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About GentleGroove

  • Birthday 12/13/1980

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  1. Thanks. I did some testing with Process Lasso, and 1020 was the most fluid option. Although I have to say, I was pretty surprised by this number too, and now that you mention it, I don't think I had this issue before that. I will try with a more tested and tried AM and see if the problem still stands. Cheers
  2. Hi AMD Ryzen 2700X @ 4.00 Ghz, GTX 1070, 16 GB RAM, HT is on and no overclocking. Besides FFTF, the only external changes I'm using are RTSS to lock frames @ 30fps and "prefer maximum performance" on the NVIDIA Control Panel. Currently using the PMDG NGXu, REX Sky Force, Active Sky, ORBX Global BASE and Vector. The blurries don't seem tied to a particular area or addon though, and sometimes they will happen in areas with little content (desert / forest areas / islands and ocean, etc). CFG: [JOBSCHEDULER] AffinityMask=1020 [GRAPHICS] SCREEN_CAPTURE_MAX_JOBS=10 VIDEO_CAPTURE_WIDTH=720 VIDEO_CAPTURE_HEIGHT=480 VIDEO_CAPTURE_FPS=30 VIDEO_CAPTURE_BIT_RATE=3200000 VIDEO_CAPTURE_IS_THREADED=True VIDEO_CAPTURE_INFO_SEND_RATE=20 VIDEO_CAPTURE_MAX_FRAME_SIZE=500000 VIDEO_CAPTURE_TTL=255 HDR_BRIGHTNESS=1.050000 HDR_BLOOM_THRESHOLD=3.000000 HDR_BLOOM_MAGNITUDE=0.050000 HDR_BLOOM_BLUR_SIGMA=0.800000 TONEMAP_DAY_EXPOSURE_KEY=0.280000 TONEMAP_NIGHT_EXPOSURE_KEY=0.130000 HDR_SATURATION=1.150000 MAX_POINT_LIGHTS=250 MAX_SPOT_LIGHTS=250 RS_MIN_OBJECT_PIXEL_RADIUS=2.000000 MAX_TEXTURE_REQUEST_DISTANCE=1000.000000 REFLECTION_PROBE_DELAY=20 ViewGroup_Number=-1 MAP_DRAW_THREADED=1 MIPMAP_VC_PANELS=0 TEXTURE_MAX_LOAD=2048 NUM_LIGHTS=4 COCKPIT_HIGH_LOD=1 AIRCRAFT_REFLECTIONS=1 LANDING_LIGHTS=1 DYNAMIC_LIGHTING=0 DAWN_DUSK_SMOOTHING=1 LENSFLARE=1 HDR=0 DYNAMIC_REFLECTIONS=0 SHADOW_QUALITY=2 SHADOW_DRAW_DISTANCE=3 CONTENT_NO_SHADOW=0 INTERIOR_SHADOWS_CAST=0 EXTERIOR_SHADOWS_CAST=1 SIMOBJECT_SHADOWS_CAST=1 TERRAIN_SHADOWS_CAST=0 VEGETATION_SHADOWS_CAST=0 BUILDING_SHADOWS_CAST=0 CLOUD_SHADOWS_CAST=1 PARTICLES_SHADOWS_CAST=0 INTERIOR_SHADOWS_RECEIVE=0 EXTERIOR_SHADOWS_RECEIVE=1 SIMOBJECT_SHADOWS_RECEIVE=1 TERRAIN_SHADOWS_RECEIVE=1 VEGETATION_SHADOWS_RECEIVE=0 BUILDING_SHADOWS_RECEIVE=1 SHADOW_NUM_CASCADES_LOW=4 SHADOW_NUM_CASCADES_MID=5 SHADOW_NUM_CASCADES_HIGH=7 SHADOW_NUM_CASCADES_ULTRA=12 OPAQUE_SHADOW_TEXTURE_SIZE=2048 TRANSLUCENT_SHADOW_TEXTURE_SIZE=512 OPAQUE_SHADOW_DRAW_DISTANCE=2000 TRANSLUCENT_SHADOW_DRAW_DISTANCE=2000 SHADOW_LOG_PARTITION_LOW=0.850000 