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Latest NVIDIA Driver still causing CTD's..?

Featured Replies

15 hours ago, leonhardt said:

HAGS

What is this?

  • Replies 60
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There's no need to have the "latest" driver to make this game to work properly. Instead, look for the most stable version.

Versions 496.49 or 496.76 seem to work well for everybody.

Edited by edpatino

Cheers, Ed

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2 hours ago, edpatino said:

There's no need to have the "latest" driver to make this game to work properly. Instead, look for the most stable version.

Versions 496.49 or 496.76 seem to work well for everybody.

471.41 works great for me. No stutters, no problems. 

 

 

 

14 minutes ago, Bobsk8 said:

471.41 works great for me. No stutters, no problems. 

Indeed! Is there some advantage if you can get the latest driver to work? If so what is it?

2 minutes ago, jarmstro said:

Indeed! Is there some advantage if you can get the latest driver to work? If so what is it?

Some think >30 fps increase.   Never happens....😉

 

 

 

20 minutes ago, Bobsk8 said:

Some think >30 fps increase.   Never happens....😉

Come on. That’s not possible. It probably is a more realistic 15+ fps increase….. 🤓

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1 minute ago, GSalden said:

Come on. That’s not possible. It probably is a more realistic 15+ fps increase….. 🤓

Well....

I've actually hit the "magic" 100fps with NanoVG and high-end settings in the A320 with these drivers.....

I wasn't going to bother taking a picture, cause I was pre-anticipating having a exhausting and silly fight with somebody out there who decided I was lying/exaggerating.

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

When I google nanoVG I only get something for 2D shapes and OpenGL renderer.

12 minutes ago, HiFlyer said:

Well....

I've actually hit the "magic" 100fps with NanoVG and high-end settings in the A320 with these drivers.....

I wasn't going to bother taking a picture, cause I was pre-anticipating having a exhausting and silly fight with somebody out there who decided I was lying/exaggerating.

But what was your fps with the previous driver and NanoVG?

24 minutes ago, jarmstro said:

But what was your fps with the previous driver and NanoVG?

I'll never know. I only even found out about nano after I had already installed the new driver.

TQeb06.png

 

Edited by HiFlyer

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
14 minutes ago, Tuskin38 said:

What is NanoVG in this context?

Experimental setting found in the developer mode that can sometimes enhance FPS. The Xbox uses the setting all the time, but it's still in testing on the PC.

 

Quote

 

Experimental

IMPORTANT! Features placed in this section are those which may - or may not - become final features of the SDK. Using these features is done at your own risk as they may impact the stability of the simulation and DevMode tools. 

 

  • Use NanoVG for XML Gauges
    This option will change the way XML gauges are rendered by the simulation, switching from the windows GDi render engine to NanoVG, which is the default on Xbox. This option is included to permit you to test that your XML gauges render correctly when the package is installed on an Xbox, and - in general - you should see little difference between the two render formats. It is worth noting that in the future NanoVG will be the default renderer for both platforms (PC and Xbox), so it's worthwhile testing your gauges even if you are not planning on releasing a package for Xbox.

 

  • Enable Replay Panel
    This option will enable the in-game Replay Panel. Please see the following link for more information: https://forums.flightsimulator.com/t/new-replay-feature/466973

 

Edited by HiFlyer

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

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