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5090 with VRAM issues

Featured Replies

13 hours ago, kevinfirth said:

I have to say MSFS2024 is disappointing me greatly as I'm suffering horrible VRAM problems.

The sim is unloading models and textures when I pan away from them.  It's using 18Gb of my 32Gb VRAM.

Now I'm sure this is a problem lots of people would like to have, but please Asobo, where VRAM ISN'T an issue and there's lots of it to spare, can you fix it so model LODs/textures aren't culled please?

Slowly slowly you're understanding that FS2024 is garbage and it's not the users' fault for not having powerful enough hardware or not being able to configure it.

Very well son, you're on the path of redemption.

f7cqWNBRFfmXz0cg1_DRySOkpKvIEG6Nw6MS6Z2b

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

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  • Views 4.7k
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  • I think many of you didn’t understand Kevin’s post … he’s NOT running out of VRAM, just the opposite, not enough VRAM is being used because textures are being swapped out. I recommend learning ab

  • Wow. You've just saved me a ton of money 😀

  • Isn't that a sim issue?  You're not running out of VRAM, you're just experiencing the annoying over-aggressive LOD issues in 2024. I actually run out of vram from time to time on my RTX 4080 (16G

if not already done so, set off screen terrain precaching=ultra on the 5090. 

R9-9950X3D 32G  | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS

 

 

 

From an entirely unscientific point of view, MSFS, both versions, seem to use much the same percentage of VRAM,
regardless of how much is available to it.
I have seen the "it's all used up, lower your settings" message several times and just ignored it, as it
seems to settle back down again without incident. 
It might be nice to have settings to distinguish between 8 GB and 30 GB graphics cards and one day, perhaps that will
happen.
In the meantime, I guess that they are striving for a one size fits all, something which often results in the one size doesn't exactly fit anything. 

Edited by Reader

  • Author
12 hours ago, Maxis said:

I think the issue is simply no one cares except perhaps others with $2000.00 5090's who wish to see most of their VRAM used up because they have spare capacity. Ive seen exactly 2 complaints about  VRAM not being used up enough for msfs2024 on Avsim... including yours.  Most people are on the direct opposite end of the spectrum. So to come on here proclaiming that your 32gb of VRAM isnt being used up for the sim... hmm sure.. ok ... i guess send your zendesk ticket in ?

Its a real first world problem.  And yes. probably no-one cares, nor should they particularly.  It's a tongue in cheek observation, not a complaint, precisely why I haven't logged it with zendesk (yet).

I think Asobo would quite rightly tell me that its not the highest priority issue they have to deal with, and making improvements for those with lesser specced hardware is more pressing. 

And you know what?  I agree with them!

 

12 hours ago, vrdubin6 said:

Sounds like we are having the same issue, which @SayAgain seems to describe in more technical detail. All textures were basically unloading and if I had a stagnant view for 10-15 seconds and then looked elsewhere, it would have to reload all of the textures. RdrThread would get hammered and FPS would drop to 20-30 for 3-5 seconds until everything was loaded again and my FPS would return. 

Are you running the beta? If so, opt out and see if it is fixed. 9800x3d/4090 here and it seems to be a pretty common issue with similar hardware and the beta update last week. I have yet to try the update today but I got fed up and reverted to SU2 over the weekend and it fixed my issue. 

I am running the beta, I also have a life outside flight sim though, am taking my kids to Paris for a weekend imminently, and I choose to stay with the beta and see if things change when SU3 is fully baked.

 

12 hours ago, blueshark747 said:

Thing is no one has to care what your feelings are nor what SayAgain's technical expertise is pertaining to your thread looking for help.

The vague incorrect assumptions and posts made here were simply fellow compassionate users trying offer a bit of general support.

No one here is asking for a VRAM class nor any sort of debate, YOU made a thread asking for help/advice HERE instead of Zendesk.

Let's stay humble and most of all grateful anyone bothered to reply💡

Sure, it's generated a bit of a fun debate.  Didnt ask for help specifically, I understand its something that only Asobo can address, and that it wont be high up their list of priorities.   thanks for contributing 😄

 

11 hours ago, Mace said:

Yeah but still.  😃

99.9% of people who see your thread title are going to think it's a vram starvation thread.   I wouldn't be disappointed.  It's how human brains work, glossing over important details if its something we think we already know.  It's a good survival mechanism in a way, to allow us to skip over seemingly (!) unimportant details to act on what appears to be most important.

Yes I agree with your observations about the psychology, a tiny little bit of reading (a sentence) would negate that though.  Isn't that worth it to avoid shooting from the hip and missing the barn door by a mile?  Mark Twain — 'It's better to keep your mouth shut and appear stupid than open it and remove all doubt'

 

11 hours ago, psolk said:

Well to be fair your Post Subject says 5090 with VRAM issues when the real issue is the degraded LOD popping that everyone gets regardless of GPU.  

So your thread title isn't an accurate description of your issue.  

I also thought it was about a 5090 somehow being VRAM saturated which concerned me as I just installed one LOL  But alas it's about the core sim's deficiencies which are no secret. 

The text in my original post very clearly outlined the issue, which IS a VRAM issue, in that its not being used.  The title is exactly that a title, the specificity was in the post.  If we followed your logic, we could all read book by just glancing at the title?  'War and Peace' - no need to read that, got the title thanks! *tongue in cheek very amicably*

 

 

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

  • Author
4 hours ago, MrFuzzy said:

Slowly slowly you're understanding that FS2024 is garbage and it's not the users' fault for not having powerful enough hardware or not being able to configure it.

Very well son, you're on the path of redemption.