SHADOW_LOG_PARTITION_MID=0.850000 SHADOW_LOG_PARTITION_HIGH=0.850000 SHADOW_LOG_PARTITION_ULTRA=0.850000 EFFECTS_QUALITY=0 EFFECTS_DISTANCE=0 TEXTURE_QUALITY=3 IMAGE_QUALITY=0 MOON_PHASE_LIGHTING=True See_Self=1 Text_Scroll=1 DYNAMIC_INTERIOR_CAPTURE=False [WEATHER] CLOUD_FACING_MODE=0 MinGustTime=10 MaxGustTime=500 MinGustRampSpeed=1 MaxGustRampSpeed=200 MinVarTime=5 MaxVarTime=50 MinVarRampSpeed=10 MaxVarRampSpeed=75 TurbulenceScale=1.000000 WeatherGraphDataInDialog=0 AdjustForMagVarInDialog=1 DynamicWeather=0 DownloadWindsAloft=0 DisableTurbulence=0 CLOUD_DRAW_DISTANCE=3 DETAILED_CLOUDS=1 OPTIMIZE_DENSE_CLOUDS=0 CLOUD_COVERAGE_DENSITY=8 THERMAL_VISUALS=0 VolumetricFog=0 DetailedPrecipitation=1 WindshieldPrecipitationEffects=1 [DISPLAY] ChangeTime=4.000000 TransitionTime=4.000000 TEXTURE_FILTERING=8 MSAA=0 SSAA=8 VSYNC=1 FXAA=0 TRIPLE_BUFFER=1 SKINNED_ANIMATIONS=1 TEXTURE_BANDWIDTH_MULT=30 UPPER_FRAMERATE_LIMIT=0 WideViewAspect=True FullScreenBackground=True FullScreenAutoFill=False ActiveWindowTitleTextColor=255,255,255 ActiveWindowTitleBackGroundColor=0,28,140,64 NonActiveWindowTitleTextColor=255,255,255 NonActiveWindowTitleBackGroundColor=24,33,87,64 InfoUpperLeftTextColorUser=255,0,0 InfoUpperLeftTextColorNonUser=255,127,0 InfoUpperLeftBackGroundColor=0,0,0,0 InfoUpperRightTextColor=255,0,0 InfoUpperRightBackGroundColor=0,0,0,0 InfoLowerLeftTextColor=255,255,255 InfoLowerLeftBackGroundColor=255,0,0,128 InfoLowerRightTextColor=255,255,255 InfoLowerRightBackGroundColor=255,0,0,128 InfoBrakesEnable=True InfoParkingBrakesEnable=True InfoPauseEnable=True InfoSlewEnable=True InfoStallEnable=True InfoOverspeedEnable=True InfoWeaponSystemEnable=True InfoCountermeasureEnable=True InfoUpperRightTextEnable=True Fullscreen=True [SCENERY] AUTOGEN_DRAW_DISTANCE=12000.000000 AUTOGEN_TREE_DRAW_DISTANCE_PERCENT=0.900000 AUTOGEN_TREE_MIN_DISTANCE_TO_LOD=2500.000000 SCENERY_DRAW_DISTANCE=32000.000000 MaxRegionsPurgePerFrame=16 POP_FREE_AUTOGEN=1 AUTOGEN_BATCH_LOD=2 AUTOGEN_VEGETATION_TYPE=0 IMAGE_COMPLEXITY=2 [MAIN] User Objects=Airplane, Helicopter, Submersible, ExternalSim, Avatar LabelsSupported=Airplane, Helicopter ShowInfoText=1 Location=0,0,1920,1200,\\.\DISPLAY1 LocationFullScreen=0,0,1920,1200,\\.