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Stuttering

Featured Replies

7 minutes ago, Ianrivaldosmith said:

It’s not, what is needed is a 4080/4090 with frame generation turned on…! 

Would that work with a 12700K Ian? Most of the the time I see fps drops they appear to be main thread related

Edited by RJC68

 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

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35 minutes ago, RJC68 said:

Would that work with a 12700K Ian? Most of the the time I see fps drops they appear to be main thread related

Without a doubt, it’s the biggest single best thing to happen to simming; since simming itself! It’s huge. 

8 hours ago, Noel said:

I will kill FSLTL

You know you can change FSLTL settings from their ingame menu, like reducing traffic (types) and just killing all nearby traffic without killing the injector altogether?

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

3 hours ago, RJC68 said:

Would that work with a 12700K Ian? Most of the the time I see fps drops they appear to be main thread related

I agree with Ian, the Frame Generation technology on the new 4000 series is getting people double performance compared to last gen. It's sort of bypassing the CPU limit (we're all now main thread limited) and inserting frames which results in a very fluid and smooth experience. 
I had a 3090 as well, fantastic card. But I sold it (while I still can get money from it), upgraded to a 4080 and turned Frame Generation on, and performance doubled. And the crazy thing is that it doesn't seem to care how complex of an aircraft or scenery I'm in.
Some will claim these are "fake FPS", but I don't care if it's the GPU hallucinating them or the CPU working hard if the end result is a much better experience. 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

That's interesting. I have been noticing 2 or 3 stutters on all my final approaches lately myself (over the last month or so) actually and was wondering about what you all were seeing or if it was just me.  

Regards,

Max    

(YSSY)

i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU

 

Would a 4080 also work with an I7 10700K or is it really an outdated processor for this card ?

 

6 hours ago, Republic3D said:

I agree with Ian, the Frame Generation technology on the new 4000 series is getting people double performance compared to last gen. It's sort of bypassing the CPU limit (we're all now main thread limited) and inserting frames which results in a very fluid and smooth experience. 
I had a 3090 as well, fantastic card. But I sold it (while I still can get money from it), upgraded to a 4080 and turned Frame Generation on, and performance doubled. And the crazy thing is that it doesn't seem to care how complex of an aircraft or scenery I'm in.
Some will claim these are "fake FPS", but I don't care if it's the GPU hallucinating them or the CPU working hard if the end result is a much better experience. 

But one question is still open: Do you get stutters somehow or you complete sutterfree?

And i mean for example big Airports with all the live on there and landings ?

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

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2 hours ago, pmplayer said:

But one question is still open: Do you get stutters somehow or you complete sutterfree?

And i mean for example big Airports with all the live on there and landings ?

cheers 😉

Stutter free. Completely  stutter free here. Fluid is the word. 

23 hours ago, SierraHotel said:

Try turning off the cache, if it's active, and I can highly recommend this video for your settings:

 

thanks for that video, followed it and have to say first result on a short EDDM-LOWI trip in the Fenix were veeery good if no impressive. Figured I may have over hacked my nvidia and insim settings over the last months, back to some basic settings and all fine. even set glass cockpit refresh to low and no concerns. plus the grain filter thingammy in the config file seemingly helped to get rid of the grainy cloud edges. happy so far. no fps numbers though for you fps hunters. just smooth like silk

Edited by DAD

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

I've read many users with 40xx and the latest CPU have stuttering issues on occasion also - sometimes the MSFT servers are to blame, etc.  I run a 3080ti with a 9900k and it's very smooth.  All about finding the right sweet spot for each system.   Also,  I just put the latest 527.37 Intel and it is showing improvement over previous drivers.   

 

15 hours ago, Axis3600 said:

Would a 4080 also work with an I7 10700K or is it really an outdated processor for this card ?

 

It will work just fine! My CPU is not the latest gen either (R9 5900X), but the 4080 delivers really great performance with Frame Generation on. Maybe it would perform even better with the latest CPU, but I'm super happy with how it performs for me.
If you buy the card mostly for Flight Simulator, it's worth it in my opinion.
In other games that doesn't use Frame Generation, maybe there's a bit of mismatch but there always is. I rarely upgrade my entire system at once, too expensive. So it's a staggered approach for me. GPU and CPU every other time. 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

12 hours ago, pmplayer said:

But one question is still open: Do you get stutters somehow or you complete sutterfree?

