November 3, 20205 yr On 11/2/2020 at 5:11 PM, DylanM said: In the Windows GPU settings (type GPU in the search bar): - Pick Flight Simulator from the Windows Store Apps. Add it and set the preference for it to High Performance In the Windows 10 display settings (assuming you're running the latest graphic drivers and your GPU supports it): - Enable hardware enabled GPU scheduling in the Graphics Settings menu Hope these help How did I not know of these? I've only used Nvidia Control Panel and the default Windows Display Settings. AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
November 3, 20205 yr 51 minutes ago, Republic3D said: In the Windows GPU settings (type GPU in the search bar): - Pick Flight Simulator from the Windows Store Apps. Add it and set the preference for it to High Performance If you have the Steam version, and wish to give this a try, in the same place in settings: - Set to "Desktop app", click "Browse". Navigate to your Steam client folder, subfolder "steamapps\common\MicrosoftFlightSimulator" and select "FlightSimulator.exe". Click "Options" and set accordingly. (Not sure where the default Steam Client installation folder is, as I intentionally installed it on my NvME drive G:). ...jim ASUS Prime Z790-E, Intel i9 13900K, 32Gb DDR5 Ram, Nvidia 3090 24Gb, Samsung 970 EVO Plus 500 GB and 1 TB, Samsung Odyssey G9 Ultrawide 49" G-SYNC Monitor.
November 4, 20205 yr On 11/2/2020 at 10:38 AM, odourboy said: Did several tests comparing photogammetry on and off. While it improves things some (maybe half as bad?), it's not a cure for me. Not even close. LA, Miami and to a lesser extent, San Francisco are still giving me some stutters.. LA still complete freezes. The work continues.... Are you running a configuration that lets your system work no more than it has to to produce a smooth 30 frames per second, i.e. using an efficient limiter? This, I believe, is critically useful. Vsync to 30Hz capable screen works best for me, then RTSS after that. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 4, 20205 yr Author 11 hours ago, Noel said: Are you running a configuration that lets your system work no more than it has to to produce a smooth 30 frames per second, i.e. using an efficient limiter? This, I believe, is critically useful. Vsync to 30Hz capable screen works best for me, then RTSS after that. Yes. Frame rates limited to 30 Hz. I'm pretty convinced this is a bug/design flaw in the simulator. When these pauses occur, nothing on my system or network appears to be being taxed. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 4, 20205 yr 1 hour ago, odourboy said: Yes. Frame rates limited to 30 Hz. I'm pretty convinced this is a bug/design flaw in the simulator. When these pauses occur, nothing on my system or network appears to be being taxed. Early on after the initial install I was getting those in flying from KSBA to KPSP over LA in the TBM, "those" meaning 1-2 second hangs when the main thread (goes to that last core/LP) was nowhere near 100% and neither was GPU utilization, and yet frame rate dropped below 30 and with it loss of stutter-free animation. Enabling hyperthreading completely solved this for me. This may be a red herring because now even w/ HT off now I haven't had these 'long frames' happen for a very long time. I think there may still be a small advantage w/ HT enabled but not sure. Is it safe to assume you have Render Scaling set to 100 or less? This is about the only thing that will just freeze the sim for me. I can go 110-120 sometimes but there is no appreciable improvement in visuals so it stays at 100. I've always assumed these dips below 30fps had something to do w/ the server being overloaded not my network bandwidth which is good. Also, deleting and rebuilding the rolling cache may help--I've done this w/ each patch. Edited November 4, 20205 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 4, 20205 yr Commercial Member On 11/2/2020 at 10:26 AM, odourboy said: Update: Dropped LOD from 200 to 100 (I've never not been able to use 200 prior to 1.10.8.0). This made significant improvement. More than turning off photogrammetry. Not perfect. Maybe 75% improvement. Tried turning off Live Traffic to no traffic. No difference. So that is not a contributing factor. ADDITION: Tried the Cmd line sysdm.cpl,3 background processes priority setting.... No difference. I fly 320 in la area too. I also noticed performance decrease after the last update. What helped me was to not only turn off online traffic but also turn off, multiplayer and online ai off. Along with turning off gi and ai planes in graphic settings in ms2020. These brought my FTP back to 50+ i nla area with a320. Gaming Laptop:MSI GS75 Stealth 5.6GHz Intel Core i9 - 10th gen 16 core CPU - 32 GB DDR4 SDRAM - 1TB SSD - RTX 2080 Super - 1920x1080 - 3 fans and cooling pipes.
November 4, 20205 yr Author 1 hour ago, BijanStudio said: I fly 320 in la area too. I also noticed performance decrease after the last update. What helped me was to not only turn off online traffic but also turn off, multiplayer and online ai off. Along with turning off gi and ai planes in graphic settings in ms2020. These brought my FTP back to 50+ i nla area with a320. Traffic made no difference for me. Render scaling (which I'm running at 80%) also made no difference. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 4, 20205 yr 5 hours ago, Noel said: Early on after the initial install I was getting those in flying from KSBA to KPSP over LA in the TBM, "those" meaning 1-2 second hangs when the main thread (goes to that last core/LP) was nowhere near 100% and neither was GPU utilization, and yet frame rate dropped below 30 and with it loss of stutter-free animation. Enabling hyperthreading completely solved this for me. This may be a red herring because now even w/ HT off now I haven't had these 'long frames' happen for a very long time. I think there may still be a small advantage w/ HT enabled but not sure. Is it safe to assume you have Render Scaling set to 100 or less? This is about the only thing that will just freeze the sim for me. I can go 110-120 sometimes but there is no appreciable improvement in visuals so it stays at 100. I've always assumed these dips below 30fps had something to do w/ the server being overloaded not my network bandwidth which is good. Also, deleting and rebuilding the rolling cache may help--I've done this w/ each patch. I also think it is a good idea to delete the rolling cache periodically then rebuild it. I just spent an hour trying to figure out why I was seeing a degradation in performance from a few days ago. What I did find is that some how my rolling cache location had changed to the default location so I deleted it then moved it to the fast NVME drive MSFS is installed on and re enabled it and set to 8GB. It seems to have returned the smoothness to my sim. Richard i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |
November 4, 20205 yr 24 minutes ago, Kilo60 said: Could it be network/bandwidth related? I wondered if it might be server load but I guess that wouldn’t change from patch to patch unless it’s especially noticeable just after a patch when everyone wants to try the new build. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
November 4, 20205 yr 7 minutes ago, scotchegg said: I wondered if it might be server load but I guess that wouldn’t change from patch to patch unless it’s especially noticeable just after a patch when everyone wants to try the new build. Therein is one example of how other factors beyond something the patch introduced can be responsible for what people will ascribe to the particular patch. Not always of course but it happens. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
November 4, 20205 yr Author 1 hour ago, Kilo60 said: Could it be network/bandwidth related? I have some of the LA area cached now. I'll try another flight through 'Stutter Gulch' with my network turned off to see what happens. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 5, 20205 yr Author 2 hours ago, odourboy said: I have some of the LA area cached now. I'll try another flight through 'Stutter Gulch' with my network turned off to see what happens. I did not expect this! Numerous pauses experienced on approach to KLAX with the network disconnected. No photogrammtry in off-line mode even though I have much of the area cached medium to high level (cache was created after 1.10.8.0 installed). Is there a MSFS log file? Curious if the sim is throwing errors or something. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
November 5, 20205 yr VERY hard to troubleshoot these things there are just so many possibilities. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
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