\DISPLAY1 Maximized=1 HideMenuNormal=0 HideMenuFullscreen=1 [PANELS] IMAGE_QUALITY=1 SAVE_AND_LOAD_PANEL_STATE=0 MAX_VC_TEXTURE_RESOLUTION=4096 PANEL_OPACITY=100 QUICKTIPS=1 PANEL_MASKING=1 PANEL_STRETCHING=1 UNITS_OF_MEASURE=1 PANELS_ALWAYS_ON_TOP=1 [CONTROLS] Controls_Default=Standard Controls_Current=Standard KBDAIL=64 KBDELEV=64 KBDRUD=64 EnableDirectInput=True [TextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 [TextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 GForce=1,3 FuelPercentage=1,4 HealthPoints=1,5 [TextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 WindDirectionAndSpeed=1,6 FrameRate=2,1 LockedFrameRate=2,2 GForce=2,3 FuelPercentage=2,4 HealthPoints=2,5 [SlewTextInfo.1] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 [SlewTextInfo.2] FrameRate=1,1 LockedFrameRate=1,2 HealthPoints=1,3 [SlewTextInfo.3] Latitude=1,1 Longitude=1,2 Altitude=1,3 Heading=1,4 AirSpeed=1,5 FrameRate=2,1 LockedFrameRate=2,2 HealthPoints=2,3 [Avatar] DefaultAvatar=Airport Male Falconer [DynamicHeadMovement] LonAccelOnHeadLon=-0.020000 LonAccelOnHeadPitch=-0.010000 RollAccelOnHeadLat=0.010000 YawAccelOnHeadLat=-0.100000 RollAccelOnHeadRoll=0.100000 MaxHeadAngle=5.000000 MaxHeadOffset=0.300000 HeadMoveTimeConstant=1.000000 [VirtualCopilot] VirtualCopilotActive=0 [USERINTERFACE] SHOW_SCENARIO_WINDOW=1 BroadcastGPSData=0 PAUSE_ON_LOST_FOCUS=0 PROMPT_ON_EXIT=1 RestoreTimeOnMove=1 ScreenshotImageFormat=2 ShowMessageText=False UIHardwareAcceleration=True SHOW_MISSION_CAPTIONS=1 Map_Orientation=2 MUTE_ON_LOST_FOCUS=0 [DISPLAY.Device.NVIDIA GeForce GTX 1070.0.0] Mode=1920x1200x32 [TrafficManager] AirlineDensity=40 GADensity=0 FreewayDensity=0 ShipsAndFerriesDensity=0 LeisureBoatsDensity=0 IFROnly=0 AIRPORT_SCENERY_DENSITY=0 [AContain] ShowLabels=0 ShowUserLabel=0 ShowLabelManufacturer=1 ShowLabelModel=1 ShowLabelTailNumber=0 ShowLabelDistance=1 ShowLabelAltitude=1 ShowLabelAirline=0 ShowLabelAirlineAndFlightNumber=0 ShowLabelFlightPlan=0 ShowLabelContainerId=0 ShowLabelAirspeed=0 ShowLabelHeading=0 LabelDelay=1000 LabelColor=FFFF0000 EnableRibbonVisuals=0 ShowRibbonUserObject=0 ShowRibbonUserAvatar=0 ShowRibbonAircraft=0 ShowRibbonGroundVehicles=0 ShowRibbonBoats=0 ShowRibbonAvatars=0 ShowRibbonWeapons=0 ShowRibbonCountermeasures=0 UserObjectRibbonColor=0,FFFF0000 UserAvatarRibbonColor=0,FFFF8000 AircraftRibbonColor=0,FF0000FF GroundVehicleRibbonColor=0,FF00FF00 BoatRibbonColor=0,FF00FFFF AvatarRibbonColor=0,FFFFFF00 WeaponRibbonColor=0,FF800000 CountermeasureRibbonColor=0,FF640080 RibbonThicknessSettingIndex=0 RibbonThicknessSmall=1.000000 RibbonThicknessMedium=5.000000 RibbonThicknessLarge=10.000000 RibbonFidelity=5.000000 RibbonMaxDistance=3218.689941 RibbonFadeTime=-1.000000 RibbonDoNotExceedTime=-1.000000 [TERRAIN] LOD_RADIUS=4.500000 TESSELLATION_FACTOR=90 MESH_RESOLUTION=22 