May 30, 20206 yr I did a clean install of everything this morning. I can't get ORBX to work at all. I have Base, OpenLC NA and Europe. My sim looks like the default scenery. This is my scenery.cfg [General] Title=Prepar3D Scenery Description=Prepar3D Scenery Areas Data Clean_on_Exit=TRUE [Area.001] Title=Default Terrain Local=Scenery\World Layer=1 Active=TRUE Required=TRUE [Area.002] Title=Default Scenery Local=Scenery\BASE Layer=2 Active=TRUE Required=TRUE [Area.003] Title=0000 Base Local=Scenery\0000 Layer=3 Active=TRUE Required=FALSE [Area.004] Title=0001 Base Local=Scenery\0001 Layer=4 Active=TRUE Required=FALSE [Area.005] Title=0002 Base Local=Scenery\0002 Layer=5 Active=TRUE Required=FALSE [Area.006] Title=0003 Base Local=Scenery\0003 Layer=6 Active=TRUE Required=FALSE [Area.007] Title=0004 Base Local=Scenery\0004 Layer=7 Active=TRUE Required=FALSE [Area.008] Title=0005 Base Local=Scenery\0005 Layer=8 Active=TRUE Required=TRUE [Area.009] Title=0006 Base Local=Scenery\0006 Layer=9 Active=TRUE Required=FALSE [Area.010] Title=0007 Base Local=Scenery\0007 Layer=10 Active=TRUE Required=FALSE [Area.011] Title=0100 Base Local=Scenery\0100 Layer=11 Active=TRUE Required=FALSE [Area.012] Title=0101 Base Local=Scenery\0101 Layer=12 Active=TRUE Required=FALSE [Area.013] Title=0102 Base Local=Scenery\0102 Layer=13 Active=TRUE Required=FALSE [Area.014] Title=0103 Base Local=Scenery\0103 Layer=14 Active=TRUE Required=FALSE [Area.015] Title=0104 Base Local=Scenery\0104 Layer=15 Active=TRUE Required=FALSE [Area.016] Title=0105 Base Local=Scenery\0105 Layer=16 Active=TRUE Required=FALSE [Area.017] Title=0106 Base Local=Scenery\0106 Layer=17 Active=TRUE Required=FALSE [Area.018] Title=0107 Base Local=Scenery\0107 Layer=18 Active=TRUE Required=FALSE [Area.019] Title=0200 Base Local=Scenery\0200 Layer=19 Active=TRUE Required=FALSE [Area.020] Title=0201 Base Local=Scenery\0201 Layer=20 Active=TRUE Required=FALSE [Area.021] Title=0202 Base Local=Scenery\0202 Layer=21 Active=TRUE Required=FALSE [Area.022] Title=0203 Base Local=Scenery\0203 Layer=22 Active=TRUE Required=FALSE [Area.023] Title=0204 Base Local=Scenery\0204 Layer=23 Active=TRUE Required=FALSE [Area.024] Title=0205 Base Local=Scenery\0205 Layer=24 Active=TRUE Required=FALSE [Area.025] Title=0206 Base Local=Scenery\0206 Layer=25 Active=TRUE Required=FALSE [Area.026] Title=0207 Base Local=Scenery\0207 Layer=26 Active=TRUE Required=FALSE [Area.027] Title=0300 Base Local=Scenery\0300 Layer=27 Active=TRUE Required=FALSE [Area.028] Title=0301 Base Local=Scenery\0301 Layer=28 Active=TRUE Required=FALSE [Area.029] Title=0302 Base Local=Scenery\0302 Layer=29 Active=TRUE Required=FALSE [Area.030] Title=0303 Base Local=Scenery\0303 Layer=30 Active=TRUE Required=FALSE [Area.031] Title=0304 Base Local=Scenery\0304 Layer=31 Active=TRUE Required=FALSE [Area.032] Title=0305 Base Local=Scenery\0305 Layer=32 Active=TRUE Required=FALSE [Area.033] Title=0306 Base Local=Scenery\0306 Layer=33 Active=TRUE Required=FALSE [Area.034] Title=0307 Base Local=Scenery\0307 Layer=34 Active=TRUE