April 17, 20206 yr 10 hours ago, Dominique_K said: Do I understand it right ? The v5 testing wasn’t done with various display parameters trying to find how different user settings would react ? If so, what kind of testing is that ? Seems to me to open a large testing to the ill-washed crowd as the FS20 team does is smarter to debunk flaws as this vram overload than reserving the testing to a limited number of developers... Some of that ill-washed crowd are MSFS Alpha Testers, lets hope MSFS get you in the Alpha test with your superior knowledge. Raymond Fry.
April 17, 20206 yr 19 minutes ago, G-RFRY said: Some of that ill-washed crowd are MSFS Alpha Testers, lets hope MSFS get you in the Alpha test with your superior knowledge. What I call the ill-washed crowd is evidently an endearing term for the reservoir of people called to be alpha testers ! I belong to the ill-washed 😋! Go back and have another cuppa to wake you up. Edited April 17, 20206 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
April 17, 20206 yr 15 minutes ago, G-RFRY said: Seems to me to open a large testing to the ill-washed crowd as the FS20 team does is smarter to debunk flaws as this vram overload than reserving the testing to a limited number of developers... That`s what you call endearing, that`s more of a dig to me at P3D, just so you know I hope MSFS is everything that users think it is only time will tell, but for me the future development revenue stream is as important no studio can survive without it. Raymond Fry.
April 17, 20206 yr One thing you can be sure of is that they will try to aim for a really good experience within an 8GB limit. There are just so many 8GB cards out there currently. DX12 is more like Vulkan in that it gives the developer greater access to the 'bare metal' of the hardware. There's no inherent requirement for more VRAM. I would guess that some of the 3080 line will come with 16GB, but probably not at anything approaching "reasonably priced".
April 17, 20206 yr 19 minutes ago, nickhod said: I would guess that some of the 3080 line will come with 16GB, but probably not at anything approaching "reasonably priced". Unconfirmed rumours but coming from leakers that were right in the past, the RTX 3080 or equivalent RTX 2080 successor will have a 320-bit bus, which means either 10GB or 20GB VRAM. With GDDR6 being in extremely high demand currently, the latter is looking impossible. VRAM will probably be doubled in the generation after the next one.
April 17, 20206 yr 18 hours ago, mikealpha said: all reviews I read so far about the NVidia Titan (with 24GB VRAM) came to the same conclusion : No game needs that much VRAM, not even close. So there probably won't be much motivation for NVidia to increase the VRAM in future graphic cards. I have been hearing the same thing - its a different architecture and does not work well or is unnecessary in games....to me, that just does not compute.🤓 I will be interested as to how much VRAM the top of the line 30 series has. Rumored to be at 20 GB for 3080, so we'll see. I remember a time when "all the powers that be" said a 64-bit flight sim was over-kill. If MSFS endures, 128-bit will not be over-kill. We won't be just counting trees in the trillions, but also weeds and gnats in the zillions!
April 17, 20206 yr 3 hours ago, pracines said: Rumored to be at 20 GB for 3080, so we'll see. Well, yes, in that regard P3D with DX12 right NOW seems to be a questionable decision. Sends a lot of Gaming Laptops (.e.g. mine with 980M and 4GB VRAM) and probably Desktops with 6GB VRAM to end of life. Even new UHD Gaming Laptops, all limited to 8GB VRAM, make no real sense for P3Dv5. Mike Edited April 17, 20206 yr by mikealpha 1. A320 home cockpit (FSLabs, Skalarki), P3Dv5 Main PC : I7-12700K, GTX3080Ti 2. FSLabs A3xx, P3Dv5. Gigabyte Aorus 17G YC, I7-10700K, RTX 3080
April 17, 20206 yr Posted by Beau Hollis on P3D forum Quote Hello all. We are looking into this. We were hoping we could reproduce in our lab, but we currently don't have an RX 5700 box and we've been unable to reproduce it on our other AMD GPUs. We will reach out to AMD and see if they can help us track it down. Snowfalcon13 KRTS Reno, NV. The Valley of Speed/PMDG Beta Test Team Windows 10 64 Pro/AMD Ryzen 3700X 8 core 3.5GHZ, ASUS ROG Strix B450-F, 1TB Samsung 970 EVO M2 Cdrive, 1TB SSD D Drive, P3D V4.5/P3D V5 HF2 32 GB DDR 3200 RAM/Radeon RX 5700XT 8GB
April 17, 20206 yr https://www.tomshardware.com/uk/news/rtx-2080-ti-gddr6-16gbps-msi More ram. Raymond Fry.
April 17, 20206 yr 58 minutes ago, G-RFRY said: https://www.tomshardware.com/uk/news/rtx-2080-ti-gddr6-16gbps-msi More ram. No, it still has 11GB VRAM. However the memory clock has been bumped from 14 Gbps to 16 Gbps. On a 352-bit bus (which means it could only have either 11GB or 22GB VRAM, nothing in-between) it means that the memory bandwidth will be increased from 616GB/s to 704GB/s. This will help with higher resolutions, but otherwise the capacity is the same.
April 17, 20206 yr 1 hour ago, G-RFRY said: https://www.tomshardware.com/uk/news/rtx-2080-ti-gddr6-16gbps-msi More ram. Actually, that article is talking about faster VRAM, not more VRAM. VRAM bandwidth is an important piece of the performance puzzle when rendering, swapping, storing and loading textures. This 2080ti iteration from MSI has VRAM with slightly increased speed, or bandwidth, from the reference model, 16 Gigabits per second compared with the reference model operating at 14 Gigabits per second. This MSI 2080ti still has 11GB of VRAM, it just has about 15% more VRAM bandwidth, so the VRAM is faster, but there's not more of it. Edited April 17, 20206 yr by cwburnett 5800X3D | Radeon RX 6900XT
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