August 4, 20232 yr Author 59 minutes ago, Mace said: Thanks for posting that. Later I will go thru that and see if I can optimize a bit. I know I'm running a 150 TLOD right now, but that guide recommends 100. Actually in looking at their pics, 100 does look all right. Typically with any realistic visibility you can't see much farther anyway. I always ran at 200, so 100 can be a bit jarring at first. However after a few flights it looks fine and the extra fps and smoothness more than makes up for it. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 4, 20232 yr 18 hours ago, Noel said: Ultra-smooth animation, sharp, zero to rare brief stutters in a 2h flight: Dear Noel, just asking: Is your FTV chart generated from the complete 2 hour flight? Including departure and arrival from/to relevant airports? BTW I am following your posts with recommendations for "modest" systems very closely already for a few months. Your method was very close to my optimised approach, but yours was a bit better. I learned from you: - to go down from capping at 60 fps (on 3070) to 50 or 45 fps to create the headroom -> such a big effect on FTV and fluidity!, - to use your settings in Rivatuner for true G-sync monitors. Since then, the stutters are forever gone! Thank you very much for that! Many readers of your posts focused on using the (now obsolete) Lasso, but as you write, it wasn't the main point. Yes, I could go and buy 4090 or 4070 Ti tomorrow. I could. But it somehow doesn't feel right. I bought my 3070 at the peak of the pandemic. It was difficult to get, I felt very happy owing it. Then I spent a great time tuning it with the Afterburner and got emotionally attached to it. It always served me so well, it simply doesn't deserve to go. At least not yet... And 50 or 45 fps on a real G-sync with virtually zero stutters simply feels amazing! Intel i9-10900K OC 5.1 GHz | Gigabyte GeForce RTX 4070Ti Gaming OC 12GB | 64GB Corsair Vengeance LPX DDR4 3200 MHz | ASUS ROG Strix Z490-E Gaming | AiO cooler Corsair H115i Pro XT 2x140 mm | Corsair RM850x 850W Gold | Case Corsair Obsidian 750D Airflow | Monitor 32" LG UltraGear 32GK850G G-Sync 1440p
August 4, 20232 yr 4 hours ago, MrBitstFlyer said: You mention Rivertuner as the best way to limit fps, so I'll download that. Could you link to your threads about this or explain the steps required / what to change When CapFrameX is reporting varying frametimes? Sure. It's important to appreciate you still need to have CPU/GPU headroom so you're not getting limited by either as no methods solve stutters caused by that. Here was my first long post going into detail. Also, a Gsync (and probably Freesync) display does nothing for FTV per se but help eliminate a graphic artifact that can happen w/ this method of syncing (front edge sync) which happens to be responsible for the ultra low FTV. I recently stopped using Process Lasso as it was creating a big CPU load (around 10%) that didn't happen previously and I haven't tried to troubleshoot that issue but will look at it again in the future. I have modest anecdotal "evidence" that it often did clear up the odd stutter. Here you go: https://www.avsim.com/forums/topic/628655-ultimate-smoothness-at-modest-frame-rates/?do=findComment&comment=4899096 Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 4, 20232 yr Author 1 hour ago, Noel said: Sure. It's important to appreciate you still need to have CPU/GPU headroom so you're not getting limited by either as no methods solve stutters caused by that. Here was my first long post going into detail. Also, a Gsync (and probably Freesync) display does nothing for FTV per se but help eliminate a graphic artifact that can happen w/ this method of syncing (front edge sync) which happens to be responsible for the ultra low FTV. I recently stopped using Process Lasso as it was creating a big CPU load (around 10%) that didn't happen previously and I haven't tried to troubleshoot that issue but will look at it again in the future. I have modest anecdotal "evidence" that it often did clear up the odd stutter. Here you go: https://www.avsim.com/forums/topic/628655-ultimate-smoothness-at-modest-frame-rates/?do=findComment&comment=4899096 Thank you very much for the link, a very interesting read. Well I have all the software and I have spent about 5 hours today reading, so now to configuring it all! Will report back 🙂 CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 4, 20232 yr 8 hours ago, MrBitstFlyer said: You mention Rivertuner as the best way to limit fps, so I'll download that. Could you link to your threads about this or explain the steps required / what to change When CapFrameX is reporting varying frametimes? . I think Nvidias frame lock works just as good as Riva Tuner today, I can't notis any difference between them. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
