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DLSS Ghosting Fix

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Well, I really don't know but truth is it worked like a charm in my setup...

Since I started using FS 2024 I have only been with TAA, but after reading the OP I decided to follow that youtuber video, then decided to try with FS 2024 what I had done with FS 2020 and used for a while before reverting to TAA.

Since I didn't recall how to enable the Frame Generation option in FS 2024, because by default it doesn't show since I have an RTX 3060 Ti only, I made a post thgis morning and received some good help and hints from some of you, followed it, used DLSS Swapper to update the dlss version to the latest available (3.8.10), then went to NexusMods and first downloaded and tried my luck with the wrong version of "dlssg-to-fsr3", then but two of our forum members showed me the right version to DL (Universal), and from there on, only Success 🙂

When I started to investigate the blurryness it was there, plus other artifacts, even when instead of DLAA I opted for only "Optimized". 

After doing the recommended modification inside UserOpt.cfg, and starting the sim, VOILÀ !!!! it worked just as "announced".

Yet, after reading a few posts above I feel a "bit stupid" 😞  

Guess it's back to TAA for me too..., and half refresh rate... (30 FPS in my case).

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

  • Replies 44
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  • Amigos,  1. If you are using FG, upgrading Dlss to 3.8 does not make any sense, as in this version FG is bundled in single dll with the basic dlss. It will not be used at all by FS, which expects

  • In fact the fix for DLSS ghosting just negates the advantage of DLSS. If secondary scaling with a factor higher than 1.0 is applied, you just counteract DLSS (rendering at a lower internal resolution

  • Went to the video.  As soon as I saw who it was, I stopped watching.  Maybe it is clickbait, maybe not.  A lot of youtubers do this kind of thing now. One thing is for sure, on many occasions he

22 minutes ago, jcomm said:

then but two of our forum members showed me the right version to DL (Universal), and from there on, only Success 🙂

Can you link to the version you used? Thanks.

Maurice J

I9 12900k \ EVGA 3080ti \ G-Skill 32GB \ Samsung 4K TV

8 minutes ago, reecemj said:

Can you link to the version you used? Thanks.

Sure:

dlssg-to-fsr3 (Replace Nvidia DLSS-G Frame Gen with AMD FSR 3 Frame Gen) at Modding Tools - Nexus Mods

You need an account (free) there.

Then, proceeded according to: https://youtu.be/91JUklBj5ls?t=56

 

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

1 minute ago, reecemj said:

Thank you very much 😊

Just updated my post with additional info on how to use the downloaded files (.dll)...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

34 minutes ago, jcomm said:

what I had done with FS 2020

Can you share what you did for 2020?  Or point to a tutorial?  I have a 3080Ti

12 minutes ago, Blueline308 said:

Can you share what you did for 2020?  Or point to a tutorial?  I have a 3080Ti

Sure:

didn't recall the original tutorial, but just found this one:

https://www.youtube.com/watch?v=YnKm9vxCRs4

and... don't forget to enable hardware acceleration under the Win11 Graphics settings (Advanced), and restart your rig before starting the sim.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Ghosting is the only reason I don't use DLSS. It's unbearable, much worse than any FPS lost.
But if that "fix" makes me have worse FPS than with TAA, I don't really see any benefit (except for getting rid of the shimmering which is very present in TAA at 2k)

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

6 minutes ago, jcomm said:

didn't recall the original tutorial, but just found this one:

Thank You !

7 hours ago, jcomm said:

Opps amigo, just the other day used DLSS Swapper to fetch 3.8.1 ? Should I revert ?

Not necessarily, its backwards compatible. It just gives no advantage if the sim code itself do not support the new features. And its never used with FG on, as I wrote

3 hours ago, Fiorentoni said:

Ghosting is the only reason I don't use DLSS. It's unbearable, much worse than any FPS lost.
But if that "fix" makes me have worse FPS than with TAA, I don't really see any benefit (except for getting rid of the shimmering which is very present in TAA at 2k)

TAA shimmering is actually pretty awful on some sceneries like Doha for example, anything with high contrast tbh

I use DLSS set to quality. I set my resolution to 6k, and terrain level of details to 300.  By and large, my FPS stay in the 30s.

However, I do get the flurry panel.  TAA is too tasking on my computer If I increase Terrain Level of Details.  I don’t like flying in mediocre resolution and low graphics settings.

  • 2 weeks later...
On 12/6/2024 at 2:25 PM, Sethos said:

Not really a "fix" as you're just killing the performance gain of DLSS in the process, making using DLSS redundant. 

This is true. I set secondary scaling to 1.5 then used DLSS performance. Compared to default usercfg.opt setting, I had a massive performance hit (3840x2160). 

LLErkSJ.jpeg

This is not with the latest DLSS versions though (as I just reinstalled 2024). I'm using preset F (nvidia profile inspector).

I think some people have got it working without the performance loss though e.g. @RJC68 - but I'm not sure how they've done it. 

EDIT: I just updated to the latest DLSS versions and FPS increased from 108 to 116. Not a massive increase, but it's probably significant. 

With TAA I'm getting 102 FPS. DLSS+DLAA: 101 FPS. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

1 hour ago, Cpt_Piett said:

 

EDIT: I just updated to the latest DLSS versions and FPS increased from 108 to 116. Not a massive increase, but it's probably significant. 

With TAA I'm getting 102 FPS. DLSS+DLAA: 101 FPS. 

Sorry, please specify , Are use saying that you update to DLSS 3.8.10 and SecondaryScaling to 1.5 with no ghosting is now 116 vs TAA at 102?

Edited by vincentrouleau

Vincent Rouleau

AMD Ryzen 7950X3d / 64.0GB G.SKILL Neo DDR5 6000 / Gigabyte  GeForce® RTX 4080 16Gig / / Samsung C49RG9 49' /ASUS  PB287QQ ‑ 27" UHD / AGAMMIX 2TB / Samsung 970 PRO 1TB /  PNY SSD 1TB / Windows 11 / Gigabyte B650M Elite Motherboard

4 minutes ago, vincentrouleau said:

Sorry, please specify , Are use saying that you update to DLSS 3.8.10 and SecondaryScaling to 1.5 with no ghosting is now 116 vs TAA at 102?

No, there's still a massive performance hit with secondary scaling, even with DLSS 3.8.10. 

 

7950X3D | RTX 4090 | 64GB DDR5

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