ROFLOL  Thanks for my mornings entertainment! 😄

4 hours ago, kdfw__ said:

if not already done so, set off screen terrain precaching=ultra on the 5090. 

Everything is already on ultra thanks

 

4 hours ago, Reader said:

From an entirely unscientific point of view, MSFS, both versions, seem to use much the same percentage of VRAM,
regardless of how much is available to it.
I have seen the "it's all used up, lower your settings" message several times and just ignored it, as it
seems to settle back down again without incident. 
It might be nice to have settings to distinguish between 8 GB and 30 GB graphics cards and one day, perhaps that will happen.
In the meantime, I guess that they are striving for a one size fits all, something which often results in the one size doesn't exactly fit anything. 

And the winner is @Reader !!

It may not even need settings, I'm pretty confident Asobo could automatically detect hardware and switch to a different LOD curve accordingly. 

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

5 minutes ago, kevinfirth said:

I'm pretty confident Asobo could automatically detect hardware and switch to a different LOD curve accordingly. 

I'm not. 

18 minutes ago, kevinfirth said:

I think Asobo would quite rightly tell me that its not the highest priority issue they have to deal with, and making improvements for those with lesser specced hardware is more pressing. 

And you know what?  I agree with them!

More important than disappearing models and textures? "Triple A" gaming is getting interesting in 2025 😄

If that happened in an indie game, it would automatically be labelled as trash.

7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber 

  • Author
2 hours ago, MrFuzzy said:

More important than disappearing models and textures? "Triple A" gaming is getting interesting in 2025 😄

If that happened in an indie game, it would automatically be labelled as trash.

Sure if like _my_ issues addressed, but in the grand scheme of things I'd prefer some of other people's issues to be dealt with first, because they are objectively more important.  Is that a bad thing?

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

  • Author
Just now, kevinfirth said:

If that happened in an indie game, it would automatically be labelled as trash.

Not by me.

And this is flight sim, it's demands on hardware are well documented and _can_ be orders of magnitude more than other games.  The undeniable fact we are grappling with is that Asobo are struggling to fit all the information and detail within the container of DX12 VRAM management, for users with certain hardware.  All the components of the picture, whether it's the LOD curve inherent in the game, the LODs utilised (efficiently or otherwise) or settings and hardware in use, have a part to play in the outcome. 

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

5 hours ago, kevinfirth said:

The text in my original post very clearly outlined the issue, which IS a VRAM issue, in that its not being used.  The title is exactly that a title, the specificity was in the post.  If we followed your logic, we could all read book by just glancing at the title?  'War and Peace' - no need to read that, got the title thanks! *tongue in cheek very amicably*

Yes, but the title really had nothing to do with the post and I will say again, you aren't having a VRAM issue with a 5090, you are having a sim utilization issue core to the manner the sim was designed.  

That's like starting a thread called "Problem with new Porsche 911" and the actual problem being that you can't do 175MPH on public roads.  It's not a Porsche or a 911 problem... 

No, we can't all read a book by glancing at the title but I still prefer the title to be an accurate description of the content. 

When I send someone an email I would hope they can decipher what the content is going to contain by the subject... 

 

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Author
1 minute ago, psolk said:

Yes, but the title really had nothing to do with the post and I will say again, you aren't having a VRAM issue with a 5090, you are having a sim utilization issue core to the manner the sim was designed. 

No, we can't all read a book by glancing at the title but I still prefer the title to be an accurate description of the content. 

When I send someone an email I would hope they can decipher what the content is going to contain by the subject... 

 

Well we can all agree to disagree if necessary, I would consider that 'VRAM issues' include under-utilisation of that resource availability.  If others automatically jump to the conclusion that that must mean I ran out of VRAM, who does that make an word not allowed out of? 🙂

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

28 minutes ago, kevinfirth said:

Well we can all agree to disagree if necessary, I would consider that 'VRAM issues' include under-utilisation of that resource availability.  If others automatically jump to the conclusion that that must mean I ran out of VRAM, who does that make an word not allowed out of? 🙂

Putting a smiley after you call someone a name doesn't change the fact you just insulted them BTW... 

Sure, you created a thread with a totally inaccurate title and subject relative to what you were actually talking about but it's everyone else's fault for coming to the same conclusion.  

Funny story someone told me once but if I'm driving down the road and their is one car that's an issue then the issue is probably them but if I'm driving down the road and "everyone" else is an issue then the issue is probably me...

The fact so many people are jumping to the same false conclusion should tell you something more than we are all "word not allowed"   

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Author
40 minutes ago, psolk said:

Putting a smiley after you call someone a name doesn't change the fact you just insulted them BTW... 

Sure, you created a thread with a totally inaccurate title and subject relative to what you were actually talking about but it's everyone else's fault for coming to the same conclusion.  

Funny story someone told me once but if I'm driving down the road and their is one car that's an issue then the issue is probably them but if I'm driving down the road and "everyone" else is an issue then the issue is probably me...

The fact so many people are jumping to the same false conclusion should tell you something more than we are all "word not allowed"   

No, I draw the conclusion that people don't read enough and jump to unwarranted conclusions too early!  By the way, my professional expertise is in investigation.  [Never jump to an unevidenced conclusion, and always always always research multiple evidential sources before stating something as fact.]

The thread title wasn't inaccurate, you just assumed it meant something that it didn't.  Fair play, no problems with that, but do not tell me that's my fault.

Edited by kevinfirth

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

interesting observation: the more expensive hardware people have, the less experienced they are.  Busy with other things probably. 😉

  • Author
1 minute ago, Vitold69 said:

interesting observation: the more expensive hardware people have, the less experienced they are.  Busy with other things probably. 😉

Roll those hand grenades at me 🙂  (If indeed it was aimed at me?)

Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS

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