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FSLabs A321CEO leak

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6 minutes ago, ryanbatc said:

One things for sure...with all the drama this "leak" has created it's also created a TON of visibility for FSL. 

Well done lol.

It wasn’t even a leak. Someone in a discord stumbled across it while on their site. Maybe Lefteris is embarrassed that they didn’t lock it down so that’s why he’s calling it a leak. 

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  • Hey - just wanted to clarify a couple bits here as I've also been slightly misquoted, so figured I'd keep things purely factual. Firstly, for our intents and purposes we own the code running Feni

  • Too little too late. 

  • Indeed. And personally, I like the Fenix much better as a developer. Their dev team (and Aamir) is SO nice and forthcoming and open with regards to their developments. I'll just stick with the Fenix.

18 minutes ago, ATRguy said:

Sure you can.  There’s the Heatblur F-14 in MSFS, and there’s aircraft carriers to land on.  

The IFT/HB Tomcat for MSFS is beautifully modeled, but as to function, it's a poor facsimile of what's available in the DCS version.

Different sims, different purposes, different strengths, different weaknesses.

I'll be interested to see how well the new aero engine in v2024 handles variable geometry, delta wings, DLC/spoilerons, etc.

I'm hoping for the best, because what's there now isn't up to snuff.

  • Moderator
18 minutes ago, ATRguy said:

Sure you can.  There’s the Heatblur F-14 in MSFS, and there’s aircraft carriers to land on.  

I’m guessing the onboard service doesn’t serve champagne and caviar. 😉

Concorde is also exceptionally beautiful and you’d never know it was designed in the 1960s looking at the exterior view.

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

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1 hour ago, ATRguy said:

Not even close to that.  Even Mathias at PMDG said it’s in heyday, P3D was never a huge user base, it’s the definition of a niche product.  
 

MSFS has fundamentally changed flight simming to a big audience.  

Did he ever give any numbers of any sort?

I always thought P3D was the 800lb gorilla of flight sim back when it was just X-Plane and P3D in active development?

Just now, UrgentSiesta said:

Did he ever give any numbers of any sort?

I always thought P3D was the 800lb gorilla of flight sim back when it was just X-Plane and P3D in active development?

He didn’t, but I do believe him.  
 

Even when it was the “800 pound gorilla”, it was probably more of a chimpanzee.  Flightsim was never mainstream with P3D.  It was a niche little thing that you probably only heard about because you came from FSX and had to go to LM to buy it.   
 

 

12 minutes ago, ATRguy said:

He didn’t, but I do believe him.  
 

Even when it was the “800 pound gorilla”, it was probably more of a chimpanzee.  Flightsim was never mainstream with P3D.  It was a niche little thing that you probably only heard about because you came from FSX and had to go to LM to buy it.   
 

 

Yes. Aside from his crusty reputation, I've seen credible information from him over the years.

I’ll take the contrarian view. Yes msfs has expanded the user base. But expensive and complicated payware. I don’t know. I suspect many are just using the default planes. Which of course even those have become far more detailed than the control e engine start planes we had in past sims. 

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10 hours ago, Ray Proudfoot said:

It’s not difficult to work out why you’re restricted from posting in the XP forum. Another intelligent response. 🤨

If only this worked both ways. 🙄

9 hours ago, Ray Proudfoot said:

The only competition for their Concorde is the Colimata version for XP. 

This is pretty naive. DC Designs' Concorde is absolutely competition and not irrelevant competition. 

Definitely not everyone interested in Concorde is also interested in high-fidelity modeling of all of its systems. DC Designs' Concorde may have shortcomings, but it's plenty to satisfy many people's needs, which means that it's definitely going to make a dent in the addressable market for a second Concorde released much later likely at a much higher price, no matter how high its quality is. 

If DC Designs wasn't there, a lot of the people interested in Concorde would buy FS Labs' despite the price and complexity simply because it's Concorde. Now, they likely won't. 

