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Random FPS drops with new MSFS update - "Red" manipulator

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Didn't have this problem before 1.14.5, now I do!

Oh boy, so very tiresome.

 

St

i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.

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Ok i think im getting to the point where the aggravation is just not worth it. This issue did not exist before the UK update. I was flying happily along with my gpu pegged at 100% the entire time with the system tuned properly for this sim. I did not just drop another $1700.00 in February to end up with the same framerate (and in some cases lower) than i had with my previous card and cpu due to some random inexplicable drop in resource usage since the UK update.

What's getting more on my nerves is the silence from Asobo regarding this issue and what they plan to do about it. Hopefully enough people pressure them to respond to the issue. 

 

AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2

Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders

49 minutes ago, Maxis said:

Ok i think im getting to the point where the aggravation is just not worth it. This issue did not exist before the UK update. I was flying happily along with my gpu pegged at 100% the entire time with the system tuned properly for this sim. I did not just drop another $1700.00 in February to end up with the same framerate (and in some cases lower) than i had with my previous card and cpu due to some random inexplicable drop in resource usage since the UK update.

What's getting more on my nerves is the silence from Asobo regarding this issue and what they plan to do about it. Hopefully enough people pressure them to respond to the issue. 

 

Please don't spend anymore money, I've ploughed £4500 so far and was even contemplating a CPU upgrade - not now.

I can't even hit 30fps (in a 152) in 2k at UK2000 EGGD, whilst before I was getting high 40s in a TBM 930

 

New PC Ryzen 9850X3D - 32gb ddr5 6000Mhz - MSI MAG B850 Tomahawk wifi - Gigabyte wind force gaming OC 5090 - 2TB Sabrent NVMe. Old PC - Ryzen 5900x - 32gb 3600Mhz RAM - Asus Strix X570-F Motherboard - ASUS TUF OC RTX 3090 - 1TB Sabrent NVMe. AOC AGON 32" 144Hz - Honeycomb Yoke - Thrustmaster HOTAS Warthog. T Flight Rudder Pedals - Trackir.

Similar here, what with a new PC Build, Win 10, the sim and numerous addons i'm have likely spent near on £3k... I am not even going to bother buying the CRJ next week if they don't resolve these issues. No point in wasting more money on something that will likely just give more frustration (not Aerosofts fault)

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

Hi all!  Just found this thread after tirelessly searching today for "current" discussion on this (there are a LOT of "FPS" related topics on FS2020 spanning back since August).  Since the UK (aka World 3) update went out, I flew twice on 2/20 and 3/7 in my local vicinity of KATW, but both of those flights I stayed on the west side of Lake Winnebago, went as far as KOSH, out over mid-lake, and then back to KATW to land.  No issues with the flights themselves, but what was noteworthy at the time was on 3/7 my first load up of the sim, the in-game menu was an absolute slideshow.  I couldn't figure out what was wrong, and then I noticed using MSI Afterburner and HSiNFO that my GPU was barely doing anything-- so much so the three fans spun down and stopped like it was idling.  I killed FS, restarted it (which was fine) and then did my local flight.

Now this morning I came back to fly again since 3/8, left KATW, flew down to KFDL, then east to KSBM.  Enroute JUST before the airspace boundary for KSBM it was like hitting a wall-- FPS tanked from ~60ish down to 20-30, and I noticed if I turned around immediately it stopped and went back to normal.  Turned around again and "flew into it" again.  Headed up east side of Lake Winnebago and hit it three more times.  Shows "Limited by Main Thread" each time and GPU just sits there waiting for it.  

I tried a number of solutions from other sources prior to finding this thread, but even with those on three additional flights and using two different aircraft I could replicate the problem in the same areas on the maps each time.  I'll go try the suggestions yet for the VFR map trick and turning off Online Functionality as basically the last option to "prove" it's not me!!

Thanks to everyone who contributed to this thread.  It helped put me at ease, to a degree, on this.

1 hour ago, SimFlyer14 said:

Hi all!  Just found this thread after tirelessly searching today for "current" discussion on this (there are a LOT of "FPS" related topics on FS2020 spanning back since August).  Since the UK (aka World 3) update went out, I flew twice on 2/20 and 3/7 in my local vicinity of KATW, but both of those flights I stayed on the west side of Lake Winnebago, went as far as KOSH, out over mid-lake, and then back to KATW to land.  No issues with the flights themselves, but what was noteworthy at the time was on 3/7 my first load up of the sim, the in-game menu was an absolute slideshow.  I couldn't figure out what was wrong, and then I noticed using MSI Afterburner and HSiNFO that my GPU was barely doing anything-- so much so the three fans spun down and stopped like it was idling.  I killed FS, restarted it (which was fine) and then did my local flight.

