September 10Sep 10 AircraftRV-10Added a new liveryKing Air C90Fixed autofeather test (XPD-18030)ATCUpdated to AIRAC 2609When filing a flight plan, the system will set additional data such as alternate airport and cruise altitude in the FMSImproved parsing of routes when filing a flight planLimit max altitude while filing a flight plan to 59,000 ftFixed spelling error for MRN – Missions Gouvernementales Francaises (XPD-18184)Added new dataref sim/atc/transponder_assigned to return the assigned transponder codeAvionicsGeneralFixed a crash when trying to create a hold-here in an empty flight planWeather RadarImproved the sweep animation (the display now updates exactly between the antenna’s position last frame and this frame). This avoids shimmer around the antenna position, which was caused by updating a larger wedge than necessaryImproved the noise pattern: noise is now applied to the radar sample before the color mapping step. This means noise manifests as some pixels being one color band higher or lower than the surrounding ones, like IRL, rather than all noise pixels being black as beforeAdded a smear effect to match IRL, by adding small disturbances to the sampling location in the shaderUpdated the default weather radar color scale to be four-color (green, yellow, red, magenta) like most radars use IRL (removes dark green, dark yellow)Changed the NEXRAD color scale to be discrete color bands rather than a linear gradient. The colors themselves, and their matching levels, are unchangedX1000The CLR button will now clear the APR selector (XPD-18144)Pixelate NEXRAD display to match IRL depictionsThe yaw damper button on the bezel is now wired to the yaw damper toggle commandThe CDI now shows the double pointer when VOR2/LOC2 is selectedThe turn rate indicator now indicates turn rate in the airplane frame, the only thing the gyro can actually feelLoad magnetic variation for holding waypointsAdded an ADF remote tuning function for aircraft equipped with oneImproved the altitude hold function, as the current altitude should be captured to the nearest 10 ft (XPD-18141)GeneralFixed missing data output windows in certain multi-monitor setups: outputs now appear correctly on every 3-D monitor regardless of where the IOS is placed, and no longer disappear when monitors are stacked verticallyImproved French translation (XPD-18184)New failure called “Random engine failure”New feature to allow variants for joystick profiles in case a joystick can have different configurationsSupport for the new rotAIR panels from Flightsim ServicesSupport for additional MOZA hardware, including the MTQ Throttle Quadrant and MRP Rudder PedalsAdded EXIF data for location, altitude, direction, and sim time to screenshotsImproved Raptor Lake warning for mobile Intel CPUs (XPD-18364)General stability improvements (XPD-18143)GraphicsUpdated Zink to the version in Mesa 25.3.4Added a new “no FXAA” checkbox in Plane Maker to exclude an OBJ from FXAAImproved nighttime lighting performance and accuracy in dense scenes such as large airports, using a new hybrid tiled lighting system. Most lights are processed through the faster tiled path, while any extras are handled separately rather than being droppedImproved the clarity of cockpit panels and instruments (reduced instrument blurriness)FSR upscaling now applies AMD’s recommended texture LOD bias for a sharper image at all quality levelsFixed stutters and performance hitches that could occur when rebaking shared textures, particularly noticeable in scenery-heavy setupsImproved V-Sync handling on macOS by using Metal’s native mechanism, for smoother frame pacingFixed flashing jetways when looking through glass objects (XPD-18029)Improved VRAM usage and load times with high-detail (UHD) meshes, reducing memory pressure from large scenerySparse residency for LIT textures: tiles containing nothing but opaque black are no longer backed by graphics memory, reducing VRAM usage in dense scenery and at large airports. Enabled by default on Windows and Linux; on macOS it remains opt-in and requires Apple GPU family 6 or newerFixed incorrect detection of eligible regions in sparse LIT textures (XPD-18393)Fixed holes being punched into areas of LIT textures that should have remained fully opaque blackFixed BC2 and BC4 decoding when determining which texture regions can be left unbackedIntroduced a texture cache to store pre-processed textures on disk so they load faster and scenery streams in more quickly while you fly. The cache size can be configured in the graphics settings, from 0 to 10 GBFixed an error where HITS instruments didn’t work correctly when using more than one (XPD-18253)Fixed a crash when using decal masks for detailed textures (XPD-18224)Fixed an issue where random black flickering appeared in parts of the screen (XPD-18268)Improved device loss diagnosticsSceneryAdded new static aircraft: A359 (Airbus A350-900), A35K (Airbus A350-1000), C30J (Lockheed Martin C-130J Super Hercules), EUFI (Eurofighter Typhoon), GLF6 (Gulfstream 650), E55P (Embraer Phenom 300)Added 70 new liveries for existing static aircraftAdded overhead powerline facadesAdded accessible passenger boarding rampsAdded draped letters in black, blue, green, red, and yellowFixed an error where the datarefs to control the aircraft carrier and frigate didn’t work as expected (XPD-18048)New enhanced airport Farnborough (EGLF)Updated Global Airports, including 535 refreshed airports from the X-Plane Scenery GatewaySoundsFixed an issue