August 4, 20232 yr Author 1 hour ago, MrBitstFlyer said: Thank you very much for the link, a very interesting read. Well I have all the software and I have spent about 5 hours today reading, so now to configuring it all! Will report back 🙂 Well, a very productive couple of hours! Installed MSI Afterburner & RivaTuner. Kept my MSFS settings that were giving me a steady 60fps. Unlimited fps set in RivaTuner. Three Layers of cloud and flying over the Photogrammetry Southampton UK, showed Frame times all over the place. 🙂 The Screen overlay was showing my 1% FPS as 42 and the 0.1% fps as 33. I limited the FPS in RivaTuner to 42 and as expected my Frametimes were stable with the odd fluctuation. Setting the FPS to 33 stabilised the frame times completely, with the frame time graph completely stable. What was interesting though was then running CapFrameX and recording a session in the same place, which showed stuttering as 'smooth'. I was confused with the variances tab though which showed less stable frame times than I was expecting after a stable graph in Rivatuner. I am getting huge stutters occasionally which I guess is not MSFS itself? CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 5, 20232 yr 6 hours ago, David_CSA said: Dear Noel, just asking: Is your FTV chart generated from the complete 2 hour flight? Including departure and arrival from/to relevant airports? BTW I am following your posts with recommendations for "modest" systems very closely already for a few months. Your method was very close to my optimised approach, but yours was a bit better. I learned from you: - to go down from capping at 60 fps (on 3070) to 50 or 45 fps to create the headroom -> such a big effect on FTV and fluidity!, - to use your settings in Rivatuner for true G-sync monitors. Since then, the stutters are forever gone! Thank you very much for that! Many readers of your posts focused on using the (now obsolete) Lasso, but as you write, it wasn't the main point. Yes, I could go and buy 4090 or 4070 Ti tomorrow. I could. But it somehow doesn't feel right. I bought my 3070 at the peak of the pandemic. It was difficult to get, I felt very happy owing it. Then I spent a great time tuning it with the Afterburner and got emotionally attached to it. It always served me so well, it simply doesn't deserve to go. At least not yet... And 50 or 45 fps on a real G-sync with virtually zero stutters simply feels amazing! Typically these captures are done from after pushback (after GSX completes) to cruise altitude in PMDG 738 or FBW 320Nx. It's rare to do a full flight because I'll end up doing stuff on the computer which probably interferes w/ MSFS, even clicking in the 2nd screen will caugh a hiccough when returning back to the sim screen. Glad it's working for you! I too could pick up new hardware but there is not a compelling reason to do so currently for me. I'm hoping MSFS 2024 adds more demand in particular I'd like to see serious improvement in volumetric cloud resolution/density as I don't think we're going to be real happy with it until that piece is addressed. We're told there is massive performance improvement coming in MSFS 2024 so I hope they will hit cloud depiction hard as they may have a lot more headroom to exploit to that end. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
August 5, 20232 yr On 8/1/2023 at 11:03 AM, Virtual-Chris said: High Terrain LOD is probably the biggest contributor to lower FPS for me. I run at 300 for VFR but 200 in the Longitude to compensate for using a pop out. It probably adds about 10FPS. This 100%. TLOD is the largest factor against your CPU. In rural areas I'm still go 400 hehe but big cities I dial it down to 200. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
August 5, 20232 yr On 8/4/2023 at 6:32 PM, Mace said: I know I'm running a 150 TLOD right now, but that guide recommends 100. Actually in looking at their pics, 100 does look all right. Typically with any realistic visibility you can't see much farther anyway. Interesting, we all have different views. For me, even 200 TLOD is painful, the distance at which trees and textures are loaded is so small, (especially compared to when the sim was released), you can clearly see where the trees and detailed textures stop being loaded, and it is so jarring.
August 5, 20232 yr 1 hour ago, abennett said: Interesting, we all have different views. For me, even 200 TLOD is painful, the distance at which trees and textures are loaded is so small, (especially compared to when the sim was released), you can clearly see where the trees and detailed textures stop being loaded, and it is so jarring. I think in many cases I am not looking out that far, so I just don't notice. Also, this sim needs some serious work on realistic visibility distances, especially in humid climates. Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
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