Required=FALSE [Area.035] Title=0400 Base Local=Scenery\0400 Layer=35 Active=TRUE Required=FALSE [Area.036] Title=0401 Base Local=Scenery\0401 Layer=36 Active=TRUE Required=FALSE [Area.037] Title=0402 Base Local=Scenery\0402 Layer=37 Active=TRUE Required=FALSE [Area.038] Title=0403 Base Local=Scenery\0403 Layer=38 Active=TRUE Required=FALSE [Area.039] Title=0404 Base Local=Scenery\0404 Layer=39 Active=TRUE Required=FALSE [Area.040] Title=0405 Base Local=Scenery\0405 Layer=40 Active=TRUE Required=FALSE [Area.041] Title=0406 Base Local=Scenery\0406 Layer=41 Active=TRUE Required=FALSE [Area.042] Title=0407 Base Local=Scenery\0407 Layer=42 Active=TRUE Required=FALSE [Area.043] Title=0500 Base Local=Scenery\0500 Layer=43 Active=TRUE Required=FALSE [Area.044] Title=0501 Base Local=Scenery\0501 Layer=44 Active=TRUE Required=FALSE [Area.045] Title=0502 Base Local=Scenery\0502 Layer=45 Active=TRUE Required=FALSE [Area.046] Title=0503 Base Local=Scenery\0503 Layer=46 Active=TRUE Required=FALSE [Area.047] Title=0504 Base Local=Scenery\0504 Layer=47 Active=TRUE Required=FALSE [Area.048] Title=0505 Base Local=Scenery\0505 Layer=48 Active=TRUE Required=FALSE [Area.049] Title=0506 Base Local=Scenery\0506 Layer=49 Active=TRUE Required=FALSE [Area.050] Title=0507 Base Local=Scenery\0507 Layer=50 Active=TRUE Required=FALSE [Area.051] Title=0600 Base Local=Scenery\0600 Layer=51 Active=TRUE Required=FALSE [Area.052] Title=0601 Base Local=Scenery\0601 Layer=52 Active=TRUE Required=FALSE [Area.053] Title=0602 Base Local=Scenery\0602 Layer=53 Active=TRUE Required=FALSE [Area.054] Title=0603 Base Local=Scenery\0603 Layer=54 Active=TRUE Required=FALSE [Area.055] Title=0604 Base Local=Scenery\0604 Layer=55 Active=TRUE Required=FALSE [Area.056] Title=0605 Base Local=Scenery\0605 Layer=56 Active=TRUE Required=FALSE [Area.057] Title=0606 Base Local=Scenery\0606 Layer=57 Active=TRUE Required=FALSE [Area.058] Title=0607 Base Local=Scenery\0607 Layer=58 Active=TRUE Required=FALSE [Area.059] Title=0700 Base Local=Scenery\0700 Layer=59 Active=TRUE Required=FALSE [Area.060] Title=0701 Base Local=Scenery\0701 Layer=60 Active=TRUE Required=FALSE [Area.061] Title=0702 Base Local=Scenery\0702 Layer=61 Active=TRUE Required=FALSE [Area.062] Title=0703 Base Local=Scenery\0703 Layer=62 Active=TRUE Required=FALSE [Area.063] Title=0704 Base Local=Scenery\0704 Layer=63 Active=TRUE Required=FALSE [Area.064] Title=0705 Base Local=Scenery\0705 Layer=64 Active=TRUE Required=FALSE [Area.065] Title=0706 Base Local=Scenery\0706 Layer=65 Active=TRUE Required=FALSE [Area.066] Title=0707 Base Local=Scenery\0707 Layer=66 Active=TRUE Required=FALSE [Area.067] Title=0800 Base Local=Scenery\0800 Layer=67 Active=TRUE Required=FALSE [Area.068] Title=0801 Base Local=Scenery\0801 Layer=68 Active=TRUE Required=FALSE [Area.069] Title=0802 Base Local=Scenery\0802 Layer=69 Active=TRUE Required=FALSE [Area.070] Title=0803 Base Local=Scenery\0803 Layer=70 Active=TRUE Required=FALSE [Area.071] Title=0804 Base Local=Scenery\0804 Layer=71 Active=TRUE Required=FALSE [Area.072] Title=0805 