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Concorde release 30/3/22

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From DC designs. I’m sure a lot will love doing LHR - JFK

Concorde work continues with even more dials, knobs, buttons, switches and animated drums! We have now added the selector dials that control just how much fuel is transferred into which tanks each time, allowing fine control of Concorde’s Centre of Gravity when in flight. This is not only important for obvious balance reasons, but also for when using the automatic fuel-transfer system, for which it then controls how much fuel to transfer each time to maintain the aircraft’s balance without the user having to worry about it.

The hydraulic system is running well, with multi-selectable set-ups for blue, yellow and green systems ( although not all three will have any effect on Concorde, they were there for redundancy purposes in the real airplane ) and the electrical system is linked in with everything else. There is basically too much to list here so I won’t bore you all with it, it’s enough to say that with the projection gauges now being finished off / refined, Concorde is finally fully functional, and work on the manual and final flight testing will begin next week. At the same time, a single copy of Concorde will be sent to YouTuber and commercial pilot CorporatePilotDad, who will perform the first preview of Concorde while also helping us to test her prior to the launch day. Further preview copies will then be released to selected previewers in the days following. Those receiving preview copies have already been contacted or had it confirmed that they will.

For those of you wondering, Concorde’s launch day is March 30th, 2022.

 

Paul

BeQuiet Pure Base 500 FX - MSI Mag Tomahawk B760 - i9 14900KS - 32GB RAM - RTX 5070Ti 16GB  -  Kooui 34" Ultrawide Curved Monitor - TCA Officer Pack - Honeycomb Alpha Yoke - WINWING MCDU

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Is this study level?

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

16 minutes ago, ahsmatt7 said:

Is this study level?

I doubt it but I beat its still great fun.

Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.

1 minute ago, FBW737 said:

I doubt it but I beat its still great fun.

d'accord !

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

56 minutes ago, ahsmatt7 said:

Is this study level?

DC Designs is a developer that focuses on entertainment more than study, that being said, he mentioned several times that the aircraft is going to be rather complex and challenging. 

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Editor-in-Chief at SimulationDaily.com

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4 hours ago, Abriael said:

DC Designs is a developer that focuses on entertainment more than study, that being said, he mentioned several times that the aircraft is going to be rather complex and challenging. 

Interesting. Thank you for your reply.

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

5 hours ago, FBW737 said:

I doubt it but I beat its still great fun.

Thanks foe the reply! Guess we will have to wait and see. Looks nice though graphicslly.

FAA: ATP-ME, 737 CA, enough time in the 757/767 to be dangerous 🤠

Matt Kubanda, 7950X3D, 64GB RAM, RTX 5090@4k, MSFS 2024

 

 

 

Looking at the pictures on Facebook I'd have to say the textures are not great looking for an MSFS 2020 offering. Looks more like an FSX bird to me.

Edited by FBW737

Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.

Looking at all the released pics of this lady - it never shows a Flight Engineer - just 2 full captains

I would think - and hope - as a potential purchaser - and too old to be a study A/c user - are we to 

be supplied with a 3rd officer - whilst we enjoyed the flying bit. 

  • Commercial Member
7 hours ago, jaytee73 said:

Looking at all the released pics of this lady - it never shows a Flight Engineer - just 2 full captains

I would think - and hope - as a potential purchaser - and too old to be a study A/c user - are we to 

be supplied with a 3rd officer - whilst we enjoyed the flying bit. 

The fuel system does have an automation option, but you will still have to fly Concorde correctly if you wish to achieve Mach 2 and maximum altitude of 60,000ft. Even then, Concorde will only really achieve it towards the end of a flight when she's lighter, with some of her fuel burned off.

  • Moderator

If anyone fancies a shorter test flight in Concorde this is one I have flown many times in P3Dv3 using the FSL version. Assuming a westerly departure from EGCC and a landing on 03 at LPPT. Flight time from throttles forward to landing is 1h 25m - one hour less than subsonic aircraft.

EGCC - EKLAD - WAL - PENIL - UNDUX - ABGEP - MORAG - DOKEK - 50N 07W - LAPEX - 4346N 0933W - XERES - ORSOS - BUSEN - LPPT.

Accel Point is ABGEP abeam Anglesey heading south where you should be at FL280, Mach 0.95. Expect to reach FL560 or thereabouts.

Decel point is abeam the city of Porto. If you've done your calculations correctly you should be subsonic 20nm before ORSOS at FL360 and descending rapidly with throttles back at idle once subsonic. Expect 6000-8000fpm descent. Perfectly normal.

The 1091nm flight requires around 43T of fuel for a pax load of 96. You should have around 15T of fuel remaining. Landing speed around 155kts.

EGCC-LPPT.jpg

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

Thanks for the test flight plan Ray, I'll certainly give it a try once released.I never knew the descent rate was that high.

Cheer's

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

  • Moderator
14 minutes ago, Car147 said:

Thanks for the test flight plan Ray, I'll certainly give it a try once released.I never knew the descent rate was that high.

Cheer's

The plan was to stay as high and fast as possible for as long as possible then descend very quickly. The descent was quite gradual to start with. Maybe 2000fpm until Mach 1.5 at which point the throttles were retarded further. To maintain 350kts IAS that required the nose to pitch down further with descent rates around 4000-5000fpm. Once sub-sonic at FL360 they were reduced to idle hence the very high descent rate. The pax never noticed of course. The pressurised system made sure of that.

There is a standard procedure for the descent and I'm sure @DC1973will include that in the docs.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

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