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No landing gear visible for AI traffic in MSFS 2024.

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This has to be the most immersion killing.  Smooth EGLL, all the AI traffic, everything sharp and the Fenix is just incredible. 

Then all the landing traffic is hovering with no landing gear.  Great.  

Is this a MSFS 2024 thing?  I have my object LOD on 100.  Ramping it up doesn't seem to help.  I'm using FSHud with FSLTL traffic packs.  

Anything I can do?  TIA.  

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  • If these aircraft have been built in 2020 and are 2020 native aircraft packages, then they should be using 2020 LOD rules. If you are finding that they are not, and you have a solid repro for tha

  • And I wonder how people can not be bothered by it. For me, simming is all about immersion. And AI traffic I use to get an immersive surrounding on huge airports. And nothing is more immersion-killing

  • Fun fact: AIG models are designed within 2020 LOD Limits and have 5 LoD. Sadly the Sim ignores those and culls the wheels (those are part of the LoDs, so it sees the Sim is fa strikter then its SDK li

Have you missed ALL the conversations and threads on this?  

Start here, current thread ongoing that includes the link to the main forum to vote.  

 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

I've heard this a lot recently. Hand on heart, I've never noticed.  

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

14 minutes ago, St Mawgan said:

I've heard this a lot recently. Hand on heart, I've never noticed.  

Do you fly in and out of large airports with AI?  

It's really impossible to miss at any large airport with AI.  Just watch AI try to take off and you will see the landing gear dissapear. 

If you aren't noticing it there then I really don't know what to say, maybe you are the one person unimpacted by this as it is an undeniable issue.  It's a foundational issue with the sim right now, nothing to do with users, systems or settings. It's also not limited to Landing gear but any small object including runway markers, taxiway signs, it appears ~2,500 feet is about the limit.  

If you aren't flying tube liners in and out of big airports with AI you wouldn't notice it but that's really about the only way to avoid it.   

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Author
1 hour ago, psolk said:

Have you missed ALL the conversations and threads on this?  

Start here, current thread ongoing that includes the link to the main forum to vote.  

 


Yes I have.

So what does "No Repro" mean.  No way it's going to get fixed?  

It means that they cannot reproduce the problem :huh:

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

This is totally dependant on the model lods.

 

I use AIG traffic and I only see it on specific types of aircraft. Like the 787 for example. The 737 on the other is not affected.

1 hour ago, Langeveldt said:


Yes I have.

So what does "No Repro" mean.  No way it's going to get fixed?  

I wasn't trying to be a jerk, it's a skill, it just comes across that way naturally sometimes 😉  This has been a very hot topic for quite some time though.  Definitely not a new issue and definitely not isolated to you so don't waste cycles trying to find a fix... 

19 minutes ago, Farlis said:

This is totally dependant on the model lods.

 

I use AIG traffic and I only see it on specific types of aircraft. Like the 787 for example. The 737 on the other is not affected.

787 is definitely one of the worst and is frequently floating around without any Landing Gear while the 737 keeps its MLG much better but still loses the Nose gear beyond a certain point.  

I should add I am running 5k so relative to my resolution my nose gear is tiny...   

Bottom line though, as the other thread highlights it's not specific to landing gear and the LOD features they implemented while great in theory are not working as well in practice at the moment. 

How they can't repro this "at all" is beyond me though. 

All I can really do is vote though, so 

The best 2024 “I Voted” stickers in New York - City & State New York

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

4 minutes ago, psolk said:

.....How they can't repro this "at all" is beyond me though. 

Frankly, the only way that they would be unable to "repro" this issue is if they decided not to load the simulator at all. That's how much sense "no repro" makes in this context.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

30 minutes ago, Farlis said:

This is totally dependant on the model lods.

 

I use AIG traffic and I only see it on specific types of aircraft. Like the 787 for example. The 737 on the other is not affected.

Funny thing is, I have seen two IDENTICAL models (yes, I've checked with the ".aircraft" in vPilot) on VATSIM. One of it had it's landing gear missing while his friend, flying the exact same model and livery, had his gears out visible. They were standing side by side. This was so frustrating, I had to take a screenshot of it (and no, it's not because one is closer, I've checked with the drone camera but missed taking a pic from the other side):

NwObSp7.jpeg

To raise awareness of the urgency of this issue, please leave a vote on the official MSFS forums: https://forums.flightsimulator.com/t/too-strict-lod-rule-on-aircraft-landing-gears/709715

  • Author
26 minutes ago, psolk said:

I wasn't trying to be a jerk, it's a skill, it just comes across that way naturally sometimes 😉  This has been a very hot topic for quite some time though.  Definitely not a new issue and definitely not isolated to you so don't waste cycles trying to find a fix... 

No worries at all.  I'm very abrasive too so don't worry 😄 Gosh it's quite some immersion killer, when you look at the standard of the airports we're flying out of these days.  Down to some kid pressing his nose up against the window to look at the aircraft landing (except they don't have a landing gear :D) 

My pet hate is when you ask a question and then someone pulls up a thread from 1996, when we were flying wireframe scenery out of Merrill C. Meigs, and asks why I didn't find it and consult it.  Because I have a full time job and don't spend all day on Avsim or the official forums?  Guess I could have searched, but then would that have been accurate to SU4 beta and to MSFS 2024 and the current FSLTL models?  Probably not..  I also like to, shock horror, fly.  So sorry if adding a thread set their day back so much, but happy if it gets deleted so we can get back to arguing amongst ourselves about other things 😄 

Their pet hate is probably someone adding posts about something that got discussed before, so swings and roundabouts.  No harm done here.  


 

Edited by Langeveldt

27 minutes ago, Christopher Low said:

Frankly, the only way that they would be unable to "repro" this issue is if they decided not to load the simulator at all. That's how much sense "no repro" makes in this context.

Maybe "no repro" means they can't consistently reproduce? Otherwise, I agree it makes no sense.

Fun fact: AIG models are designed within 2020 LOD Limits and have 5 LoD. Sadly the Sim ignores those and culls the wheels (those are part of the LoDs, so it sees the Sim is fa strikter then its SDK limits)

Edited by Kaiii3

AIGtechBanner_Kai_AVSIM.png

What is the solution to this problem, Kai? Assuming that there is one.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

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