September 22, 20205 yr I have seen this in South America as well. I find it happens particularly in mountainous areas. Spoils it a bit but not sure what else can be done. If its generic it will always stand out.
September 22, 20205 yr Had similar issues on my way from Kabul to Jalalabad yesterday. Hopefully Nanga Parbat and later on K2 will look better! Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
September 22, 20205 yr agreed with what was stated earlier, seen in a lot in PA, USA - clouds or just bad texture source data. Everyone wants the entire world to look good but fact is we are still not quite there yet it's as simple as that Drew Sikora Staff Blog Founder/Designer, MSE Airports
September 23, 20205 yr Part of the issues is just that Bing Maps are still well behind Google maps in terms of 3D coverage and quality of the 2D coverage. That should improve with time. What will also be interesting long term, is whether any of the other sims eventually try to do something similar by making a deal with Google maps.
September 25, 20205 yr Same in the mountains in Norway and around Anchorage. I am flying around in the search for mountain areas with proper textures, it really makes a big difference. I had some good luck in New Zealand.
September 25, 20205 yr On 9/23/2020 at 12:33 AM, Glenn Fitzpatrick said: Part of the issues is just that Bing Maps are still well behind Google maps in terms of 3D coverage and quality of the 2D coverage. That should improve with time. What will also be interesting long term, is whether any of the other sims eventually try to do something similar by making a deal with Google maps. Will it? I'm amazed with Apple Maps, because in the areas I fly, it has the best aerial photography of the big three. I mean, REALLY GOOD photography, and it makes Bing Maps look like rubbish despite Apple being the "new kid on the block" in mapping. I guess my point is, Bing has had plenty of time to improve their maps, but they've been lapped both by Apple and Google. What makes people think Bing will suddenly put any effort into their maps? Has MSFS given them the proper motivation to get off their duff and catch up with everyone else?
September 25, 20205 yr Had the same issues in Oregon. Not a connection problem. I think the last update gave us less trees. Looks more like FSX, unfortunately. / CPU: Intel i7-9700K @4.9 / RAM: 32GB G.Skill 3200 / GPU: RTX 4080 16GB / Freight Pilot
September 25, 20205 yr 56 minutes ago, Keto Ketchup said: guess my point is, Bing has had plenty of time to improve their maps, but they've been lapped both by Apple and Google. What makes people think Bing will suddenly put any effort into their maps? Has MSFS given them the proper motivation to get off their duff and catch up with everyone else? And what exactly would have been the motivation for bing to improve their mapping? What financial justification would the head of Bing used to increase their budget as MS was exiting out of the mobile market.? Both Apple and Google have almost 100% of the market share on mobile devices, which is the primary driver for Google Maps and Apple Maps. MS has almost no share, and thus has almost no reason to justify the expense, until now. Perhaps MSFS and similar projects with change that. After all, I doubt the expense going into creating this "Bing Flavored" world was going to be exclusively used on Flight Simulator. We'll see how MS positions and promotes this technology. Google made google earth, and while that product has superior photogrammetry and in some places superior satellite imagery, it doesn't do night, and it doesn't do weather. Maybe it will improve, and maybe it won't. We've already seen examples of people taking source data from Google and using it in MSFS, so the third party and freeware opportunities are there. As incomplete and inconsistent as the data is. It's still miles ahead of the old landclass and 'generic texture' method that had been cobbled together in past sims. I recently ran MSFS with all data turned off to see just what we got "out of the box" without the benefit of satellite imagery and photogrammetry. And boy was it ugly.....But still MILES ahead of what my vanilla FSX for steam version offers.
September 25, 20205 yr https://forums.flightsimulator.com/t/ground-texture-low-resolution-internet-incorrect-bandwidth/142932/77 I mentioned this in these forums a month or so ago, and no one seemed any the wiser. The link above details the issue. Edited September 25, 20205 yr by Ianrivaldosmith
September 25, 20205 yr I have seen such generic texture in long stripes across Alaska, with good imagery on each side. So certainly it's because of lack of ortho image coverage and MSFS just uses generic textures instead. 9950X3D / 64GB / RTX5090 / Pimax Crystal Light / Win11
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