November 12, 20205 yr 11 hours ago, Colonel X said: All I can add is that I use RTSS and never had reproducible microstutters in the cockpit. Panning around, even excessively, is always smooth. Try to use the FPS tool to find out if the stutter is caused by CPU or GPU, that would help. There is another reason for stutters... seen it a few times.. people desperate to use a really high power conputer to run 60FPS at ULTRA with everything set on max and not having a strong enough internet connection to download all the data they need in time, whether their own connection or their ISP's.. this is the first flight sim that is constantly internet connected and unless you have an awesome connection, you will dumb down your high power machine with stutters no matter how good your CPU or GPU are. You can also see this where people complain about live weather.. sometimes it's just not getting the data it needs for the display. Graham Edited November 12, 20205 yr by Moria15 System specs... CPU AMD5950, GPU AMD6900XT, ROG crosshair VIII Hero motherboard, Corsair 64 gig LPX 3600 mem, Air cooling on GPU, Kraken x pump cooling on CPU. Samsung G7 curved 27" monitor at 2k resolution ULTRA default settings.
November 12, 20205 yr 22 minutes ago, Moria15 said: There is another reason for stutters... seen it a few times.. people desperate to use a really high power conputer to run 60FPS at ULTRA with everything set on max and not having a strong enough internet connection to download all the data they need in time, whether their own connection or their ISP's.. this is the first flight sim that is constantly internet connected and unless you have an awesome connection, you will dumb down your high power machine with stutters no matter how good your CPU or GPU are. You can also see this where people complain about live weather.. sometimes it's just not getting the data it needs for the display. Graham I agree this has to be considered. However as he described, this seems to be a reproducible stutter that doesn't seem to be related to network issues. - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
November 12, 20205 yr 12 hours ago, Colonel X said: All I can add is that I use RTSS and never had reproducible microstutters in the cockpit. Panning around, even excessively, is always smooth. I've never had microstutters in the cockpit and I don't use RTSS but I do use Process Lasso, and rolling cache is on. 2 hours ago, Colonel X said: Render scale doesn't affect CPU, it's pure GPU work. When dealing with big cities, it's the terrain and object level of detail sliders that affect CPU performance. Go as low as 50 to take the load of the CPU. Thanks for the info. I changed my render scaling from 90 to 100 and zipped between buildings in Manhattan as I so love to do and no stutters from inside our outside the cockpit - TLOD and OLOD set @ 100. 60 FPS is fantastic! I get 20ish. And ya know what? It's playable and fun. I will be upgrading when AMD 5000s become more available. Until then, I'm having lots of fun with it. Been casual simming since FS9(2004?) off and on and learned long ago that it's unrealistic to expect to never see an occasional glitch no matter how top line the hardware.
November 12, 20205 yr 4 hours ago, ThomseN_inc said: At the moment I am running 1440p @ 100 percent scaling. Again, the stuttering is not caused by low FPS due to heavy load. It's just one tiny FPS spike as soon as I start panning the view around. As someone earlier posted, it's a first world problem, but it's a PITA. Does your monitor support gsync? That might be why my system is so smooth. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
November 12, 20205 yr Author 2 hours ago, RobJC said: Does your monitor support gsync? That might be why my system is so smooth. Unfortunately not. It's a Samsung TV :/ Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
November 12, 20205 yr Author 2 hours ago, Ragnaroq said: I've never had microstutters in the cockpit and I don't use RTSS but I do use Process Lasso, and rolling cache is on. Thanks for the info. I changed my render scaling from 90 to 100 and zipped between buildings in Manhattan as I so love to do and no stutters from inside our outside the cockpit - TLOD and OLOD set @ 100. 60 FPS is fantastic! I get 20ish. And ya know what? It's playable and fun. I will be upgrading when AMD 5000s become more available. Until then, I'm having lots of fun with it. Been casual simming since FS9(2004?) off and on and learned long ago that it's unrealistic to expect to never see an occasional glitch no matter how top line the hardware. Just installed PL is there anything specific that has to be set up in order to work or is it just start and run? Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
November 12, 20205 yr 4 hours ago, roi1862 said: Its simply bugged. Well, I would not go that far... It is actually remarkably smooth, most of the time, but just like in FSX, and P3D before it, there are ways to briefly overload the engine, as scenery is loaded and views are rapidly changed 🙂 Bert
November 12, 20205 yr 11 minutes ago, Bert Pieke said: Well, I would not go that far... It is actually remarkably smooth, most of the time, but just like in FSX, and P3D before it, there are ways to briefly overload the engine, as scenery is loaded and views are rapidly changed 🙂 I would. Others are simply lucky enough that the place where they live(or like to fly) is working good. Others like me cant fly where they live because of this thing: https://forums.flightsimulator.com/t/the-area-causes-pauses/298594/52 Edited November 12, 20205 yr by roi1862 MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
November 12, 20205 yr 3 hours ago, RobJC said: Does your monitor support gsync? That might be why my system is so smooth. G-Sync definitely help and should be something everyone prioritizes when planning to buy a new monitor. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
