July 18, 20205 yr Author 1 hour ago, Rimshot said: it's just a matter of time, Dangerous game. I’d say that many simmers looking for high quality aircraft à la A2A are not serial buyers. We spend a lot of money but wisely. And we are not married to A2A, if some other dev releases an aircraft of high quality, A2A will be out of my portfolio for the same kind of aircraft. 1 minute ago, ChaoticBeauty said: We've got four SDK updates in the next two months according to the development roadmap. If it does not feel complete enough for A2A right now, I'm sure it will at some point. If Carenado will keep focusing on add-ons with rather low system complexity, the "incomplete" SDK might be less detrimental to their goals. I can't say I'm too excited for this partnership honestly, I wouldn't like to see the official marketplace filled with buggy and unoptimised aircraft. I hope they sort this out, and that the quality of the default aircraft motivate them to raise the bar. I was not overly thrilled by the Carenado partnership either. I hope that @FDEdev who is in the alpha will help to raise the bar 😃. About the SDK updates, I wonder if there is not a gap between the delirious language of the PR team, week after week, and reality. I know that there is a generation gap between them and me. Boomer vs millenials. Still, ... Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 18, 20205 yr It was 10 years after the launch of FSX before we got an aircraft like the FSL. Albeit these are modern times now, still wouldn't surprise me if complex addons are still a while a way. No matter, this is my only sim now and so far (redacted) P3Dv4 + XP11 MFS
July 18, 20205 yr 1 hour ago, Dominique_K said: I was not overly thrilled by the Carenado partnership either. I hope that @FDEdev who is in the alpha will help to raise the bar 😃. I guess he creates the FDEs for Carenado? I can't really comment on that, but most of the issues seem to come from quality control, and it appears to be especially bad lately when you check out their Facebook page and see tons of complaints about every single release. And it's been too many times where they deliver just one or two patches that do not fix all the bugs, and sometimes create more bugs that are never fixed either. Considering their aircraft output is extremely fast, the marketplace will soon be full of their add-ons and this will not be a good look. I hope Microsoft's standards for the marketplace are beyond just compatibility. Edited July 18, 20205 yr by ChaoticBeauty
July 18, 20205 yr Author 19 minutes ago, ChaoticBeauty said: I guess he creates the FDEs for Carenado? Yes, he has done some work for them I think. I don’t want to comment on Carenado. I bought one and one Abaleo. That was enough. Not my kind of addons. The only real competition to A2A is Milviz now that RealAir is no more. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 19, 20205 yr Author A2A’s owner made a statement of intention (or rather a lack thereof) yesterday : We're not in a race to release an airplane for Microsoft Flight Simulator. We have a "it's done when it's done" attitude when it comes to developing because we typically are working on features we haven't done before, now being no exception. I understand people want to hear solid timelines but we never have been able to do that, starting from our first Accu-Sim release, the Boeing 377 Stratocruiser being 6 months late. And just like that first Accu-Sim release, we have wishes and challenges in front of us. We are currently focused on making our Aerostar 600. Part of that focus is getting the real airplane back in the air, and flying the heck out of it. We cannot give confirmation one way or the other regarding what platforms it will be released on. But it is not as much a question of if, but when. Again, remember, we're not in a race but we are working very hard on many exciting new technologies. It doesn’t say much except that we are not to see anything, anytime soon from A2A, F20 or P3D. Not even the port of the old aircraft to the new sim. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 19, 20205 yr Honestly, I find this kind of thinking baffling. It seems unlikely we’re going to remain in a mostly stable/stagnant sim ecosystem for decades again like we did after FSX in 2006, but some developers seem to be operating as if that’s definitely the case and they have the luxury of waiting years to enter the market. Um, guys? A year after MSFS releases you’ll have already lost a big chunk of your potential market. Meanwhile, your competitors won’t all be sitting still. Speed counts in this market just like any other! James