TEXTURE_RESOLUTION=25 AUTOGEN_VEGETATION_DENSITY=3 AUTOGEN_BUILDING_DENSITY=2 DETAIL_TEXTURE=1 HIGH_RESOLUTION_TERRAIN_TEXTURES=1 WATER_REFLECT_CLOUDS=0 WATER_REFLECT_USERAIRCRAFT=0 WATER_REFLECT_SIMOBJECTS=0 WATER_REFLECT_TERRAIN=0 WATER_REFLECT_AUTOGEN_VEGETATION=0 WATER_REFLECT_AUTOGEN_BUILDINGS=0 WATER_REFRACT_CLOUDS=0 WATER_REFRACT_USERAIRCRAFT=0 WATER_REFRACT_SIMOBJECTS=0 WATER_REFRACT_TERRAIN=0 WATER_REFRACT_AUTOGEN_VEGETATION=0 WATER_REFRACT_AUTOGEN_BUILDINGS=0 ENABLE_BATHYMETRY=0 WATER_CLARITY=30 WATER_DETAIL=3 UseGlobalTerrainView=True [ATC] AutoOpenAirTrafficWindow=1 UsePilotVoice=1 ShowATCText=1 PilotVoice=0 COMM_MSG_AI_ATC_COLOR=0XFF8C00 COMM_MSG_ATC_AI_COLOR=0X00008B COMM_MSG_ATC_USER_COLOR=0X006400 COMM_MSG_USER_ATC_COLOR=0XA52A2A COMM_MSG_ATIS_COLOR=00000000 [INTERNATIONAL] ASLAT=2 ASLON=1 MEASURE=1 [REALISM] PFactor=1.000000 Torque=1.000000 GyroEffect=1.000000 CrashTolerance=1.000000 General=1.000000 UnlimitedFuel=False AllowEngineDamage=True TrueAirspeed=False AutoCoord=False RealMixture=True StressDamage=False GEffect=True ManualLights=True GyroDrift=False CrashWithDyn=True CrashDetection=False AvatarNoCollision=False OnCrashAction=0 MomentumEffect=True AutoTrim=False [ATTACHMENTS] WeaponHighlight=False HighlightDuration=1.000000 AutoWeaponSwitching=False UnlimitedWeapons=False UnlimitedCountermeasures=False IgnoreAttachmentWeight=True IgnoreAttachmentForces=True [RECORDER] RecordAITraffic=True RecordAirportVehicles=True RecordLeisureBoats=True [SIM] SYSCLOCK=0 OPTIMIZE_PARTS=1 [SOUND] SOUND=1 SOUND_QUALITY=2 SOUND_LOD=0 PrimaryPlaybackDevice={DEF00000-9C6D-47ED-AAF1-4DDA8F2B5C03} VoicePlaybackDevice={DEF00002-9C6D-47ED-AAF1-4DDA8F2B5C03} VoiceCaptureDevice={DEF00003-9C6D-47ED-AAF1-4DDA8F2B5C03} SOUND_FADER1=0.5 SOUND_FADER2=1.000000 SOUND_FADER3=1.000000 SOUND_FADER4=-1.000000 [STARTUP] DEMO=0 STARTUP_DEMO= LOAD_SCENARIO_TOOLS=1 LoadCorePlugins=1 LoadVirtualReality=1 EnableViveProEyeTracking=1 EnableVirtualRealityOnStartup=0 EnableVoiceControl=0 EnableVoiceControlDebug=0 LoadWindow=1 [FACILITIES] COUNTRY= STATE= CITY= GTL_BUTTON=4096 [PointOfInterestSystem] CycleSetting=1 [MISC] Com_Rate=7 [MULTIPLAYER] VoiceVolume=-2.000000 FrameSyncRate=0 Cheers
  3. Hi maybe my first post was not too clear. What I meant to say is that I'm using the FFTF Dynamic addon. While it works flawlessly close to the ground, I'm seeing blurries from altitude while descending (at FL200 and above) which doesn't make sense to me, since according to my settings FFTF can go up to 0.33 above 4000 feet.
