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What is the best way to walk in the world of MSFS 2024?

Featured Replies

Is there any way to walk freely on the ground like in other games? I only know the camera and slew mode for viewing.

It's definitely possible, someone already climbed Mt Everest LOL

 

Have a Wonderful Day

-Paul Solk

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  • Author
3 hours ago, psolk said:

It's definitely possible, someone already climbed Mt Everest LOL

 

How can I control the avatar to walk?

3 hours ago, psolk said:

It's definitely possible, someone already climbed Mt Everest LOL

 



Lol wow.. of course someone did. Pretty sure some are attempting various global circumnavigation walkathons too 🙂 

 

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

16 minutes ago, yanfeng12342000 said:

How can I control the avatar to walk?

Go to Controls, select the Player character Category and look for Move forward, Move backward and Strafe left and Strafe right. Also check Crouch.

You leave the plane (and get into it) by pressing Shift-C.

The direction of walk is done with the mouse.

23 minutes ago, yanfeng12342000 said:

How can I control the avatar to walk?

Like in any game. Wsad Keys. 

  • Author
2 hours ago, mistolip said:

Go to Controls, select the Player character Category and look for Move forward, Move backward and Strafe left and Strafe right. Also check Crouch.

You leave the plane (and get into it) by pressing Shift-C.

The direction of walk is done with the mouse.

Got it. Thank you so much!

  • 1 year later...

For 2024, how can I enable to option to walk around the interior of my MD11?  The internet answers are confused.

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20 minutes ago, Boomer said:

For 2024, how can I enable to option to walk around the interior of my MD11?  The internet answers are confused.

You can use shift-AWSD to move around, but it is not as nice as in avatar mode.

If you have any old flightsitck around, it makes a dandy controller to walk around (you can also run, crouch down and crawl forward). In 1st person (you don't see the man) or 3rd person (you see the man).

Note: in VR if you want to change direction that you are walking towards, no controller buttons are necessary. Just turn your head and look left or right and you will now walk in that direction if you push the MOVE FORWARD button. You can't do this in 2D because msfs does not know which direction you are looking. But it does know in VR. Thus walking around is easier in VR.

I use a spare flight stick for walking around, changing from 1st to 3rd person, changing direction of walking (in 2D mode, don't need this for VR), gettin in and out of the plane, and toggling from walking to running or toggling from walking to crouching down. When you are crouched down and push the walk forward key you will waddle forward. Great for moving while ducked under the wing.

So here's all my assignments (on a flightstick):

My stick has 2 triggers, one located above the other.

Push the bottom "fire" trigger gets me in or out of the plane. (TAKE CONTROL OF CHARACTER). 

if I push the top trigger I change from 1st person (can't see the man) or 3rd person (can see the man). COCKPIT/EXTERNAL VIEW MODE. (This strange looking command toggles between 1st person and 3rd person view).

I have a hat on that stick which walks the man forward, backward, left, or right. Another hat is used to turn the view (make the man turn towards the left or right). The mouse will also do this (turn the view) but I always push the center wheel down and then release it which disables that function. Enabling or disabling that function is by default assigned to the mouse, so you don't have to make those assignments yourself. When you see an arrow on the screen, then the mouse will not change the direction (this is what I want). When you don't see the arrow then the mouse will change the direction (this is what I don't want). 

I assign these commands

THE MOVING HAT:

up: move forward.

down: move backward.

left: move left and also strafe left (both assignments on same button).

right: move right and also strafe right (both on same button)

THE DIRECTION HAT (controls direction you are looking which means you now walk in that direction if the MOVING HAT is pushed up (move forward). (this hat won't work if you don't see the arrow on the screen. Remember toggling the arrow on or off the screen is by default done by pushing down the mouse center wheel). 

left: look left 

right: look right

up: toggle run (toggles between walk and run)

down: toggle crouch (toggles between walk and crouch. When crouched, pushing the move forward hat or button makes the man creep forward. 

 

 

 

 

 

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

You probably don't have a spare stick like I do. Or don't want to use it if you do. But the commands above are what you want to assign somewhere on some controller. Otherwise you are stuck using the clumsy keyboard. In VR I know the stick hats and buttons by feel. I can't even see the keyboard. 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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