And i mean for example big Airports with all the live on there and landings ?

cheers 😉


When I turned on Frame Generation and did nothing else, performance went from 55 - 110 right away. But it was a bit stuttery, I believe the reason was my old G-Sync monitor that runs at 90 Hz was having trouble syncing with the high framerate.
So what I did was set max FPS on NCP to 80 just to keep it below the refresh rate of the monitor, and the performance is 100% stutter free, fully fluid, zero lag, works perfectly with TrackIR.
With regards to big airports, I've only tried some complex sceneries like Tulsa (with the aircraft graveyard and detailed military airport and photogrammetry city), in combination with the A310-300 with the extended high res textures, and my performance is rock solid. That's both in daytime and night time, with rainy weather and clouds.
I don't have the other big jets, so I can't try those. But my sim seems not to care a bit about what aircraft or scenery I'm in.
There is probably a point where there will be reduced performance, LAX in thunderstorms with full traffic and flying the Fenix.. maybe that would do it, but I haven't tried that.

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

2 hours ago, Republic3D said:


When I turned on Frame Generation and did nothing else, performance went from 55 - 110 right away. But it was a bit stuttery, I believe the reason was my old G-Sync monitor that runs at 90 Hz was having trouble syncing with the high framerate.
So what I did was set max FPS on NCP to 80 just to keep it below the refresh rate of the monitor, and the performance is 100% stutter free, fully fluid, zero lag, works perfectly with TrackIR.
With regards to big airports, I've only tried some complex sceneries like Tulsa (with the aircraft graveyard and detailed military airport and photogrammetry city), in combination with the A310-300 with the extended high res textures, and my performance is rock solid. That's both in daytime and night time, with rainy weather and clouds.
I don't have the other big jets, so I can't try those. But my sim seems not to care a bit about what aircraft or scenery I'm in.
There is probably a point where there will be reduced performance, LAX in thunderstorms with full traffic and flying the Fenix.. maybe that would do it, but I haven't tried that.

Frame generation really does seem to be a killer feature.

Do you use FSLTL or any other AI traffic? and what about your TLOD? Those are the 2 main CPU killers. I am curious to see if your still getting silky smooth performance with AI traffic and decent LOD's (Above 150)

 

Richard

i7-12700K | Noctua NH-D15S Black Version | MSI Pro Z690 - A | 32 GB DDR4 3600 | Gigabyte Gaming OC 4090 | 1TB WD Blue NMVe (MSFS 2020) | 500 GB WD Black Gen 4 NVMe | 4TB WD Black Conventional | Fractal Design Torrent Case | Seasonic 1000W Gold Plus PSU | Thrustmaster Boeing Yoke | Honeycomb Throttle | Airbus Side Stick | Virpil Rudder Pedals | Sony X90K 55 Inch TV |

mmBbmS1.png

 

25 minutes ago, RJC68 said:

Frame generation really does seem to be a killer feature.

Do you use FSLTL or any other AI traffic? and what about your TLOD? Those are the 2 main CPU killers. I am curious to see if your still getting silky smooth performance with AI traffic and decent LOD's (Above 150)

I don't use AI traffic so I haven't tested it. 

My Terrain LOD is at 250 and Objects LOD is at 200. Everything is on Ultra, but I'm upscaling from my native 3440x1440 resolution by 125% to 4300x1800 to get sharper details. I'm using TAA and not DLSS.

I do notice some difference if I pull the Terrain LOD up to max, it does loose some "smoothness". At 250 it's good enough for me. I think this is where a CPU upgrade would provide a better "baseline" performance for the Frame Generation technology to build upon. Some people with the absolute latest CPUs and the 4090 report up to triple performance. I can't get that much on my system with the 4080, but basically double is more than enough for me. For me the fluidity and sense of speed and presence is more important than just pure FPS numbers. And that fluidity is really there with the Frame Generation on. I'm super happy with it. 

Edited by Republic3D

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

This is all good but has anyone been able to narrow-in on theories why people are getting 3 or 4 very hard stutters between 1000 feet and 50 feet. ? It's only started happening for me again after the last couple of gfx driver updates, but there was also obviously a SU in there too in the last month or so.

Regards,

Max    

(YSSY)

i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU

 

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