where switching to the copilot’s viewpoint could silence the radios with no way to restore volume in aircraft without a second audio panel; whether a copilot audio panel exists is now configurable per aircraft (with sensible defaults for existing aircraft) and a copilot radio volume slider has been added to the sound settingsSystemsFixed an issue where dataref sim/cockpit2/radios/indicators/gps_xtk remains zero even if it should be indicating a cross track (XPD-18159)User InterfaceImproved display of the NEXRAD overlay on the map windowWeatherImproved placement of precipitation and thunderstormsImproved display of precipitation on the weather radarImproved temperature fluctuations at altitudeImproved weather data to prevent altitude fluctuations while on cruise level (XPD-17982)Fixed an issue where the clouds were drawn with lines between them (XPD-17677 & XPD-18003)Made high-confidence cloud-type detection stronger and protected against upstream data errorsUse GRIB data to determine snow coverageSnow coverage is now persistent and regionalized: snow remains on the ground after snowfall has passed, and varies between areas instead of applying uniformly across the surrounding region. Different areas can carry different snow depths at the same timePersistent snow is available in live and historical weather. In historical weather, if no snow data is available on the server for that date, X-Plane falls back to a model of average annual snowfallPersistent snow works with ortho-imagerySnow variation is horizontal only (latitude and longitude), not vertical, and does not freeze bodies of waterKnown conflict: XA-Snow and the snow control in Active Sky override the global snow parameters and should be disabledFixed the striped, scrolling cloud and precipitation pattern seen when flying at high latitudes (above roughly 75°N/S) by sampling forecast data over a fixed physical area instead of a fixed number of degrees of longitudeFixed weather being discarded near the 180° meridian, a pair of points 10 nm apart straddling the date line measured as 15,000 nm, so METARs and forecast samples on the far side were thrown away. Weather now blends correctly across the date line.Fixed local weather variation being applied at full strength everywhere instead of ramping up over the first few miles from the reference point (an inverted cosine inflated the distance by 1/cos²(lat), a factor of 131x at 85°N). Visibility and cloud layers now change more gradually as you fly.Visibility now fades from the ground-reported value to clear-air visibility over a physically derived altitude band, estimated from the temperature/dewpoint spread, cloud layers, latitude and season, instead of a fixed 5,000 to 15,000 ft ramp. Low-visibility conditions such as fog, mist and haze now stay in a realistically shallow surface layer rather than hazing the view all the way to cruise altitude.Plane MakerMade additional strings translatable (XPD-18242)SDK / Web Server APINew Panel Graphics API, allowing plugins to draw directly in the simulator without going through OpenGL, Cairo or NanoVG. Works across all graphics backends and is available to both C/C++ plugins and XLua scriptsAdded native rendering for Dear ImGui: your plugin brings its own Dear ImGui and X-Plane renders it natively, instead of you routing the output through a drawing path by hand. X-Plane does not ship the bindings themselvesAdded CEF (Chromium Embedded Framework) to the SDK, allowing interfaces to be built with HTML, CSS and JavaScript. Full integration including mouse input and interactionReleased XLua 2.0, with full support for the Panel Graphics API and native Dear ImGui bindings. XLua now has close to full parity with C/C++ for the rest of the X-Plane SDK: with the exception of a few deprecated functions, the whole API is available to Lua. A single plugin runs both existing, unchanged XLua scripts and new XLua 2.0 scriptsNew API to allow an object to be attached to an aircraft or observer (XPD-17296)Improved web server port handling (XPD-18392)Improved error messages for the web serverClick-enabled FBO screens will no longer consume mouse clicks when hidden (XPD-18347)Fixed an error where XPLMGetMETARForAirport did not return an empty string with real-world weather disabled (XPD-18355)
September 10Sep 10 Sorry for my ignorance but a little new here.. how does one update to the new version? Cheers i9 13900KF @ 5.5Ghz | MoBo MSI PRO Z690-A WiFi | Corsair Vengeance Black RGB RS 64gb DDR4 3200MHz | MSI GeForce RTX 5090 Vanguard SOC 32GB | MP33 Pro 1TB M.2-2280 NVME SSD for OS | Samsung 870 QVO 2.5" 4TB SSD SATA2 | Samsung 990 PRO 2TB | Corsair RM1000X 2021 1300W 80 Plus Gold PSU | Antec Dark Fleet DF700 Flux Gaming Case | Win 11 home | Samsung 65" 4K TV | Logi Wireless Keyboard | Logi Wireless M340 Mouse | WinCtrl URSA MINOR 32 Throttle Metal / 32 PAC Metal | WinCtrl Ursa Minor Sidestick |Velocity One Rudder | WinCtrl FCU and EFIS | WinCtrl MCDU | Stream Deck XL | Home Cockpit setupDoug
September 10Sep 10 Author 8 minutes ago, vonduck said:Sorry for my ignorance but a little new here.. how does one update to the new version? CheersXplane installer, check betas, since its a beta and may have issues
September 11Sep 11 This update has been great for me so far - I increased the new cache up to 10GB.Some stutters at first - there’s a way around this at the other site’s forums, but when I re-created my takeoff a second time there were no stutters.Skies/clouds looked great in my testing so far.