November 12, 20205 yr Please allow me adding my 2 cents: If you get a 1 frame drop from time to time like you're describing, most will consider this "normal" and such drop is usually just the rendering engine spending too much time preparing the frame and missing the "next tick". Having said this, I believe I've read the last NVidia drivers (maybe the last 3 or 4 at least) are having a "drop frame" issue with 30XX hardware (20xx seems to be immune from this). AFAIK this is affecting mostly users in VR but this might be related to some extent. Other than this, any frame drop much larger than 1 frame you're experiencing is more often than not due to sudden load between the CPU and the GPU. In most cases this occurs when the program is updating/sending a bunch of new data to the video card (new vertex buffers, new textures etc...) because during that time, these resources are not yet available in VRAM and older resources might need to be discarded first in order to make room. I find FS2020 quite well optimized compared to many other titles in that it seems to be streaming new data quite efficiently. XP11.50 Vulkan is also quite well optimized in streaming the new resources needed. Because simulators are constantly streaming new data to the video card (unlike a closed-room FPS), I believe you must tune FS2020 not to use the full power of your video card capability. Rather you must tune FS2020 to consume enough while leaving also enough room for extra load from time to time. Besides, there are settings which are impactful to the performance yet providing little visual experience for piloting (maybe a better experience for screenshots only), and other settings which are essential and shouldn't be lowered for the sake of FPS in my opinion. Last but not least, NVidia CPL has more tricks you can leverage to your advantage. This is why I'd suggest you review the following post and the rationale behind each settings. It might help you (or not) like it is already helping a lot of people reporting their positive experience with varied video card and CPUs: https://forums.flightsimulator.com/t/my-2070-super-4k-settings-and-suggestions-episode-2/272854
November 12, 20205 yr 44 minutes ago, roi1862 said: Others like me cant fly where they live because of this thing: https://forums.flightsimulator.com/t/the-area-causes-pauses/298594/52 Ouch... yes, I can understand your sentiments 🙂 Bert
November 12, 20205 yr 31 minutes ago, Ixoye said: G-Sync definitely help and should be something everyone prioritizes when planning to buy a new monitor. never managed to get it to work. Works in any other game of course.... MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
November 12, 20205 yr Author 30 minutes ago, RXP said: Please allow me adding my 2 cents: If you get a 1 frame drop from time to time like you're describing, most will consider this "normal" and such drop is usually just the rendering engine spending too much time preparing the frame and missing the "next tick". Having said this, I believe I've read the last NVidia drivers (maybe the last 3 or 4 at least) are having a "drop frame" issue with 30XX hardware (20xx seems to be immune from this). AFAIK this is affecting mostly users in VR but this might be related to some extent. Other than this, any frame drop much larger than 1 frame you're experiencing is more often than not due to sudden load between the CPU and the GPU. In most cases this occurs when the program is updating/sending a bunch of new data to the video card (new vertex buffers, new textures etc...) because during that time, these resources are not yet available in VRAM and older resources might need to be discarded first in order to make room. I find FS2020 quite well optimized compared to many other titles in that it seems to be streaming new data quite efficiently. XP11.50 Vulkan is also quite well optimized in streaming the new resources needed. Because simulators are constantly streaming new data to the video card (unlike a closed-room FPS), I believe you must tune FS2020 not to use the full power of your video card capability. Rather you must tune FS2020 to consume enough while leaving also enough room for extra load from time to time. Besides, there are settings which are impactful to the performance yet providing little visual experience for piloting (maybe a better experience for screenshots only), and other settings which are essential and shouldn't be lowered for the sake of FPS in my opinion. Last but not least, NVidia CPL has more tricks you can leverage to your advantage. This is why I'd suggest you review the following post and the rationale behind each settings. It might help you (or not) like it is already helping a lot of people reporting their positive experience with varied video card and CPUs: https://forums.flightsimulator.com/t/my-2070-super-4k-settings-and-suggestions-episode-2/272854 Thanks for this! I am still fiddling but somehow have a feeling that my issue is VSYNC related. Changing settings between MSFS, RTSS and NCP definately makes instant changes ingame but i havent found the sweet spot yet. I know it's possible xD Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11
November 12, 20205 yr 24 minutes ago, roi1862 said: never managed to get it to work. Works in any other game of course.... Download nvidia profile inspector. Select the profile and then just update it. Then you can see the gsync logo with msfs loads up, if you have it sent in NCP. Edited November 12, 20205 yr by RobJC 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
November 12, 20205 yr 51 minutes ago, RobJC said: Download nvidia profile inspector. Select the profile and then just update it. Then you can see the gsync logo with msfs loads up, if you have it sent in NCP. I already got it. its set to fullscreen and windowed and the rest is allow and on. MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
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