Edited by Abriael

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Editor-in-Chief at SimulationDaily.com

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9 minutes ago, micstatic said:

I’ll take the contrarian view. Yes msfs has expanded the user base. But expensive and complicated payware. I don’t know. I suspect many are just using the default planes. Which of course even those have become far more detailed than the control e engine start planes we had in past sims. 

MSFS has expanded the user base on all fronts.

A lot of people started with default planes but then got naturally interested in more complex ones (I know many and personally taught quite a few of them). Many who were already interested in high fidelity payware aircraft had also left flight simulation due to the stagnant market and community that had established themselves in the several years before MSFS, and MSFS made them return. 

According to Microsoft, one-third of MSFS users are core simmers, and you can bet your whole yearly salary that the users left in the flight simulation community before MSFS weren't even in the same galaxy as one-third of MSFS's users. 

Edited by Abriael

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Editor-in-Chief at SimulationDaily.com

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  • Commercial Member

Fenix themselves say that their sales numbers aren't anywhere close to the numbers that Microsoft / Asobo mention, and indeed that their business is unsustainable long term with their current pricing strategy.

One third of MSFS users may well be "core simmers" but I don't think that equates to one third of MSFS users being Fenix customers.

Developer of Self-Loading Cargo - The Cabin Crew and Passenger Simulation Addon for MSFS, X-Plane, P3D and FSX

21 minutes ago, Abriael said:

MSFS has expanded the user base on all fronts.

A lot of people started with default planes but then got naturally interested in more complex ones (I know many and personally taught quite a few of them). Many who were already interested in high fidelity payware aircraft had also left flight simulation due to the stagnant market and community that had established themselves in the several years before MSFS, and MSFS made them return. 

According to Microsoft, one-third of MSFS users are core simmers, and you can bet your whole yearly salary that the users left in the flight simulation community before MSFS weren't even in the same galaxy as one-third of MSFS's users. 

Respect your opinion. But I’ve been around for a while and feel differently 

a very high amount of simmers log in with game pass and want to fly over their house then move on to other games. 

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27 minutes ago, micstatic said:

Respect your opinion. But I’ve been around for a while and feel differently 

a very high amount of simmers log in with game pass and want to fly over their house then move on to other games. 

That doesn't in any shape or form contradict a word of what I said (and those aren't "simmers"). 

I speak with developers daily due to my job, and I have yet to find one who hasn't told me that their sales have improved considerably after they shifted to MSFS. 

33 minutes ago, FPVSteve said:

Fenix themselves say that their sales numbers aren't anywhere close to the numbers that Microsoft / Asobo mention,

Anyone with a working brain would know that only a percentage of a platform's userbase would buy an expensive add-on for that platform. This doesn't in any shape or form mean that the addressable market hasn't greatly expanded. 

Quote

and indeed that their business is unsustainable long term with their current pricing strategy.

Source for this?

Edited by Abriael

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Editor-in-Chief at SimulationDaily.com

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26 minutes ago, FPVSteve said:

Fenix themselves say that their sales numbers aren't anywhere close to the numbers that Microsoft / Asobo mention, and indeed that their business is unsustainable long term with their current pricing strategy.

One third of MSFS users may well be "core simmers" but I don't think that equates to one third of MSFS users being Fenix customers.

Fenix made enough money from the release of the A320 that they expanded their team and hired more employees.

i5-12400, RTX 3060 Ti, 32 GB RAM

47 minutes ago, micstatic said:

I’ll take the contrarian view. Yes msfs has expanded the user base. But expensive and complicated payware. I don’t know. I suspect many are just using the default planes. Which of course even those have become far more detailed than the control e engine start planes we had in past sims. 

Even something as niche as the PMDG DC-6 outsold every other platform for the lifetime of the product within two weeks of being released for MSFS, according to RSR.  The 777 was selling thousands of units a minute.  
 

I disagree that good payware isn’t a market much, much bigger than P3D

Just now, ATRguy said:

I disagree that good payware isn’t a market much, much bigger than P3D

Even P3D + X-Plane. And not even by a small margin. 

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