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Seth2021

Random FPS drops with new MSFS update - "Red" manipulator

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I almost hate to post for fear it will be a jinx, but rolling cache off has so far solved the problem for me. In the last 6 flights in different parts of the world, including my test flight where I would get the severe drops in fps repeatedly, I've not had a single instance of that symptom. I can't believe it's that simple and nobody else has mentioned this fix, but there ya go.

After turning off rolling cache I deleted the cache file. Last test I'm going to try is rolling cache back on which will be with a fresh cache file - will tell me whether turning off rolling cache, or a fresh file fixed it...will report back tomorrow night.


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3 hours ago, somiller said:

I almost hate to post for fear it will be a jinx, but rolling cache off has so far solved the problem for me. In the last 6 flights in different parts of the world, including my test flight where I would get the severe drops in fps repeatedly, I've not had a single instance of that symptom. I can't believe it's that simple and nobody else has mentioned this fix, but there ya go.

After turning off rolling cache I deleted the cache file. Last test I'm going to try is rolling cache back on which will be with a fresh cache file - will tell me whether turning off rolling cache, or a fresh file fixed it...will report back tomorrow night.

I always delete the rolling cache after an update.  I Did and re-made it after the  update and I get the 30 secs to one minute drops.   I will delete it again and turn it off and report back after a flight.  I will try anything at this stage.

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Simon

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10 hours ago, simon747 said:

I always delete the rolling cache after an update.  I Did and re-made it after the  update and I get the 30 secs to one minute drops.   I will delete it again and turn it off and report back after a flight.  I will try anything at this stage.

Simon,

I guess that answers my question whether it was a stale file, or rather simply the fact of rolling cache being enabled. Sounds like it's a rolling cache functional problem, which according to others has been introduced with World Update 3.

Thanks for the update Simon!


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i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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2 hours ago, somiller said:

Simon,

I guess that answers my question whether it was a stale file, or rather simply the fact of rolling cache being enabled. Sounds like it's a rolling cache functional problem, which according to others has been introduced with World Update 3.

Thanks for the update Simon!

I will delete the rolling cache and fly without it and see fit the problem persists and report back.  Silly to have to go through this (1 min periods of 10-15 fps) when you spend alot of time sorting out your hardware and settings to get an issue like this pop up on landing or climb out 😁


Simon

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I always fly Rolling Cache OFF because it affects performance a bit but still having this issue. Flying Rolling Cache ON doesn't change a thing. MSFS is flyable only after turning Online Functionality OFF. I do hope something is done for this in Sim Update 3.

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I have both manual and rolling cache turned off, and I still have this problem.  The only thing that fixes it for me is turning Online Functionality off.


Gary M.

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On 2/20/2021 at 7:42 PM, tomcatman24 said:

-EGLC on the ground in the Carenado Mooney right as the flight loaded with a custom weather preset similar to fair weather.

I had this after taking off from EGLC too.  After a couple of minutes I get the 'manipulator' message and it hangs for 20-30 seconds before continuing with low frame rates of about 15-20 FPS. 

 

I thought it might be the photogrammetry but still the same without that on.  

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1 hour ago, TexasGary said:

I have both manual and rolling cache turned off, and I still have this problem.  The only thing that fixes it for me is turning Online Functionality off.

I have a feeling you are correct; this is pretty unexpectable when people have their systems under control and stable and are being screwed by some sort of MS server issue on a daily flight basis?

Edited by simon747

Simon

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So I've been getting big frame drops since the last update. After reading about the rolling cache possibility I figured I'd give it a go. So I just tried a quick flight in central Itay, random location with rolling cache disabled and flying with real world traffic but no multiplayer.

Ultra @4k 37-40fps with sudden drops to 1fps - also noted 11fps in main menu before the flight.

Now I have read that some people seem to be pointing the finger at the new ship traffic - I'm running it but I'm pretty sure I had this issue before I updated a couple of days a go. 

Edited by hanhamreds

Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - AOC AGON 32" 144Hz - LG OLED55CX5LB 55" Smart 4K Ultra HD HDR OLED - 1TB Sabrent Rocket M.2 + 2TB PCIe4.0 NVMe drive's - Samsung EVO 670 SSD 250gb - 2TB 3.5" HDD - Honeycomb Alpha Flight controls Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir

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I'm not running the ship traffic addon.

The ONLY performance problem solved for me by turning off rolling cache is the instances of severe drop in fps that usually last a minute or two, then returns to normal (30-35fps drops to 10-15fps with low gpu and cpu utilization). Turning off Online Functionality also fixes this, but for me is only needed if I have rolling cache turned on.

For those that have rolling cache off but still have the problem, are any of you using manual cache?


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i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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So can anyone report if there is any improvement considering there was an update released today?


AMD Ryzen 5900X / Asus Strix B550 F Gaming Wifi / Powercolor AMD 6800XT Red Devil / 32GB Gskill Trident Neo DDR4 3600 / 2x ADATA XPG 8200pro NVME / Arctic Liquid Freezer II 280 / EVGA Supernova 750 GT PSU / Lian Li Lancool II Mesh Performance /

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I can't  yet as I am still downloading, but they did mention various stability fixes in the patch notes I believe.  We can only hope!


Call me Bob or Rob, I don't mind, but I prefer Rob.

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

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just had 3fps in menus, trying a re-launch now.

 

this is folly


Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - AOC AGON 32" 144Hz - LG OLED55CX5LB 55" Smart 4K Ultra HD HDR OLED - 1TB Sabrent Rocket M.2 + 2TB PCIe4.0 NVMe drive's - Samsung EVO 670 SSD 250gb - 2TB 3.5" HDD - Honeycomb Alpha Flight controls Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir

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1 hour ago, iliasr said:

after last update this problem is still here...😰

Unfortunately, the problem still persists for me after the update too.

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David Webster

AMD Ryzen 7 5800X3D | G.Skill 32GB DDR4 3600Mhz | EVGA RTX 3080 Ti @ 3440X1440 | Crucial 2TB M.2 | Win11
 

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