Base Local=Scenery\0805 Layer=72 Active=TRUE Required=FALSE [Area.073] Title=0806 Base Local=Scenery\0806 Layer=73 Active=TRUE Required=FALSE [Area.074] Title=0807 Base Local=Scenery\0807 Layer=74 Active=TRUE Required=FALSE [Area.075] Title=0900 Base Local=Scenery\0900 Layer=75 Active=TRUE Required=FALSE [Area.076] Title=0901 Base Local=Scenery\0901 Layer=76 Active=TRUE Required=FALSE [Area.077] Title=0902 Base Local=Scenery\0902 Layer=77 Active=TRUE Required=FALSE [Area.078] Title=0903 Base Local=Scenery\0903 Layer=78 Active=TRUE Required=FALSE [Area.079] Title=0904 Base Local=Scenery\0904 Layer=79 Active=TRUE Required=FALSE [Area.080] Title=0905 Base Local=Scenery\0905 Layer=80 Active=TRUE Required=FALSE [Area.081] Title=0906 Base Local=Scenery\0906 Layer=81 Active=TRUE Required=FALSE [Area.082] Title=0907 Base Local=Scenery\0907 Layer=82 Active=TRUE Required=FALSE [Area.083] Title=1000 Base Local=Scenery\1000 Layer=83 Active=TRUE Required=FALSE [Area.084] Title=1001 Base Local=Scenery\1001 Layer=84 Active=TRUE Required=FALSE [Area.085] Title=1002 Base Local=Scenery\1002 Layer=85 Active=TRUE Required=FALSE [Area.086] Title=1003 Base Local=Scenery\1003 Layer=86 Active=TRUE Required=FALSE [Area.087] Title=1004 Base Local=Scenery\1004 Layer=87 Active=TRUE Required=FALSE [Area.088] Title=1005 Base Local=Scenery\1005 Layer=88 Active=TRUE Required=FALSE [Area.089] Title=1006 Base Local=Scenery\1006 Layer=89 Active=TRUE Required=FALSE [Area.090] Title=1007 Base Local=Scenery\1007 Layer=90 Active=TRUE Required=FALSE [Area.091] Title=1100 Base Local=Scenery\1100 Layer=91 Active=TRUE Required=FALSE [Area.092] Title=1101 Base Local=Scenery\1101 Layer=92 Active=TRUE Required=FALSE [Area.093] Title=1102 Base Local=Scenery\1102 Layer=93 Active=TRUE Required=FALSE [Area.094] Title=1103 Base Local=Scenery\1103 Layer=94 Active=TRUE Required=FALSE [Area.095] Title=1104 Base Local=Scenery\1104 Layer=95 Active=TRUE Required=FALSE [Area.096] Title=1105 Base Local=Scenery\1105 Layer=96 Active=TRUE Required=FALSE [Area.097] Title=1106 Base Local=Scenery\1106 Layer=97 Active=TRUE Required=FALSE [Area.098] Title=1107 Base Local=Scenery\1107 Layer=98 Active=TRUE Required=FALSE [Area.099] Title=Africa Local=Scenery\AFRI Layer=99 Active=TRUE Required=FALSE [Area.100] Title=Asia Local=Scenery\ASIA Layer=100 Active=TRUE Required=FALSE [Area.101] Title=Australia Local=Scenery\AUST Layer=101 Active=TRUE Required=FALSE [Area.102] Title=Eastern Europe Local=Scenery\EURE Layer=102 Active=TRUE Required=FALSE [Area.103] Title=Western Europe Local=Scenery\EURW Layer=103 Active=TRUE Required=FALSE [Area.104] Title=Central North America Local=Scenery\NAMC Layer=104 Active=TRUE Required=FALSE [Area.105] Title=Eastern North America Local=Scenery\NAME Layer=105 Active=TRUE Required=FALSE [Area.106] Title=Western North America Local=Scenery\NAMW Layer=106 Active=TRUE Required=FALSE [Area.107] Title=Oceania Local=Scenery\OCEN Layer=107 Active=TRUE Required=FALSE [Area.108] Title=South America Local=Scenery\SAME Layer=108 Active=TRUE Required=FALSE [Area.109] Title=Oshkosh Local=Scenery\Cities\Oshkosh Layer=109 Active=TRUE Required=FALSE [Area.110] Title=St. Maarten Local=Scenery\Cities\StMaarten Layer=110 Active=TRUE Required=FALSE [Area.111] Title=Rio de Janeiro Local=Scenery\Cities\Rio Layer=111 Active=TRUE Required=FALSE [Area.112] Title=Las Vegas Local=Scenery\Cities\LasVegas Layer=112 Active=TRUE Required=FALSE [Area.113] Title=Global, Generic & Vehicle Libraries Local=Scenery\Global Layer=113 Active=TRUE Required=TRUE [Area.114] Title=Istanbul Local=Scenery\Cities\Istanbul Layer=114 Active=TRUE Required=FALSE [Area.115] Title=Longleat Local=Scenery\Cities\Longleat Layer=115 Active=TRUE Required=FALSE [Area.116] Title=Berlin Local=Scenery\Cities\Berlin Layer=116 Active=TRUE Required=FALSE [Area.117] Title=Edwards_AFB Local=Scenery\Cities\Edwards_AFB Layer=117 Active=TRUE Required=FALSE [Area.118] Title=Eglin Local=Scenery\Cities\Eglin Layer=118 Active=TRUE Required=FALSE [Area.119] Title=KORL Local=Scenery\Cities\KORL_OrlandoExecutive Layer=119 Active=TRUE Required=FALSE [Area.120] Title=Langley_AFB Local=Scenery\Cities\KLFI_Langley_AFB Layer=120 Active=TRUE Required=FALSE [Area.121] Title=FortRucker Local=Scenery\Cities\FortRucker Layer=121 Active=TRUE Required=FALSE [Area.122] Title=Iwakuni Local=Scenery\Cities\Iwakuni Layer=122 Active=TRUE Required=FALSE [Area.123] Title=TwentyNine_Palms Local=Scenery\Cities\TwentyNine_Palms Layer=123 Active=TRUE Required=FALSE [Area.124] Title=Washington_DC Local=Scenery\Cities\Washington_DC Layer=124 Active=TRUE Required=FALSE [Area.125] Title=Rockhampton Local=Scenery\Cities\Rockhampton Layer=125 Active=TRUE Required=FALSE [Area.126] Title=Kennedy_Space_Center Local=Scenery\Cities\Kennedy_Space_Center Layer=126 Active=TRUE Required=FALSE [Area.127] Title=Orlando Local=Scenery\Cities\Orlando Layer=127 Active=TRUE Required=FALSE [Area.128] Title=SanDiego Local=Scenery\Cities\SanDiego Layer=128 Active=TRUE Required=FALSE [Area.129] Title=Bathymetry Local=Scenery\Bathymetry Layer=129 Active=TRUE Required=FALSE [Area.130] Title=Sharurah Local=Scenery\Cities\Sharurah Layer=130 Active=TRUE Required=FALSE [Area.131] Title=Randolph_AFB Local=Scenery\Cities\KRND_Randolph_AFB Layer=131 Active=TRUE Required=FALSE [Area.132] Title=Global Local=E:\Orbx Library\p3dv5\Global BASE Pack\Scenery\Global Layer=132 Active=TRUE Required=FALSE [Area.133] Title=FTXAA_ORBXLIBS Local=ORBX\FTX_AU\FTXAA_ORBXLIBS Layer=133 Active=TRUE Required=FALSE [Area.134] Title=ORBX!OPENLC_zBASE (1) Local=ORBX\FTX_OLC\OLC_AA Layer=134 Active=TRUE Required=FALSE [Area.135] Title=ORBX!OPENLC_NAMERICA2 Local=ORBX\FTX_OLC\OLC_NA2 Layer=135 Active=TRUE Required=FALSE [Area.136] Title=ORBX!OPENLC_NAMERICA1 (1) Local=ORBX\FTX_OLC\OLC_NA1 Layer=136 Active=TRUE Required=FALSE [Area.137] Title=FTXZZ_OLC_FixedAPT Local=ORBX\FTX_OLC\FTX_VECTOR_FixedAPT Layer=137 Active=TRUE Required=FALSE [Area.138] Title=FTX_NA_!OLC_LIGHTS Local=ORBX\FTX_OLC\OLC_NA_LIGHTS Layer=138 Active=TRUE Required=FALSE https://fsprocedures.com Your home for all flight simulator related checklist.