Now this morning I came back to fly again since 3/8, left KATW, flew down to KFDL, then east to KSBM.  Enroute JUST before the airspace boundary for KSBM it was like hitting a wall-- FPS tanked from ~60ish down to 20-30, and I noticed if I turned around immediately it stopped and went back to normal.  Turned around again and "flew into it" again.  Headed up east side of Lake Winnebago and hit it three more times.  Shows "Limited by Main Thread" each time and GPU just sits there waiting for it.  

I tried a number of solutions from other sources prior to finding this thread, but even with those on three additional flights and using two different aircraft I could replicate the problem in the same areas on the maps each time.  I'll go try the suggestions yet for the VFR map trick and turning off Online Functionality as basically the last option to "prove" it's not me!!

Thanks to everyone who contributed to this thread.  It helped put me at ease, to a degree, on this.

Hmmm....Maybe the virtual “wall” you hit just before KSBM was the result of flying above me hitting the same “Limited by the Main Thread Even Though You’re Virtually Flying In Rural Wisconsin” wall while virtually flying here in real-life Plymouth!? 🙂

Steve

 

LOL, that'd be a trip if you're telling me you live in Plymouth!

7 hours ago, SimFlyer14 said:

I'll go try the suggestions yet for the VFR map trick and turning off Online Functionality as basically the last option to "prove" it's not me!!

I don't think any further proof is needed. It's not you. 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author

Asobo already know the issue and working on it. 

https://www.flightsimulator.blog/2021/03/13/dramatic-performance-drop-issues/

 

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On 3/10/2021 at 5:44 PM, Maxis said:

Ok i think im getting to the point where the aggravation is just not worth it. This issue did not exist before the UK update. I was flying happily along with my gpu pegged at 100% the entire time with the system tuned properly for this sim. I did not just drop another $1700.00 in February to end up with the same framerate (and in some cases lower) than i had with my previous card and cpu due to some random inexplicable drop in resource usage since the UK update.

What's getting more on my nerves is the silence from Asobo regarding this issue and what they plan to do about it. Hopefully enough people pressure them to respond to the issue. 

 

I share your disappointment, I have built my computer alone for MSFS and have invested about 4,500 € so far in computer parts and peripherals, the sim was running super smooth and was locking gorgeous in Ultra before UK update, but now it looks awful and are almost unplayable.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

33 minutes ago, Seth2021 said:

Asobo already know the issue and working on it. 

https://www.flightsimulator.blog/2021/03/13/dramatic-performance-drop-issues/

 

The strange thing is that they have not noticed the problem themselves since the UK update, I wonder if they have a "quality control" worth the name.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

29 minutes ago, Ixoye said:

The strange thing is that they have not noticed the problem themselves since the UK update, I wonder if they have a "quality control" worth the name.

They clearly don't. 

Mine has improved a lot since early yesterday, and virtually back to the way it was prior to WU3 and Sim update.

Getting a steady 30fps everywhere other than on the ground at EGLL. ( which always had a fps hit )

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

  • Author
1 hour ago, Ixoye said:

The strange thing is that they have not noticed the problem themselves since the UK update, I wonder if they have a "quality control" worth the name.

i think Asobo right now are on a transitional period of positive optimization with some negative impact. Sim before World Update 3 and latest update was ultra smooth with great performance.

They already fixed in-game V-sync options + G-Sync now is working on full screen mode. But they introduced new performance issues which i am sure they are going to fix asap.

 

 

 

  

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Same problem here. Started with 1.14.5 on flight I've been doing many times in days before the update. That is Narita to Haneda in Tokyo. I'm landing on 34R via Z approach. At about 8NM from the runway, FPS drops.

Manipulators oscillates between good and bad frames, bad ones being 100ms. Normally I'm getting about 40fps, with these drops it's about 12.

No rolling cache, no other online service. Settings generally on high.

Works fine without photogrametry. No other setting seems to have any effect, including terrain distance scaling.

It's not the airport though. It seems to be specific island in Tokyo bay (where the road goes into underwater tunnel). Seems to happen in about the same distance from all direction, and that's about 3NM. Once I get outside the 'cursed zone', FPS return to normal.

I posted ticket, we'll see.

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