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David Mills

What NVidia Sharpness Setting for MSFS?

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For those of you who tweak the NVidia settings for sharpness: What sharpness setting do you use for MSFS? I see that it defaults to 1.0, but is that the best setting for MSFS?

 

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I don't use sharpness and turned off sharpness in the postprocessing settings of Usercfg.opt.

It looks more realistic to me. 

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I turn sharpening off in my driver because although it makes things look better in the cockpit when I look out the window things look kinda grainy and shimmering above a certain distance. I doesn't look right.

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@David Mills

This very much depends on the screen resolution you run at.  You might need it at 1080, but at 4k it can look too sharp and cause the issues mentioned by those posting above.

I initially set it to off in the user config, and 50% in Nvidia software, but I find running at 4k native on a decent 4k monitor, I don't need it at all now.

As noted, it can cause the shimmering effects, and look unrealistic. 
If in doubt, turn it off in user config, and use the Nvidia software.  At least it is controllable between 0 and 100% that way.  :smile:

Edited by bobcat999
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Make sure you disable the internal sharpening filter of MSFS, before you apply it, or you'll get sharpening on top of MSFS' own weird looking sharpening filter. 

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12 hours ago, David Mills said:

For those of you who tweak the NVidia settings for sharpness: What sharpness setting do you use for MSFS? I see that it defaults to 1.0, but is that the best setting for MSFS?

I use DSR Factors 4x and leave post-processing Sharpness on in UserCfg.opt, and have a 3440x1440 display running Render Scale at 110.   I tried all other permutations of these variables and determined this is far and away the best for my eyes.  In fact, I think it would be very hard to improve on.

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I keep sharpness off myself but otthers prefer it on. I would like to know a bit more about DSR factors though as that is one setting I'm not sure what to do with or its impact (pros & cons).

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3 hours ago, Sethos said:

Make sure you disable the internal sharpening filter of MSFS, before you apply it, or you'll get sharpening on top of MSFS' own weird looking sharpening filter. 

How do you do this? Is it an option within the sim or is it in the cfg file?

Ive been fighting with the sim to get rid of the shimmering look and would like to try this, Thanks 

Edited by flyinpilot212121
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16 minutes ago, flyinpilot212121 said:

How do you do this? Is it an option within the sim or is it in the cfg file?

Ive been fighting with the sim to get rid of the shimmering look and would like to try this, Thanks 

Yeah it's a config file, one called UserCfg.opt, located in AppData\Roaming\Microsoft Flight Simulator (Not sure if it's different for the Store version, this is for Steam). There you have an entry called "Sharpen", change that to 0. You can also set Fringe and Vignette to 0 if you want, as they are just distractions I feel. 

Make sure you do it in the box halfway down the document. There's two PostProcess entries, the bottom section is for VR. 

(If it goes back to default settings, i.e 1, try using custom settings under graphics. Someone said if they used a preset, it always reset everything).

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Do I also recall there being a sharpness settiing in the Nvidia control panel? How does that interfere with the setting in the msfs config file?

Edited by cianpars
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