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Chaseplane

Featured Replies

7 minutes ago, MarcG said:

Massive overreaction to a simple spelling mistako 😄 

Anyway yeah VR support looks good, will watch and read reviews with interest 

Serious question why you need Chaseplane in VR? what is the point.

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  • Keven Menard
    Keven Menard

    I won’t be commenting more on this because everything will be revealed in due time but… This very “feature” is the first thing we got rid of in this new version of CP. It made my blood boil from day 1

  • Keven Menard
    Keven Menard

    We’ve decided to re-code some parts of the app to work better (things like adding support for all F keys and some more quality of life things). As I said before, CP lives at the bounds of the SDK

  • Keven Menard
    Keven Menard

    More news on release date and pricing early next week 😉

Just now, JBDB-MD80 said:

Serious question why you need Chaseplane in VR? what is the point.

I don't need it, I'm merely interested in the concept and if I think it's worth a purchase then I'll buy it. VR isn't just for sitting in the cockpit ya know.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

9 minutes ago, MarcG said:

Massive overreaction to a simple spelling mistako 😄 

Anyway yeah VR support looks good, will watch and read reviews with interest 

Right, it's ok to call an individual at PMDG names all day long in these forums but misspell Asobo, well that's just gone too far.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Commercial Member
28 minutes ago, UAL4life said:

you’ve been Asobo’d. 

Funny enough, we say that internally when we encounter something that doesn’t make any sense in the sim. We’re been Asobo’d many times while making ChasePlane 😆

Keven Menard 
Technical Director, //42
.

2 minutes ago, Keven Menard said:

Funny enough, we say that internally when we encounter something that doesn’t make any sense in the sim. We’re been Asobo’d many times while making ChasePlane 😆

That's funny!!  My company acquired a company called Splunk last year and now whenever something doesn't work we say you've been splunk'd and just splackle it to fix it...   Although to be fair we paid $28B so they have the last laugh... 

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

6 minutes ago, MarcG said:

I don't need it

Case on point

1 minute ago, JBDB-MD80 said:

Case on point

You're confusing 🙃

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Just now, MarcG said:

You're confusing 🙃

Just like VR users interested in Chaseplane.

1 minute ago, JBDB-MD80 said:

Just like VR users interested in Chaseplane.

sigh 🙄 quick VR users, if you're interested in something remember to run it by @JBDB-MD80 first for approval!

(back to topic please)

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

3 minutes ago, MarcG said:

sigh 🙄 quick VR users, if you're interested in something remember to run it by @JBDB-MD80 first for approval!

(back to topic please)

Hey you are the one who mentioned VR here not me. I'm just flowing with it.

Edited by JBDB-MD80

  • Commercial Member
24 minutes ago, JBDB-MD80 said:

Serious question why you need Chaseplane in VR? what is the point.

- Custom views (unlimited amount, with shortcuts);

- Motion Effects work pretty well in VR;

- FlyBy and Tower views work well in VR too!

Edited by Keven Menard

Keven Menard 
Technical Director, //42
.

I had very high hopes that the ”hat” would have worked, but the latest video convinced me that CP for MSFS2020 gonna be a good investment. 

  • Commercial Member
2 minutes ago, KaptenEk said:

I had very high hopes that the ”hat” would have worked

I mean, it works, there’s just one very specific thing you can’t do with it.

Keven Menard 
Technical Director, //42
.

1 hour ago, Keven Menard said:

I mean, it works, there’s just one very specific thing you can’t do with it.

Can you expand on that for me if you don't mind.  I'm a little slow sometimes 😉  (ok, most of the time but I have some good moments LOL)

Does that mean you can't transition from moving the hat switch physically left to physically right without releasing it and letting it center first?  I can transition left to right and up/down in fact all around without having to come back to center first but if that is the only limitation it's not a big deal at all.  Just trying to make sure I understand correctly. 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Commercial Member
13 minutes ago, psolk said:

Does that mean you can't transition from moving the hat switch physically left to physically right without releasing it and letting it center first?  I can transition left to right and up/down in fact all around without having to come back to center first but if that is the only limitation it's not a big deal at all.  Just trying to make sure I understand correctly. 

You can't go from looking right to looking up without going to the middle first. You can do "Right" > Top-Right > "Top". You have to do "Right" > "Center" > "Top". That's an issue in the base sim as well. Maybe we should remove it to avoid confusion.

Keven Menard 
Technical Director, //42
.

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