August 28, 20205 yr I haven't really noticed this before since I fly mostly during the day time in low altitude VFR flights. But recently I did an IFR flight for the first time at night in the 787 I noticed that the ground looked like this yellow tone. It's very apparent when flying over large, dense urban areas and does not look realistic at all. In fact it looks horrible. I can't fly at night until this issue is fixed. At low altitudes it looks fine, although the individual lights can be a bit more crisp and defined instead of blurry. I should've taken a screenshot of what I'm trying to explain but there's a few threads on the official mfs forum regarding this with screenshots. https://forums.flightsimulator.com/t/dev-night-light/130529/3 https://forums.flightsimulator.com/t/what-happened-to-the-night-lighting/169018/47 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 28, 20205 yr Yes, a very unfortunate known issue. Especially unfortunate because it is essentially a downgrade. It looked way better "back in the days". And no one knows why they did that. It had nothing to do with performance.
August 28, 20205 yr Yup. Absolutely awful, I would say even worse than XP (the ground textures, not the graphics). I think the way XP does with the lights, plus the extended night lightning addon, should be the way to go for MSFS. And it isn’t heavy for FPS.
August 28, 20205 yr Author Yup, comparing the night lighting with the alpha version, it looks like a step in the wrong direction. Not sure why they went backwards with this. That sepia tone effect on the ground looks extremely bad. Edited August 28, 20205 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 28, 20205 yr But the stars oh man the stars look amazing i7-8600k @ 3.70 GHz 16.0 GB Ram OS Win 10-64 bit Geforce GTX 1070
August 28, 20205 yr Author Stars do look very nice, but the moon can use some improvement ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 28, 20205 yr 41 minutes ago, captain420 said: Yup, comparing the night lighting with the alpha version, it looks like a step in the wrong direction. Not sure why they went backwards with this. That sepia tone effect on the ground looks extremely bad. Maybe this was done to work better on XBOX. No other reason would explain a step back in the wrong direction. Edited August 28, 20205 yr by Dillon FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
August 28, 20205 yr Noticed too this weird looking cities at high altitude at night, however what is so beatiful to me is this light reflection of the screens on the controls and all over the cockpit. Like paradise by the dashboard light. Edited August 28, 20205 yr by alexcolka Alexander Colka
August 28, 20205 yr Night lighting looks like the whole scene is lit artificially. It looks just awful from high up altitudes. There is no way they looked at this prior to release and said it looks realistic. Eric
August 28, 20205 yr 1 hour ago, Carlosx said: Yes, a very unfortunate known issue. Especially unfortunate because it is essentially a downgrade. It looked way better "back in the days". And no one knows why they did that. It had nothing to do with performance. Ubisoft’d...
August 28, 20205 yr Commercial Member Agreed, no idea why they downgraded the night environment. Looked much better before.
August 29, 20205 yr Not sure what you guys are seeing but I just did a high altitude flight tonight and it looks fine. Didn't fly over a major city, I'll try that next time. FS2020 Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR
August 29, 20205 yr Author Just now, Dillon said: Not sure what you guys are seeing but I just did a high altitude flight tonight and it looks fine. Didn't fly over a major city, I'll try that next time. You need to fly over a dense urban area to see what we're talking about. Make sure you're at high altitude, probably about FL180 and above. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 29, 20205 yr Commercial Member I saw a number of images that were taken from a few months back, and I do have to say that night lighting definitely got worse and looks very bad at high altitudes. Edited August 29, 20205 yr by MikeT707 REX AccuSeason Developer REX Simulations
Archived
This topic is now archived and is closed to further replies.