March 14Mar 14 9 minutes ago, simsuper80 said: I thought this part of the terminal was supposed to be done in the scenery. I'm able to select a gate to spawn at, but there are barricades. https://www.imagebam.com/view/ME1BBYRR I don’t have that. Did you remove the old scenery. Dan i9-13900K / Asus Maximus Hero Z790 / RTX 4090 FE / G.Skill Trident Z5 RGB 64 GB DDR5-6400 CL32 / Artic Liquid Freezer II 360 / Samsung 980 PRO SSD 1TB PCIe NVMe M.2 / Samsung 980 PRO SSD 2TB PCIe NVMe M.2 / Samsung 970 EVO Plus SSD 2TB PCIe NVMe M.2 / EVGA 1000W G3, 80+ Gold / Phanteks Eclipse P600S ATX Mid Tower / Arctic P14 PWM Case Fans / LG C2 42 Inch Class 4K OLED TV/Monitor / Windows 11 Pro / 1Ghz AT&T Fiber
March 15Mar 15 23 minutes ago, Wise87 said: I don’t have that. Did you remove the old scenery. I thought I did Marco D'Agostino
March 16Mar 16 AI parking at this airport (and this airport alone for me) is completely messed up. I use PSXT and normally (and currently at all other airports) the AI aircraft are parked properly. At this airport, I have AI parking in the middle of taxiways, facing sideways at gates, and some in buildings. No clue what's going on.
March 16Mar 16 3 hours ago, Bigt said: AI parking at this airport (and this airport alone for me) is completely messed up. I use PSXT and normally (and currently at all other airports) the AI aircraft are parked properly. At this airport, I have AI parking in the middle of taxiways, facing sideways at gates, and some in buildings. No clue what's going on. Completed a flight to the New KSLC airport and all my AI was parked at the proper gates or cargo ramps. Could not duplicate your issue. Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
March 16Mar 16 21 minutes ago, Bigmack said: Completed a flight to the New KSLC airport and all my AI was parked at the proper gates or cargo ramps They are at the right gates and aprons, but they don't align to the taxi lines. Commonly off by 20-40 feet.. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
March 16Mar 16 48 minutes ago, Dave_YVR said: They are at the right gates and aprons, but they don't align to the taxi lines. Commonly off by 20-40 feet.. Everywhere? Marco D'Agostino
March 17Mar 17 11 hours ago, simsuper80 said: Everywhere? I checked various times of day and yes, not one AI aircraft at a gate was on the Centerline. Taxiing aircraft were mostly on centerline and those using the Runways were good. Looking in the PSXT airports scan log and it's using the correct file for the new scenery as well, so it's not a PSXT error but one from Pacsim as far as I can tell. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
March 20Mar 20 Maybe its me but i am a little disapointed overall in this Scenery. This might not even be PACSIM´s fault 🙂 . I guess the designers of this real airport could learn from others. I do have some issues with performance mainly looking at the main terminal. I try to disable any VDGS not from GSX Pro. Michael Moe Edited March 20Mar 20 by Michael Moe Michael Moe
March 20Mar 20 the one thing I've always wished pacsim would do more is heavier focus on terminal exterior and roof texturing. Sometimes it looks so flat. Almost in a fake way. 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
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