January 20, 20206 yr 51 minutes ago, eaim said: Airbus into letting MS into develop something like a study level A380 Did you realise thats a meme? AutoATC Developer
January 20, 20206 yr Moderator 18 hours ago, olderndirt said: Doesn't anyone think that perhaps the aircraft displayed thus far in '2020' are lend/lease from their developers? No because we've seen videos of their staff working in 3dMax on the 'default' aircraft and gauges. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
January 20, 20206 yr 44 minutes ago, mSparks said: Did you realise thats a meme? This is still better: 6 hours ago, mSparks said: Excluding the materials cost and logistics, building a realistic simulator aircraft is harder than building a real one. Happy with MSFS 🙂 home simming evolved
January 20, 20206 yr 5 minutes ago, tweekz said: This is still better: Only for people that don't understand the difference between hard and time consuming. Such people generally cost $9 an hour instead of $900 AutoATC Developer
January 20, 20206 yr hehe famous ms2020 fan is back... Cool, let's read his speculation and don't worry : So far, including for example the speculation about the sdk being closed, or not very flexible, everything that's produced is exactly the opposite of what he speculated. Let's hope the current speculation is catastrophic aircraft and catastrophic addons. and please speculate i will not have acces this week in alpha, best hope for me to enter in TA. Edited January 20, 20206 yr by azulkb I9-9900K / 64G - 3333Mhz / RTX 2080ti AMP! Edition / 2T NMVE 970EVO+ / 512G NMVE 970 PRO / 2T 960 PRO / Oculus Rift CV1 / X56 Hotas
January 20, 20206 yr 2 minutes ago, azulkb said: example the speculation about the sdk being closed SDK is exactly as speculated thank you On 12/31/2019 at 2:33 PM, mSparks said: sdk provides access to the things that can be modified, allowing unsigned code (what would typically be called a "mod") to run inside a gamepass title would completely break the gamepass security model; enabling piracy and circumventing any need for a gamepass subscription (first mods released would all be about providing gamepass features without the need for gamepass) On 1/17/2020 at 1:30 AM, ChaoticBeauty said: Only 3rd party development partners will have access to the SDK in which they will be able to create and edit airports, sceneries, planes and missions. AutoATC Developer
January 20, 20206 yr Quote The SDK makes available the same in-game tools used internally for the development of the core simulator. We can’t wait to see what our 3rd parties and Content Creators create based on the samples we’re providing! Only 3rd party development partners will have access to the SDK : in alpha stage Quote We still have plenty of work ahead and we are looking forward to the feedback we receive over the next few weeks. Edited January 20, 20206 yr by azulkb I9-9900K / 64G - 3333Mhz / RTX 2080ti AMP! Edition / 2T NMVE 970EVO+ / 512G NMVE 970 PRO / 2T 960 PRO / Oculus Rift CV1 / X56 Hotas
January 20, 20206 yr 9 minutes ago, azulkb said: in alpha stage Now that's unfounded speculation. And doesn't address the core issue that even then it only really includes art assets. Edited January 20, 20206 yr by mSparks AutoATC Developer
January 20, 20206 yr 18 minutes ago, mSparks said: that even then it only really includes art assets. Quote The SDK makes available the same in-game tools used internally for the development of the core simulator. what mean core simulator ? Quote unfounded speculation your greatest specialty Edited January 20, 20206 yr by azulkb I9-9900K / 64G - 3333Mhz / RTX 2080ti AMP! Edition / 2T NMVE 970EVO+ / 512G NMVE 970 PRO / 2T 960 PRO / Oculus Rift CV1 / X56 Hotas
January 20, 20206 yr Just now, azulkb said: what mean core simulator ? SDK in which they will be able to create and edit airports, sceneries, planes and missions. ->art assets. Not. Custom AI planes, Custom FMCs, Vatsim/ATC, multiplayer, trackir or anything similar. AutoATC Developer
January 20, 20206 yr 1 hour ago, mSparks said: Only for people that don't understand the difference between hard and time consuming. Such people generally cost $9 an hour instead of $900 To say that creating an addon aircraft is harder (in terms of intellectually demanding) than creating an actual aircraft is just amazing. Wow. Happy with MSFS 🙂 home simming evolved
January 20, 20206 yr 1 minute ago, tweekz said: to say that creating an addon aircraft is harder (in terms of intellectually demanding) than creating an actual aircraft is just amazing. Wow. I said. 7 hours ago, mSparks said: building a realistic simulator aircraft is harder than building a real one. Obviously any fool can put a C172 flight model on a carbon cub and call it a great addon aircraft. Most of the devs who do that for a living dropped my favourite sim and went to build for MSFS2020.... AutoATC Developer
January 20, 20206 yr 3 minutes ago, mSparks said: Most of the devs who do that for a living dropped my favourite sim and went to build for MSFS2020.... give us the list of these devs, only to see Edited January 20, 20206 yr by azulkb I9-9900K / 64G - 3333Mhz / RTX 2080ti AMP! Edition / 2T NMVE 970EVO+ / 512G NMVE 970 PRO / 2T 960 PRO / Oculus Rift CV1 / X56 Hotas
January 20, 20206 yr 2 minutes ago, azulkb said: give us the list of these devs, only to see DYOR. Edited January 20, 20206 yr by mSparks AutoATC Developer
January 20, 20206 yr 7 hours ago, mSparks said: Excluding the materials cost and logistics, building a realistic simulator aircraft is harder than building a real one. I have to ask, how many "Real Aircraft" have you built in your life? Thank you. Rick $Silver Donor EAA 1317610 I7-7700K @ 4.5ghz, MSI Z270 Gaming MB, 32gb 3200, Geforce RTX2080 Super O/C, 28" Samsung 4k Monitor, Various SSD, HD, and peripherals
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