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Does the RTX 3060 12GB cut it?

Featured Replies

Just curious as I'm looking at upgrading my entire system..... is anyone using an RTX 3060 12GB with P3D V5? If so, how are you finding it when it comes to VRAM usage?

Murray Dreyer

What resolution are you running at?

Gigabyte x670 Aorus Elite AX MB; AMD 7800X3D CPU; Deepcool LT520 AIO Cooler; 64 Gb G.Skill Trident Z5 NEO DDR5 6000; Win11 Pro; P3D V5.4; 1 Samsung 990 2Tb NVMe SSD: 1 Crucial 4Tb MX500 SATA SSD; 1 Samsung 860 1Tb SSD; Gigabyte Aorus Extreme 1080ti 11Gb VRAM; Toshiba 43" LED TV @ 4k; Honeycomb Bravo.

 

3 hours ago, mdreyer said:

Just curious as I'm looking at upgrading my entire system..... is anyone using an RTX 3060 12GB with P3D V5? If so, how are you finding it when it comes to VRAM usage?

With 11 GB VRAM I still run out of VRAM with EA on and 4k-textures at some LatinVFR airports (KMIA, KFLL, LEMD), but that's plannable. If I don't fly there I don't ever have to worry about VRAM. I think it will be the same for 12 GB.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

I find this ridiculous. I run both P3D 5.1 and MSFS. I have a 2060 with 6GB VRAM and run 5.1 just fine. My settings are between Medium-Ultra, I run all of Orbx Global (but no payware airports) and all of the advanced aircraft. I find it to be acceptable. 

 

But the very notion that something like P3D, which is no gift to the eyes even with all the payware scenery raises questions like "is 12 GB VRAM enough?" when MSFS runs incredibly smooth and looks twice as good? Well... to ME, it doesn't bode too well for P3D's future as a product as it currently stands technically, and I am NOT referring to its qualities as a sim, etc. 

50 minutes ago, BostonJeremy77 said:

But the very notion that something like P3D, which is no gift to the eyes even with all the payware scenery raises questions like "is 12 GB VRAM enough?" when MSFS runs incredibly smooth and looks twice as good? Well... to ME, it doesn't bode too well for P3D's future as a product as it currently stands technically, and I am NOT referring to its qualities as a sim, etc. 

If you rip out stuff from P3D that you don't have in MSFS (like for example hundreds of AI traffic, higher LOD radius etc.) you will have also less VRAM usage in P3D.

MSFS blinds you with the streamed pretty scenery, thats all.

System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
Signature3.png

  • Moderator
2 hours ago, BostonJeremy77 said:

I find this ridiculous. I run both P3D 5.1 and MSFS. I have a 2060 with 6GB VRAM and run 5.1 just fine.

You didn’t mention resolution. 4K has 8.3M pixels; 2K has 3.97M and FullHD just 2.07M.

Resolution has a significant impact on performance.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

5 minutes ago, Ray Proudfoot said:

You didn’t mention resolution. 4K has 8.3M pixels; 2K has 3.97M and FullHD just 2.07M.

Resolution has a significant impact on performance.

True. I am running 1080p. 😉 

Using 4k in P3D and turning some sliders more to the right.....12 GB could be difficult when you plan to use the GPU for at least 2 years.....

VRAM is getting more important at the whole gaming industrie. 

Even Microsoft OS is already implementing features withing the OS wich use VRAM....

16GB would be great.

Edited by mpo910

Regards,

Marcus P.

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  • Moderator
1 minute ago, BostonJeremy77 said:

True. I am running 1080p. 😉 

No wonder things are fine for you. Bit like a Ferrari never getting out of second gear. 😉

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

6 minutes ago, Ray Proudfoot said:

No wonder things are fine for you. Bit like a Ferrari never getting out of second gear. 😉

Well, there is practicality issue. I run it on a gaming laptop with a 15" screen. I HAVE to have a laptop for portability - haven't owned a desktop since probably about 2004? So, for THAT purpose it's fine. IF I did get another system (a desktop) with a nice size 4K display, I'd probably invest in a desktop for that and it would have RTX 3090 etc... BUT there is the licensing issue - considering I PRIMARILY would use the laptop since I am always on the road and in and out of hotels, etc, a bunch of devs have licensing issues where you aren't allowed to have the product installed on more than one device at a time, regardless of a lack of simultaneous use, and paying for the same aircraft twice on the same platform is something I'd NEVER do, well... There is THAT factor in considering whether or not to invest into an additional desktop system... So the Ferrari analogy, I am afraid, is a little too black/white for my situation. Then there is also... IF I got a desktop, it would be most likely an Apple machine - I already use my MacBook Pro exclusively for productivity tasks. Cheers. 

Edited by BostonJeremy77

12 minutes ago, Ray Proudfoot said:

No wonder things are fine for you. Bit like a Ferrari never getting out of second gear. 😉

All though Ray, I read also that 1080p is the most used resolution in the gaming market. 

Followed by 2k

Followed with bigger distance by 4k

I think Jeremy learns here about what engine should be build in to drive faster...

Regards

Marcus

Regards,

Marcus P.

xaP1VAU.png

  • Moderator

@BostonJeremy77, it wasn't meant as a criticism, just an observation. Sorry if you took it that way.

If your laptop has an HDMI port which I'm sure it has, have you considered buying a 27" 2560*1440 monitor? You could plug that into your laptop and have a much larger display. A couple of settings may need to be reduced but the advantage of a larger screen would surely outweigh the disadvantages.

The chances of buying a 3090 in the short to medium term are close to zero.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

  • Moderator
3 minutes ago, mpo910 said:

I think Jeremy learns here about what engine should be build in to drive faster...

Yes, my Ferrari comment wasn't appropriate as he's only running a 6Gb card.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

3 hours ago, BostonJeremy77 said:

I find this ridiculous. I run both P3D 5.1 and MSFS. I have a 2060 with 6GB VRAM and run 5.1 just fine. My settings are between Medium-Ultra, I run all of Orbx Global (but no payware airports) and all of the advanced aircraft. I find it to be acceptable. 

 

But the very notion that something like P3D, which is no gift to the eyes even with all the payware scenery raises questions like "is 12 GB VRAM enough?" when MSFS runs incredibly smooth and looks twice as good? Well... to ME, it doesn't bode too well for P3D's future as a product as it currently stands technically, and I am NOT referring to its qualities as a sim, etc. 

MSFS is DX11, P3D is DX12 so it's an apples to oranges comparison. Once MSFS goes to DX12 which is HEAVILY influenced by amount of VRAM you have on your GPU, it will be a whole different ballgame. That'd why I have a 3090 with 24GB of it, nothing will stop it VRAM wise.

Eric 

 

 

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