March 15, 20224 yr That coffee stain on instrument lightning panel... Very nice detail and close to real thing 🙂 C. Uygar Aircraft Maint. Engineer. at LTFJ
March 15, 20224 yr That's some serious detail! It's going to be a very rich year for high end aircraft. We're all loitering around here waiting for the first releases then this forum is really going to blow up. I hope all the dev groups have upgraded their servers for their release days, it's going to be mayhem! 😆
March 15, 20224 yr "Omg the buttons looks so real as if you can reach out and grab them" Well yes....its called bokeh depth of field pop out effect. A common advertising go to when you want textures and screenshot eye candy to appear more realistic than what it actually is!😆 It's been a common thing since MSFS's launch with certain devs product screenshots.🤣 Now that they can attract you 2d pancake users with such optical illusions judging by those textures they will look really great rendered in VR's native stereoscopic 3D!😁 Edited March 15, 20224 yr by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
March 15, 20224 yr 1 hour ago, Rob_Ainscough said: Anyway, back on topic, so RR mentions new features but doesn't list any details? 6 hours ago, bendead said: Some users have been asking "will it have X" and "will it have Y." We are planning a full bore promotional process for the upcoming release to start in the very near future. That process will give you all the answers you need. Some of our long-time PMDG customers have wondered whether the MSFS version of the airplane will be as robust and detailed as the P3D versions and I can assure you that it is. In many areas it is even more detailed because the MSFS platform allows us to do more than we could with Prepar3D. Oh darn and RSR did a comparison too... Edited March 15, 20224 yr by psolk Have a Wonderful Day -Paul Solk
March 15, 20224 yr 13 minutes ago, Alaska738 said: It's my baby. I hope he'll be here within a month? Hey Al, I'll bet it will be! My money is on April 15th release date.
March 15, 20224 yr 6 hours ago, SierraDelta said: Interesting statement from RSR … Meh, not really. He's just talking about visuals. Systems-wise, it's a safe bet that nothing is improved except maybe some bug fixes. You can even see the same old LNAV issues in the video they released.
March 15, 20224 yr 7 hours ago, bendead said: Some users have been asking "will it have X" and "will it have Y." We are planning a full bore promotional process for the upcoming release to start in the very near future. That process will give you all the answers you need. Some of our long-time PMDG customers have wondered whether the MSFS version of the airplane will be as robust and detailed as the P3D versions and I can assure you that it is. In many areas it is even more detailed because the MSFS platform allows us to do more than we could with Prepar3D. https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/165153-15mar22-developer-s-update-pmdg-737-700-for-msfs-remind-anyone-of-candy-apples This is very encouraging to hear, that the MSFS version will be equal or better than previous versions.. I have no doubt this will be the case given that the MSFS platform certainly at the very least enables a level of realism to be achieved in 3rd party aircraft that was achieved before (even with the lack of certain development/debugging tools in the SDK) as seen by some of the 3rd party aircraft already out there, and probably even more given the changes coming in SU9+. And outside the aircraft, in terms of re-creating a convincing world, well there really is no contest IMHO as it is leagues ahead of everything else. And I say this as someone who's been lurking extensively in the flight sim community since the days of Sublogic, trying to decide on which flight sim to jump on once I build a new machine... the existing and upcoming alternatives for MSFS simply fail to compel me, even in the areas fans of those competitors love to tout as superior. A common talking point to dismiss MSFS has been to pick on its default aircraft and project that to mean realism and MSFS flight dynamics are sub-par in general (which of course is nonsense since default aircraft are not a true realization of the sim's core capabilities)... 2022 is looking to be a banner year with all the great tubeliners and GA aircraft coming along to provide that realistic flying experience in what is already an incredible world engine! (fbw a320, pmdg 737, fenix a320, maddog md80, milviz cessna 310, JF Bae 146, inibuilds a310, etc etc). Edited March 15, 20224 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
March 15, 20224 yr 5 hours ago, abrams_tank said: This is very good news if Randazzo thinks they are close to lifting the embargo from their beta testers. My original estimate of the PMDG 737 release was between April to June. But if Randazzo thinks they are this close to lifting the embargo of beta testers, I think it's more likely that the PMDG 737 will release in April or May, rather than June. Oops, nevermind. I read Randazzo's quote wrong. Randazzo said the beta testers would be "under embargo a bit longer." If Randazzo won't lift the embargo any time soon, that means the PMDG 737 isn't as close to release as I thought it was. Now I am pessimistic that it will be released in April. Looking more like May to June for the release. i5-12400, RTX 3060 Ti, 32 GB RAM
March 15, 20224 yr 23 minutes ago, skully said: Hey Al, I'll bet it will be! My money is on April 15th release date. Hey Skully, bet held 😉
March 15, 20224 yr 16 minutes ago, lwt1971 said: the MSFS platform certainly at the very least enables a level of realism to be achieved in 3rd party aircraft that was achieved before (even with the lack of certain development/debugging tools in the SDK) This isn't true though, at least at this time with the glaring lack of an API needed for weather radar.
March 15, 20224 yr 6 minutes ago, Chapstick said: This isn't true though, at least at this time with the glaring lack of an API needed for weather radar. Fair enough, this is a known restriction and marked for fixing per Asobo's development plans. I still think it's fair to say given what has shown to be capable in 3PD aircraft such as the PMDG DC6, Kodiak, FBW A320, etc the aircraft realism levels achievable with the MSFS platform is not appreciably less than what was possible before. In any case, don't mean to steer this thread off-topic. Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
March 15, 20224 yr 43 minutes ago, Chapstick said: Meh, not really. He's just talking about visuals. Systems-wise, it's a safe bet that nothing is improved except maybe some bug fixes. You can even see the same old LNAV issues in the video they released. Issue? What was that then? Victor Roos
March 15, 20224 yr 7 hours ago, Bilal2104 said: PMDG/ FENIX/ MADDOG ....take my money...…. please.... I insist. don't matter what the wife says. ill deal with the whooping later. 3 hours ago, wim123 said: just a box of choclate will do it. And then you eat the chocolates!🤪 WWIII Intel Core i9-10900K at 5.2GHz, Corsair H115i PRO, ASUS MAXIMUS XII HERO Z490, G.SKILL Ripjaws V Series 32GB (4 x 8GB) 15-16-16-36, ASUS TUF Gaming GeForce RTX 3090, SAMSUNG 970 EVO PLUS M.2 2280 1TB x 3, Corsair HX Series HX1000 Watt PSU, Pimax Crystal LIght.
March 15, 20224 yr 31 minutes ago, Chapstick said: This isn't true though, at least at this time with the glaring lack of an API needed for weather radar. Fair enough, but an API specifically for weather radar is on the development schedule and was discussed in the most recent Q&A. Its a known issue that will be addressed. I think the canard that lwt1971 was referring to is the often repeated refrain that MSFS isnt capable of serious simulation because of shortfalls in the SDK, inadequacies in the flight model, and so on. I think its safe to put that fallacy to bed with the nearing release of airliners like the 737. EDIT.. lol just read lwt1971's response above (kindof exactly what i wrote)... thats what happens when a response sits in the edit buffer for too long 😉 Edited March 15, 20224 yr by VFXSimmer
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