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Whats the trick to flying helicopters?

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Can't get it off the ground.  Do you need special controllers?

Edited by Todd2

  • Replies 30
  • Views 10.1k
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Are you trying with the Bell 47G?

 

James

1 hour ago, Todd2 said:

Can't get it off the ground.  Do you need special controllers?

the Bell 47 requires starting the Flyinside Heli manager after you load the Bell, before starting the chopper move controls and make sure all are moving,

The other two or three require you to start the Airland FS.exe after loading those, (r44, the MI model and the US military model) again, before actually starting engines move the controls and see if they are moving. All of this info is in the readme's and manual. pdf's provided by authors. I've created helicopter control profile for using with choppers (mainly reversing the "throttle" {not throttle 1-4} to act as a realistic collective (which you pull toward you to advance pitch of the blades.

Edited by jimcarrel

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

  • Author
53 minutes ago, Phantoms said:

Are you trying with the Bell 47G?

 

Airbus H135

Firstly, a game that actually supports helicopters.  All we have so far in FS2020 is sloppy workarounds that emulate helicopter flight.

1 hour ago, Todd2 said:

Airbus H135

It too has an auxiliary program to start running before starting the H135. look inside its folder.

Edited by jimcarrel

Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz (8 cores) Hyper on, Evga RTX 3060 12 Gig, 32 GB ram, Windows 11, P3D v6, and MSFS 2020 and a couple of SSD's

5 hours ago, Todd2 said:

Airbus H135

H135 does not require auxilaty app such as airland (as other helis)

You just need to get the "FADEC" switches to "FLIGHT" mode. (ENG 1 and ENG 2)

These switchws are just above the lower garmin screens.

Edited by kt069

Intel i7-9700K - AMD 7900 XT (VRAM 20GB) - 32 Gb Ram - SSD Drive - Win10 x64 - Samsung 43" 4K TV - Quest 3 VR

even if the physics of the existing helicopters aren't considered particularly accurate, it's still fun to learn the coordination skills 

7 hours ago, Todd2 said:

Can't get it off the ground.  Do you need special controllers?

Helicopters in the sim presently require external software to work properly, as it has been noted above. Flying helicopters in general is not about tricks, it's about deep understanding and knowledge of their aerodynamics. I don't very much agree that practice is the key. Practice has its place, but without knowledge there is no point in practicing wrong things. Helicopters are completely different from aeroplanes. Here is a website that contains plenty of information on both aerodynamics, design, and flying. If you are really into it then I would recommend "So you want to fly helicopters?" video course from Sporty's. It's payware though.

still worth learning the basic motor skills, I reckon. We'll all then adapt/fine tune those skills to the improved physics later 🙂 

the problem I see at the moment, is there are so few MSFS flyers with genuine real life heli skills and extensive experience (participating on the various forums), who can provide genuine feedback. I'd imagine it would take some "throwing around" of a real heli to really judge it - like a crop sprayer or cattle muster pilot

 

Edited by dogmanbird

19 minutes ago, dogmanbird said:

there are so few MSFS flyers with genuine real life heli skills and extensive experience (participating on the various forums), who can provide genuine feedback

There are enough, however most of them are reluctant to give any feedback that is different from being rapturously positive because of many word not allowed that feel an urgent need to be offended on behalf of every creator as soon as even polite and constructive criticism is expressed. You can see many examples even on this board.

It is funny that the board did not allow a perfectly reasonable word in my previous post. I meant a person who admired a particular person or thing very much.

i agree. it's a little crestfallen for me when a developer initially boasts authenticity at release, because their one contact who apparently flew the same aircraft in real life gave their project thumbs up,  has now made changes that improves it quite significantly (has it really improved it's realism??🤪)

Edited by dogmanbird

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