July 19, 20205 yr Author 48 minutes ago, honanhal said: Honestly, I find this kind of thinking baffling. It seems unlikely we’re going to remain in a mostly stable/stagnant sim ecosystem for decades again like we did after FSX in 2006, but some developers seem to be operating as if that’s definitely the case and they have the luxury of waiting years to enter the market. Um, guys? A year after MSFS releases you’ll have already lost a big chunk of your potential market. Meanwhile, your competitors won’t all be sitting still. Speed counts in this market just like any other! James He has fun with his new real aircraft and I suppose he has the cushion of his military contracts. I don’t blame him to drop the ball but I sure won’t wait for his « bon plaisir » to do stuff for the customers who made his company what it is. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 19, 20205 yr Given we were all caught by surprise with the August launch date, I wonder how many payware developers were too or if they had some advanced knowledge? They may have been expecting a fs2020 release in late 2020/early 2021 and thought they had more time to get ready, and weren’t quite ready to shift development over to fs2020. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
July 19, 20205 yr 1 hour ago, regis9 said: Given we were all caught by surprise with the August launch date, I wonder how many payware developers were too or if they had some advanced knowledge? They may have been expecting a fs2020 release in late 2020/early 2021 and thought they had more time to get ready, and weren’t quite ready to shift development over to fs2020. This is probably very true! Chris Camp
July 19, 20205 yr I suspect that some 3rd party developers are actually helping to refine the SDKs at this point. Cheers bs AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
July 19, 20205 yr Hopefully that is the case. Asobo seems quite open to feedback so if the SDK is not as good as it can be for third party developers, hopefully that feedback is being received and utilized. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
July 20, 20205 yr 16 hours ago, honanhal said: Um, guys? A year after MSFS releases you’ll have already lost a big chunk of your potential market. Meanwhile, your competitors won’t all be sitting still. Speed counts in this market just like any other! James This might be true if there were (or are soon to be) actual competitors for the likes of A2A. I suspect that unlikely, but anything's possible. More likely, those of us who value such quality as provided by A2A, MilViz, PMDG and FSL, among others, will be content if impatient occasionally to wait for the best. Edited July 20, 20205 yr by RudiJG1 Wayne KlocknerUnited Virtual
July 20, 20205 yr A2A is a small shop and as everyone knows, quite meticulous. If they have or can get the MSFS SDK, they will eventually port some aircraft. But consider two points. A2A is spending more time on private contract work which is much more lucrative. And second, how long has XP been around? And there still aren't any A2A ports.
July 20, 20205 yr Author 6 hours ago, jabloomf1230 said: A2A is a small shop and as everyone knows, quite meticulous. If they have or can get the MSFS SDK, they will eventually port some aircraft. But consider two points. A2A is spending more time on private contract work which is much more lucrative. And second, how long has XP been around? And there still aren't any A2A ports. There was a thread a year ago on the P3D forum where some already had the feeling that A2A had shifted its priority market-wise. Their distant interest to FS20 would confirm it. They have already abandoned the WB market for some time now, by the way. Even if I don’t like it, I can’t say they are wrong money-wise. Edited July 20, 20205 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 20, 20205 yr I assume that one reason that A2A doesn't do new warbirds anymore is that they like to be able to pilot the real life aircraft, in order to model it in a flightsim. Hence, their Aerostar project. They bought one and spruced it up. The military stuff that they do probably relies on working with the client's pilots to fine tune the aircraft's systems and aerodynamics. Personally, I think that a lot of the aerodynamics talk here is a bunch of people arguing about a goal that is presently unobtainable in a consumer flightsim. No one here wants a whole fleet of Carenado aircraft in MSFS. But we're not the target audience for MSFS. As long as someone can either fly a 747 upside down under the Golden Gate Bridge or crash into every other multiplayer aircraft that they can see, most users will be happy. At least until they get bored and start asking for weapons and damage. Watch out DCS World! 😉
Archived
This topic is now archived and is closed to further replies.