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About GentleGroove

  • Birthday 12/13/1980

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  1. This is exactly the same issue, and they even mention it happens with other developers' sceneries. I have already downloaded the fix. Thank you very much! 😀
  2. Hi guys Thanks for all the input, your comments have given me some food for thought: I don't use AI traffic, I was flying online and there were no other pilots nearby at the time. When I load a flight in one of those two airports this doesn't happen, it has only happened at the end of flights. I thought that too, but I'm already using 5m, occasionally 1m. I did switch the graphics profile within P3D during the flight, but I do that on occasion and never noticed anything unusual. The card is a GTX 1070 Ti, it was purchased new in December and it hasn't given me any trouble so far. That said, it makes some sense to me that this might be GPU related. The fact it only happened at the end of 2-hour flights might indicate the load became too much for the GPU. I've been monitoring the temperatures with MSI afterburner since yesterday, and the card so far doesn't seem to go above the mid 70s. That said, where I live the weather has been unusually warm (almost 30º C) and I guess that might have been straining the system. Also, I have several addons very close together in this particular area: GCTS, GCLP, GCXO, GCGM and GCLA, which include not only the airports but also vast areas around the islands with photoreal, landmarks, etc. Maybe this combination is putting too much stress on the GPU occasionally?
  3. Another strange thing is that it doesn't happen every time, just last week I landed at GCLP with the same scenery and this didn't happen. Also this last time, when I was taxiing in about 2 mins after landing, the "artifact" disappeared. Could it be a driver issue with the graphic card? Maybe I'll try a driver update and see if it keeps happening.
  4. Hello I have encountered twice a strange issue: when approaching an aiport, an artifact appears which is basically the runway / taxiway textures perpendicular to the ground, pointing upwards above the ground: https://imgur.com/a/L41eml0 I initially thought of it as a particular addon bug, but I have had this happen with two different airports by different developers - MK Studios GCTS and Aerosoft GCLP. Any idea on what could be causing this? I find it a strange coincidence happening in the same region (Canary islands) while it hasn't happened anywhere else. Cheers
  5. Hi everyone I wanted to know if there is a way to "correct" the throttle curve on an aircraft. What I mean is, I have an aircraft in which throttle movement is smooth and gradual up to 45% more or less, then extremely sensitive between 45% and 75% and then smooth from 75% upwards. The smallest motion between 45% and 75% causes large variations up and down and I find it hard to set precise N1 settings in that range - this is very unpleasant, as this range is critical for approach and landing settings. I have already tried correcting this with the calibration slopes on FSUIPC. While this has improved the issue slightly, it's still nowhere near fixed. Is there any other way I can fix this, by editing either the .air file or the aircraft.cfg? Or is there another approach with FSUIPC? Please note I do not wish to change power, fuel consumption or drag settings, I just want a smoother throttle curve in the range I mentioned. Any help would be much appreciated. Cheers Antonio
  6. Hi everyone I have the PSS 757 (bought from Just Flight as 757 Professional) and have decided to reinstall it after a few years without using it. Everything works fine, except for a small detail: every few seconds, my FPS "spike" down - I'm locked at 60 and they go down to 50. This doesn't seem much, but it's enough to cause a noticeable stutter which is very annoying. I've tried with lower fps locks, but the same happens (40 going to 30, etc). I searched around for similar problems and fixes (removing the VC, lower EFIS settings, etc) but having tried them there is no change, so I'm assuming they're not causing the problem. Also, the spikes happen in every view, inside or outside. Has anyone had and was able to fix this problem, or might otherwise suggest an approach to fixing this? Running FS9 (of course ) in Win 7 64-bit, ATI 5870 card, latest FSUIPC and AIRAC cycle. Any help would be much appreciated. Cheers Antonio
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