to go. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 25, 20196 yr Minor Update released...... MK_EIDW_101a.zip Updated Installer This fixes a possible bug where double files were installed for ground vehicles that could result in a small performance drop ONLY if you use the HIGH vehicle density option when installing. Manual file removal is also possible. In this case you may navigate to the MKSTUDIOS/MK_Dublin4/Scenery folder and remove vehicles_light.bgl file. MK STUDIOS Edited October 25, 20196 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
October 27, 20196 yr I just bought Dublin but the installer doesn't seem to activate the install. The install location is default under the Ecosystem folder, and it includes an add_on.xml file but I don't get a dialog to enable the scenery when launching p3d. Did it work for you by installing it on the default location? Simulators: Prepar3D v5.4 | X-Plane 12 | DCS World | MSFS 2024 | PC Hardware: Dell U3417W | AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti | ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB | Corsair RM1000i | Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal | Flight Controls: Fulcrum One Yoke | Virpil VPC WarBRD Base | Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip | VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever | Monsterteck Desk Mounts | WINWING EfisL+FCU+MCDU | My fleet catalog: Link
October 27, 20196 yr 21 minutes ago, Daedalus said: Did it work for you by installing it on the default location? I've installed it twice now, once in the default location and the next was where I wanted to have it. Both times, the sim didn't ask me if I wanted to enable the addon. That being said, it has worked flawlessly both times. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
October 27, 20196 yr Why would you get a message to enable the scenery when launching P3D? It should have been automatically enabled during the installation. Check your Scenery Library for a "greyed out" (and activated) Dublin airport entry. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
October 27, 20196 yr Ok! False alarm! For some reason it wouldn't appear no matter how many times I'd restart the sim. But upon restating Windows, it worked perfectly. Thank you @Dave_YVR and @Christopher Low for helping me out 🙂 It looks amazing. The only thing I seem to miss is more autogen (trees, cars) close to the perimeter of the airport, very important factor on approaches. Edited October 27, 20196 yr by Daedalus Simulators: Prepar3D v5.4 | X-Plane 12 | DCS World | MSFS 2024 | PC Hardware: Dell U3417W | AMD Ryzen 7 9800 X3D | ASUS TUF 5070 Ti | ASUS TUF B580 Plus Wifi | G.Skill Z5 Neo 64GB 3000Mhz CL30 | Samsung 990 Pro 2TB + 970 EVO Plus 1TB + 860 EVO 2TB + 850 EVO 1TB, Western Digital Black Caviar Black 6TB | Corsair RM1000i | Corsair 280 Titan RX | VRM Fan | Fractal Design Define S2 Gunmetal | Flight Controls: Fulcrum One Yoke | Virpil VPC WarBRD Base | Virpil VPC MongoosT-50CM Grip, Thrustmaster Warthog+F/A-18C Grip | VIER IM POTT Sidestick CPT Side | Thrustmaster TPR Rudder Pedals | Virtual Fly TQ6+Throttle Quadrant | Sismo B737 Max Gear Lever | Monsterteck Desk Mounts | WINWING EfisL+FCU+MCDU | My fleet catalog: Link
October 27, 20196 yr For some strange reason, I noticed that only Faib Boeing 738 (Ryanair for instance) won't take off from rnwy 28. They line up and just stand there and then eventually dissappear. No issue with other planes whatsoever. Ivan Majetic ROG CROSSHAIR X670E HERO; 7900X3D; NZXT KRAKEN ELITE 360, GIGABYTE RTX 4080; G.SKILL TridentZ NEO RGB DDR5 64 Gb, WD HDD 2TB, SAMSUNG 980PRO, SAMSUNG 970EVO Plus 2x, ALIENWARE 3423DWF
October 27, 20196 yr 1 hour ago, Johnny19 said: For some strange reason, I noticed that only Faib Boeing 738 (Ryanair for instance) won't take off from rnwy 28. They line up and just stand there and then eventually dissappear. No issue with other planes whatsoever. I don't own the scenery, but from experience on this kind of runway HS's and editing freeware airports with ADE, if you stretch RW 28 a few meters, ai traffic will depart (try 10 mts and test, if it doesn't work try another 10 and so on). The only thing is that the length of it would be unrealistic. SN737
November 8, 20196 yr I am using my modified v1.00 AFD file for this airport, so I am not sure if the following issues have been fixed in v1.01. However, I noticed this afternoon that taxiway Sierra is not designated (it is defined as BLANK), and that Gate 615 is designated as 615R. I have corrected these in my version of the AFD file. Edited November 8, 20196 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 28, 20196 yr Hi guys I thought Id chip in here after buying MK-Studios Dublin a couple of weeks ago. When I got it the current version was 1.01a which included the so called fix for AI aircraft not taking off on Runway 28. They either stopped at the hold short and remained there or moved onto the threshold and got stuck there resulting in all landing aircraft to go-around. I tried some tweaks mentioned here and managed to get it to sort of work better but not all the time. I was using UTL but with FLAI aircraft injected into it. Version 1.02 has just come out so I uninstalled 1.01a, installed 1.02 but still had the same problem, I disabled the tweaks I had done in ADE by renaming all the EIDW files it had created. I also removed FLAI as I had noticed I often got ntdll crashes. Still the same problem. The first aircraft might take off fine but then all others just freeze. Going to contact the developer 😞 Chris Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
November 29, 20196 yr 3 hours ago, cj-ibbotson said: When I got it the current version was 1.01a which included the so called fix for AI aircraft not taking off on Runway 28. They either stopped at the hold short and remained there or moved onto the threshold and got stuck there resulting in all landing aircraft to go-around. Try this ADE from one of the guys at AIG, he's an ADE guru and does incredible work. https://www.alpha-india.net/forums/index.php?topic=31599.0 i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
November 29, 20196 yr I added quite a few parking spots, and modified a handful of existing ones. I also enabled AI planes to use runway 10/28, added the "S" designation to taxiway Sierra, and tweaked one or two other taxiway sections for smoother turns of AI planes. It is inevitable that different simmers will want slightly different AFD parking spot arrangements/definitions to suit their own requirements, but it still puzzles me why MK Studios omitted so many potential parking spots from the included AFD file. Like many users, I have lots of AI planes operating in and out of the large airports, and I need as many parking spots as possible! Edited November 29, 20196 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
November 29, 20196 yr I bought this airport last night, it had 2 DL's a 101a that I did not use I installed and used 102. Whats what? David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
November 29, 20196 yr 4 hours ago, Nyxx said: Whats what? 101a is just an older version. 102 was released about 5 days ago. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
November 30, 20196 yr Do MK Studios even have a support system as I contacted them on Thursday about the issues of Runway 28 still existing and they have not replied in any shape or form? Yes I can make it work using ADE but I shouldn't have to do that. Their website has a simple contact form, no forums or support ticket system from what I can see. Chris Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
Archived
This topic is now archived and is closed to further replies.