  4. Hi everyone I'm using P3D 4.5 and just started using FFTF. I'm very happy with the performance - on ground, departure and arrival, performance is just great and I have no stuttering at all. However, occasionaly I am getting blurries at altiduon the descent phase of the flight, slightly after TOD, which is puzzling me. Since at this point the FFTF value is actually higher, why is this happening? This happens both in AGL and FPS modes. If anyone has any suggestions, I'd be most grateful. Cheers
  5. Hi @KrisJ are these flaps values changed to produce correct pitch attitude and drag on approach? If so, I would be interested in adding if you don't mind sharing them. Also, do you have any info on proper V/S and speed schedules from take-off to TOC? Cheers
  6. Hi @MammyJammy I went through these steps but the problem still remained. I ended up upgrading to FSUIPC6 (stupid me hadn't noticed I could get it for 12 euros since I owned the previous version 🤪). With FSUIPC6 now panel states and everything else is working fine on P3D4.5. Thanks for your help and patience and looking forward to fly this bird! Cheers
  7. Hi I just redid all the steps and the problem remains. As suggested below is my log file. There does seem to be an error message regarding DC10PnlState.lua: Cheers
  8. Hi everyone I just finished installation according to the guide and everything went well, except for one issue - I can't get the panel states menu to work. When I press Ctrl+F12 nothing happens (and I've already changed the GSX assignments so no conflicts). I'm not sure I understood correctly the steps on page 37, so might be related: Where exactly can I find this panel state configuration file? If it's missing maybe that is why I can't access the panel states menu? I've searched the customization package ZIP file and can't seem to find it. Can somebody please help with this? Thanks and regards EDIT: Panel sounds are working 100%, so I guess it's not an FSUIPC issue.
  9. Thanks. I'll try it with FSUIPC 5 and then give some feedback if it works or not. Apparently not you. From what I've read, it looks like some people have the GSX binding with "Shift" and others not, it appears to have been changed by the developer at some point. Anyway, if the GSX assignment can be changed, that is excellent. I can suggest also Ctrl+F10 for your binding, that way some folks will have: Ctrl+F10 - DC-10 panel states Ctrl+F11 - Active Sky Ctrl+F12 - GSX Cheers 🙂
  10. Hi @MammyJammy congratulations, this is a brilliant piece of work and I can't wait to try your guide. I have a couple of questions though: I'm still using FSUIPC 5, I believe it has the required functionality or do you think version 6 is mandatory? The Ctrl+Shift+F12 assignment is used by GSX, is there a way to change the panel states to Ctrl+Shift+F10? Thanks and regards
  11. Hi James If you follow this link and scroll down you have textures for D-AIPZ: http://www.simtexture.de/side/download.php?load=AirbusXExtended&rows=3&width=&format=center Cheers
  12. Hi Check SimTexture for the Germanwings. Textures of older versions of the Aerosoft bus don't install automatically but are normally compatible, although sometimes, you also have to do one or more of the following: - if no textures detected, check if the model entry in the aircraft.cfg needs to be updated - if textures too dark, replace the texture.cfg file with a more current one Maybe worth a try on the A321. Cheers
  13. GBYD by Grand Island Sim is quite nice too and a popular holiday destination. Would love FSDG to do some more Moroccan airports: Essaouira, Tangier, Fez, Rabat...
  14. Hi does this mean you can fly RNAV approaches with G/S using the APP button like in the 737? Or using VNAV to minima?
  15. Thanks everyone. I think I'll go with the Falcon. I'm more a fan of it in real life, and I like the greater range. Plus the more advanced A/P probably means a lighter workload and more precision since I'll be using the GTN 750. Cheers
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