May 30, 20206 yr Moderator Rename it and let P3D rebuild it. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
May 30, 20206 yr Author Still doesn't work. https://fsprocedures.com Your home for all flight simulator related checklist.
May 30, 20206 yr How’s it installed? If it’s via add-on xml it won’t be in your scenery.cfg You can see how it’s installed by using Orbx Central 4 in there, go to settings>help>sync simulator. That will create the entries within P3D whether it’s via add on xml or scenery CFG
May 30, 20206 yr Author I think the Sync Simulator did the trick. thanks guys https://fsprocedures.com Your home for all flight simulator related checklist.
May 31, 20206 yr 4 hours ago, SimonC said: You can also try reconfirming insertion points. This. Whenever I feel like Orbx scenery isn't displaying properly. I will launch Orbx Central and redo the insertion points by refreshing the settings, set it to whatever and then set it back to default. That usually fixes it for me. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
May 31, 20206 yr 5 hours ago, vgbaron said: Rename it and let P3D rebuild it. Vic The scenery.cfg file you mean? Ron Hamilton "95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom
May 31, 20206 yr Moderator 1 hour ago, fakeflyer737 said: The scenery.cfg file you mean? yes RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
May 31, 20206 yr According to the ORBX Devs if you have installed your ORBX scenery outside the sim xml which they now recommend the scenery order is no longer important and you should not move them. C4 insertion point is ignored. PS all my ORBX scenery is on the same drive but outside the sim in it`s own folder. Edited May 31, 20206 yr by G-RFRY Raymond Fry.
May 31, 20206 yr 39 minutes ago, G-RFRY said: According to the ORBX Devs if you have installed your ORBX scenery outside the sim xml which they now recommend the scenery order is no longer important and you should not move them. C4 insertion point is ignored. PS all my ORBX scenery is on the same drive but outside the sim in it`s own folder. I don't think that's true. I had a few issues with certain airports missing buildings and stuff. Upon "resetting" the insertion points, it fixed the problem each and every time. I also have my Orbx Library outside of my main sim root as well. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
May 31, 20206 yr 5 minutes ago, captain420 said: I don't think that's true. You are correct, it is not true. As once before, it seems that for some, reading and understanding what is written are two different skills. What is true is that there are some items that appear in the scenery library in positions that we are not used to seeing. This does not necessarily mean that there is an error but the Insertion Point remains a necessary setting. Edited May 31, 20206 yr by Reader
May 31, 20206 yr 37 minutes ago, Reader said: You are correct, it is not true. As once before, it seems that for some, reading and understanding what is written are two different skills. What is true is that there are some items that appear in the scenery library in positions that we are not used to seeing. This does not necessarily mean that there is an error but the Insertion Point remains a necessary setting. So the ORBX Devs are wrong. and should not take advise or support from ORBX. Raymond Fry.
May 31, 20206 yr 5 hours ago, G-RFRY said: So the ORBX Devs are wrong. and should not take advise or support from ORBX. Yup, the average Avsim punter knows more about an addon than the developer who developed the addon.
May 31, 20206 yr Moderator well, you are both right. Orbx is correct and they are wrong. In a certain case, the order does not matter, in another it does. Let's see if I can explain - P3D doesn't care where you put your landclass groups, your scenery groups, your mesh groups - as it reads the cfg files it knows the difference and puts them in their correct place even if you have landclass as the first entry. TYhis is the case where order does not matter. NOW, within each group it DOES matter because the last scenery item read will take precedence - you want your detailed airports at the top of the list, etc so the order matters - same would apply to landclass groups. So the entry order of the individual items in a specific type of scenery group is important but the order of the groups themselves are not. Clear as mud? 🙂 This has been the way it was done in all earlier versions of MSFS and P3D - I have not heard that LM changed this at all. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
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