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2024 500 feet and under take off and landing sim sutters

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11 minutes ago, Ron Lefebvre said:

Meanwhile, my problem remains.

At least I got to know its a known problem and not just on my end. 

Yes it is a problem. Whether it is acknowledged as such by Asobo, I am not so sure. It has been a problem since 2024 release, especially at larger airports. It can be negated at smaller airports if you have powerful hardware/ jump through hoops by using third-party software such as AUTOLOD etc... 

You will find a lot of different opinions in here. Some people will say it is working fine for them so what's the issue? Some will say it's absolutely butter smooth for them and you must give Asobo time because they are the greatest thing since sliced bread. And some will say its the worst sim ever released. 

That still won't remove the fact that this game is absolutely littered with bugs. Stuttering on approach to airports being one of them 

P.S. There isn't anything you can do, other than leave it up to Asobo to sort out. You could start messing around with things like AUTO LOD etc, but then you will probably spend more time tweaking than flying. Trust me I use a 5090 and 9950X3D and that means nothing when it is up to Asobos servers and optimisations. 

Edited by Ianrivaldosmith

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  • I also have this issues and I find it unacceptable as well at such crucial phases of flight-sim.  Honestly it's indeed a thing to pay more then 200 EUR for a game that needs so many fixes to be a

  • Ron Lefebvre
    Ron Lefebvre

    Did not have the time to do things one by one, but it is one or 2 things or both combined. I already downloaded the latest DSLL and Video driver when I first got the problem so I know that was no

  • Not to be misunderstood, this stuttering issue has become more pronounced lately. Before SU2, it wasn't this obvious. ASOBO needs to optimize this game, and when they release a new "fix," they should

Butter smooth means different things to different people.  I've visited other people's setups that I couldn't tolerate with the lack of frames.  I asked them if they had heard of frame generation and they said "what is that?"  They had clearly never even been researching anything about improving performance, and good for them.

For me the weird rubber banding and stuttering on take off and landing roll is bad enough to junk the sim and go back to 2020.  For others they wouldn't even notice it.  

  • Author
29 minutes ago, Langeveldt said:

For me the weird rubber banding and stuttering on take off and landing roll is bad enough to junk the sim and go back to 2020.  For others they wouldn't even notice it.  

 No, this is not a small stuttering. I am literately  at 500 feet and less and before the sim stops stuttering freezing and motion blur, my plane has landed and is rolling to a stop.

I hold tight on the joystick and keep my fingers crossed.

And this is only since SU2 went live. I was using 2024 SU2 Beta before and everything was completely smooth.

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

1 hour ago, Langeveldt said:

For others they wouldn't even notice it.  

I think I would, but it's just not there. I let the nVidia app suggest the optimal graphics settings, use FrameLimiter to set fps to max out at 30, and just enjoy the flight (usually the Fenix A320). I also use AutoFPS to adjust the LODs appropriately so I don't fill VRAM. Seems to work OK.

It would be great if Asobo skipped a few Developers show-and-tell webcasts in favor of having a couple of their most knowledgeable engineers demonstrate best practice graphics settings on various equipment configurations. 

John Wiesenfeld KPBI | FAA PPL/SEL/IFR in a galaxy long ago and far away | VATSIM PILOT P2

i7-11700K, 32 GB DDR4 3.6 GHz, MSI RTX 3070ti, Dell 4K monitor

 

Ron, use the latest NV driver. Delete the Nv cache before running MSFS 2024.

Use DLSS swapper for the latest DLSS files.

Delete the Rolling cache file.

That should give you a “clean” start. 

That is what I do after each driver update or sim update 

Also deleting your useropt.cfg file and starting with a fresh one might help ( make a backup of the file first )

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  • Author
4 hours ago, GSalden said:

Ron, use the latest NV driver. Delete the Nv cache before running MSFS 2024.

Use DLSS swapper for the latest DLSS files.

Delete the Rolling cache file.

That should give you a “clean” start. 

That is what I do after each driver update or sim update 

Also deleting your useropt.cfg file and starting with a fresh one might help ( make a backup of the file first )

Will give it a shot. Got nothing to loose.

 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

Maybe stuttering on final isn't a bug, but a product of loading scenery from the cloud. Cloud textures are slow, like driving a metro car along a high speed highway. A bug would probably be fixed easier than not having enough horsepower. 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

2 hours ago, Fielder said:

Maybe stuttering on final isn't a bug, but a product of loading scenery from the cloud. Cloud textures are slow, like driving a metro car along a high speed highway. A bug would probably be fixed easier than not having enough horsepower. 

No. If that were the case it would only happen on streamed airports. But since it also happens with the ones on your drive it is not related to streaming.

Yep also getting this.

It has to be a bug, it was introduced with a beta build of SU2 towards the end of the beta period. It was reported, but as usual totally ignored by Asobo and they released SU2 anyway complete with other regressions.

  • Author
54 minutes ago, Celis said:

That only happens when you get affected by wake turbulence.

That could be an issue. I will have test that.

Meanwhile, I think I have my issue

 Need to do one more test first.

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

1 hour ago, abennett said:

Yep also getting this.

It has to be a bug, it was introduced with a beta build of SU2 towards the end of the beta period. It was reported, but as usual totally ignored by Asobo and they released SU2 anyway complete with other regressions.

V Asobo V

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5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Asobo developers don't really read Avsim. I think Seedy said he may come here and write a summary every now and then for Asobo to read, but that's just a summary and that's even if Seedy picks up this thread.

If you are in SU3, or you were in the SU2 beta and you remember the specific version of the SU2 beta where the stuttering was introduced, go report it at the SU3 beta thread on this issue: https://forums.flightsimulator.com/t/performance-at-airports-still-bad/721817/60

The Asobo developers do read it over there, and your input can help them track the issue down and fix it (not saying it will be fixed, but the chance is higher if they get more feedback on this issue).

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

I have never used multiplayer or any other traffic with MSFS 2024, so I am not getting any wake turbulence and still get the horrible runway fps tanking.

On 6/1/2025 at 11:34 PM, LRBS said:

Not to be misunderstood, this stuttering issue has become more pronounced lately. Before SU2, it wasn't this obvious. ASOBO needs to optimize this game, and when they release a new "fix," they should not break something else. We shouldn't have to wait for third-party developers to resolve ASOBO's problems, and if outside programmers can fix these issues, like autofps, ASOBO needs to reconsider the capabilities of its team. This situation has reached a point where it is no longer acceptable. 

😂 Everyone wants all the bells and whistles and great performance in 2024 

Asobo keeps optimizing itll look like fs95

 

😂 

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