September 11Sep 11 Did they break Vysnc? Latest beta causes nothing but stutters, No matter my setting the frames just run amuck and won't lock at my refresh rate, nvidia 30fps. Frames with vysnc checked unchecked I get between 50 and 70 frames. I should be locked at 30. Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
September 11Sep 11 1 hour ago, Mike_CFII_MEL said:Did they break Vysnc? Latest beta causes nothing but stutters, No matter my setting the frames just run amuck and won't lock at my refresh rate, nvidia 30fps. Frames with vysnc checked unchecked I get between 50 and 70 frames. I should be locked at 30. i9 12900k, RTX 3090, 32GB RAM
September 11Sep 11 Author 1 hour ago, Mike_CFII_MEL said:Did they break Vysnc? Latest beta causes nothing but stutters, No matter my setting the frames just run amuck and won't lock at my refresh rate, nvidia 30fps. Frames with vysnc checked unchecked I get between 50 and 70 frames. I should be locked at 30.If you just read on other forum, save copy pasteThis is a known issue on a few systems, mine included. LR is working on it but for the moment there is a workaround by Jim Keir which cured the stutters on my system fully.You should just try the command-line option: --gfx_no_defragment - that did the trick on my PC.
September 11Sep 11 22 hours ago, vonduck said:Sorry for my ignorance but a little new here.. how does one update to the new version? CheersDONT upgrade to the Beta. Install a second instance of X-Plane and run THAT on the Beta! 🤙
September 11Sep 11 On 9/10/2026 at 9:28 PM, mjrhealth said:Visibility now fades from the ground-reported value to clear-air visibility over a physically derived altitude band, estimated from the temperature/dewpoint spread, cloud layers, latitude and season, instead of a fixed 5,000 to 15,000 ft ramp. Low-visibility conditions such as fog, mist and haze now stay in a realistically shallow surface layer rather than hazing the view all the way to cruise altitude.Interesting, exactly like my AutoHaze addon. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
September 12Sep 12 5 hours ago, mjrhealth said:If you just read on other forum, save copy pasteThis is a known issue on a few systems, mine included. LR is working on it but for the moment there is a workaround by Jim Keir which cured the stutters on my system fully.You should just try the command-line option: --gfx_no_defragment - that did the trick on my PC.Yeah it looks like I need a combo of hooks for a smooth run: --lock_fr=30 --gfx_no_defragment and when I use reshade --allow_reshadeI wonder if there is a limit of entries allowed on the command line? Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
September 12Sep 12 4 hours ago, UrgentSiesta said:DONT upgrade to the Beta.Install a second instance of X-Plane and run THAT on the Beta! 🤙I run multiple copies of XP12 on multiple computers, I always leave one that's old until I do some testing... just in case. Edited September 12Sep 12 by Mike_CFII_MEL Former Beta Tester - (for a few companies) - As well as provide Regional Voice Set Recordings Two: AMD-9950X | One: AMD-7950X3D | Three: Asus TUF 4090s | Three: 64GB DDR5 RAM 6000mhz | Three: Cosair 1300 P/S | Three: 990Pro 2TB NVME One: Eugenius ECS2512 - 2.5 GHz Switch | Three: Ice Giant Elite CPU Coolers | Three: 75" 4K UHDTVs | One: Boeing 737NG Flight Deck
September 12Sep 12 1 hour ago, Mike_CFII_MEL said:I run multiple copies of XP12 on multiple computers, I always leave one that's old until I do some testing... just in case.Yup. 👍 While I’ve never had anything catastrophic happen, I find that there are “just enough” addons that don’t work in betas and take long enough to patch that I’ve been happy several times to have that Full Release version at the ready.
September 12Sep 12 6 hours ago, MrBitstFlyer said:Interesting, exactly like my AutoHaze addon.Which begs the question asked elsewhere on this forum.
September 12Sep 12 No biggies but will be filing a bug report - they added a change for joystick controllers - it seems to have wiped out or locked out the jsons for the pics of the joystick that you use in settings. Otherwise performance is same for me and no major hiccups.
September 15Sep 15 https://www.youtube.com/watch?v=h_GLwO8Q1-E Learning to fly gliders since 1980AMD Ryzen 5600x, 32GB DDR4, RTX 3060Ti (8GB), GIGABYTE B550 AORUS Elite AX V2 mobo, 1TB + 500GB nvme m.2 disks
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