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It's a Beautiful Thing

Featured Replies

For days I've been trying to get enough bandwidth to have some semblance of realistic ground textures and download the Carenado Seneca update to no avail until I discovered that Windows Update (the bane to gamers everywhere) was trying to update some silly patch and killing MSFS.  When I disabled updates for 7 days I was in 7th heaven and the sim again looked beautiful.

This allowed me to download and install the Seneca update and the new KHAF scenery by MP designs.  Half Moon Bay has been a fav airport going back to FSX days and they had done a right job with it.  Anyway the flight out was magnificent flying over KSFO and San Francisco so once again MSFS proves to be a truly great piece of software.

Cheers

bs  

Edited by bean_sprout

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

Halfmoon Bay has been one of my favorites in previous sims, too,  just for the setting, and I bought it the day it became available for MSFS. Misha Cajic (is he still around? - all those guys seem to have been gone now) had done a great job for ORBX, but the MP Design version is quite fine as well.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

 

I have Windows update disabled and Windows Defender too, but since the SU5 I noticed a big degradation on the ground! As well as the much less precise and blurry reliefs at high altitude! The game is much less beautiful than before the SU5 at high altitude it has nothing to do ...

Edited by Axis3600

1 hour ago, pmb said:

Halfmoon Bay has been one of my favorites in previous sims, too,  just for the setting, and I bought it the day it became available for MSFS. Misha Cajic (is he still around? - all those guys seem to have been gone now) had done a great job for ORBX, but the MP Design version is quite fine as well.

Kind regards, Michael

Far as I can tell he is still with Orbx , he last visited the forum on 8-18-21 .

 

 

 

 

 

I used to live in the Bay Area. Graduated from Castro Valley High school way too many years ago. I earned my private pilot license at Hayward (KHWD) back in 84. Years before I lived across the bay in San Mateo, near Crystal Springs Reservoir. It really is a beautiful place, if you can get past the current political environment, and is certainly beautiful to fly around.

Kerry W. Gipe
Savannah Georgia, USA
US FAA A&P / Commercial Pilot Multi Engine Land IFR

Your talent is a gift from God. How you use your talent is your gift back to God.

Think Fly! or Fly!2 was my first experience exploring Half Moon bay in a simulator.  MSFS default treatment is amazing - we'd have killed for it years ago.....

Here I have a 600 Mbit/s IN connection and do not use any kind of cache. Before I had 300 Mbit/s connection without caches and also did not experience terrain degradation.

The terrain still looks good 🤓

5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 -  MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb -  Corsair 5400  case - Corsair 360 liquid cooling set  - 3x 75’ TCL tv.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 

FOV : 200 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

Well, this thread has given me a taste for it.  looks like it might be Half Moon Bay / San Fran area for me this weekend!  

If I remember from FSX, the jaunt from there down to Monterey was quite nice.

I might try the KHAF Half Moon Bay scenery.  Unfortunately, no Orbx Monterey for MSFS yet.  I think that looked pretty good in FSX/P3D from the screen shots I have seen.

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

11 hours ago, Axis3600 said:

 

I have Windows update disabled and Windows Defender too, but since the SU5 I noticed a big degradation on the ground! As well as the much less precise and blurry reliefs at high altitude! The game is much less beautiful than before the SU5 at high altitude it has nothing to do ...

Hi there, 

I found this on the Orbx forum. Just give it a go 

https://forum.orbxdirect.com/topic/209233-an-observation-regarding-texture-resolution-issues-in-the-recent-ms2020-performance-update/

PC: Gigabyte X670 Aorus Elite, AMD Ryzen 9 9900X3D, Gigabyte GeForce RTX 4080 Super Aorus Master, DDR5 G.Skill Trident Z5 Neo 2X32 GB, Corsair HX 1000, Fractal Torrent, Samsung LC32 / G7 1440P.

32 minutes ago, Micko said:

Thanks but I can't read it.  Looks like you have to register.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

1 hour ago, bobcat999 said:

If I remember from FSX, the jaunt from there down to Monterey was quite nice.

I might try the KHAF Half Moon Bay scenery.  Unfortunately, no Orbx Monterey for MSFS yet.  I think that looked pretty good in FSX/P3D from the screen shots I have seen.

Indeed. Waiting for Monterey as well. It was one of Jarrad's masterpieces in P3D and a joy to land on coming from KSFO or KHAF in a little Cessna. Unfortunately, I read Jarrad is on some kind of hiatus right now, too.

Kind regards, Michael

Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel /  LG 34UM95 3440 x 1440  / HP Reverb 1 (2160x2160 per eye) / Win 11

57 minutes ago, bobcat999 said:

Thanks but I can't read it.  Looks like you have to register.

Sorry, I'm having a busy day at work and only my phone with me. Get back to it when I'm home 

PC: Gigabyte X670 Aorus Elite, AMD Ryzen 9 9900X3D, Gigabyte GeForce RTX 4080 Super Aorus Master, DDR5 G.Skill Trident Z5 Neo 2X32 GB, Corsair HX 1000, Fractal Torrent, Samsung LC32 / G7 1440P.

  • Author

I did have KMRY also but the ORBX KSBA is a good second choice with KAVX a must buy IMO. 

Regards

bs

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

  • Author
3 hours ago, GSalden said:

Here I have a 600 Mbit/s IN connection and do not use any kind of cache. Before I had 300 Mbit/s connection without caches and also did not experience terrain degradation.

The terrain still looks good 🤓

Your speed is only 100x faster than mine! 

Also my speed kicks up to about 10mbs at around 4pm when the schools let out.

Regards

bs

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

4 hours ago, bobcat999 said:

Thanks but I can't read it.  Looks like you have to register.

Sorry again, I didn’t know you have to register at the Orbx forum to read posts. About degradation of ground texture: After SU 5 Orbx forum member Renault found out, an in-game texture resolution setting “ultra” would result in a “low” setting and “medium” in a “high” setting and vice versa.

Unfortunately results where different between users. Renaults screenshot was very convincing though.

Next thing was in Nvidea CP to change Anisotropic filtering to 16X as this overrides in game settings and improves texture clarity.

I didn’t have the time to try myself, so please don’t kill me if this is a blow…

PC: Gigabyte X670 Aorus Elite, AMD Ryzen 9 9900X3D, Gigabyte GeForce RTX 4080 Super Aorus Master, DDR5 G.Skill Trident Z5 Neo 2X32 GB, Corsair HX 1000, Fractal Torrent, Samsung LC32 / G7 1440P.

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