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flapsdown

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Everything posted by flapsdown

  1. I have the C90 and rarely, if ever fly it - even though I really want to like the aircraft, it just doesn't quite work right for me - the turboprop engine modeling is pure stock FSX (so pretty poor), and for some reason, after a while in flight, the aircraft starts to "porpoise" around a bit, the nose always shifting here and there, even in calm weather, and I was never able to find or figure out a remedy - I only have 1 Milviz aircraft, the F86, but from that offering I generally have a good impression of their products - currently just bought and am flying the wings off the Alabeo C404 Titan, and am very happy with this heavy twin piston so far... Regards, Chris B.
  2. I do prefer some consequences to poor operational habits - so that I can't extend the flaps at too high a speed, or abuse the crap out of my engines etc. without a bad result, it adds a level of immersion for me, but I am not a fanatic about to be honest, and it's not ever an instant disqualifier for a purchase... Something weird is definitely up with the AP pitch controls - the 2D panel actually works better than the VC controls, but the behavior is different for the mouse wheel vs clicking on it (the pitch response is reversed), and the VC control only seems to want to pitch up and never down - I would have thought they had just made use of the AP code from the Carenado SkyMaster, since that works just fine, but seemingly not - sent them a support request, but the behavior is so oddly differnt between the 2D and the VC, I am not sure I explained it good enough...
  3. Will be checking that out - thx... So far no reoccurrence of my "Direct To" bezel button issue on the GTN750 in the VC, but I am continuing to have problems with the AP pitch for climbs and descents - the Up/Down pitch control would seem like it should operate like the Carenado SkyMaster, but the AP keeps overriding it, still, it is possible I am being an idiot...
  4. Now that sounds interesting - being able to add some failures, assuming it's configurable by aircraft in some way...
  5. I can certainly relate to the extra bit of realism factor beerwolfe, as I am of much the same mind, but so far, I think this aircraft is a very worthy offering, and a nicely different experience from my Duke V2 - in no way am I equating these aircraft, just saying the enjoyment factor is there for me...
  6. My "Direct To" button is good upon aircraft load - perhaps I do something to "lose it" during the flight...
  7. Just completed my first flight from FSDG's Nuuk (Greenland, fantastic airport BTW), to BGMQ - pleased to say I am really enjoying this aircraft, so far, it's a tentative winner for me - very nice hand flyer, I wonder if Bernt Stolle did the FDE...
  8. Hirdy - are you able to set a climb or descent pitch for the AP?
  9. Hmm, interesting - have to try some more... Edit: Direct to is bugged for me for some reason, all the other buttons/knobs are fine...
  10. I am also having an issue with the GTN "Direct To" on the bezel, seems to be no-op when in the dash (or intermittent at least) - had to pop it out to use it last time... Edit: and perhaps an issue trying to change altitude on the AP, doesn't seem to want to let me change the pitch for a climb or descent, but perhaps I am just being dense...
  11. Well, went against my better judgment and jumped on it - so far, superficially pleased, sounds seem quite good, FPS just fine, visuals as per usual with "Alaneado", lighting is nice - GTN integration easy as pie, but missing a click spot to pop it out it seems - now to give a whirl in the air...
  12. Hmm, very encouraging - still debating though, many thx for your input... Chris B.
  13. Ha! Just posted a topic to see if anybody had got it yet - seems like it might be back in a realm of planes they tend to make reasonably well, so kind of curious - looking forward to your take on it... Chris B.
  14. For some reason I find myself strangely drawn to it - maybe it is in part that it has GTN750 compatibility built in with steam gauges and is a larger piston twin which I don't really have anything to match - but not quite able to pull the trigger, so I thought I would see if anybody else had... Cheers, Chris B. "Flapsdown"
  15. Not to muddy the waters as it were, but my understanding was that the FSX main thread (and therefore the flight model - for the default aircraft anyway), always runs on Core 0 regardless - setting the affinity mask tells FSX which other other cores to use for texture rendering and the like, with each successive Core generally seeing less and less utilization as you move up numerically - this scheme at least appears to be how things play out on my system, and on my friend's 6 core system as well, where Cores 4 & 5 weren't seeing much action at all - it is also my understanding that 6 physical Cores is all FSX can actually ever be aware of anyway... Chris B.
  16. Experienced this more than a few times in the NGX, but I was already "excluding" Core 0 (running an i7 non-HT, so Affinity Mask of 14), when it occurred (MSE already excluded as well), so it sounds like yet another YMMV situation particular to each person's setup... Regards, Chris B.
  17. In a way, I sort of view PCars in the same light as FSX, do they both have the best physics models available? Not overall generally speaking, for instance, many folks think XPlane is the superior flight sim in that regard (YMMV), but somehow FSX (with many, many add-ons to be sure), and now PCars have managed to tap into a level of immersion for me that other offerings lack - even my personal racing favorite of old, Gran Prix Legends. So, it looks like there will be a fair amount of equipment switching going on at my house for the foreseeable future :Big Grin:
  18. Picked this up as well, and frankly having a blast - it's a great break from flight-simming while I build my new PC for FSX. There are tons of "fanbois and haters" out there on both sides of the opinion fence for this title, so I ignore them all and just marvel at the sense of immersion and speed I get running Spa - Is Pcars the best thing since sliced bread? Probably not, and it's not the racing-sim masterwork that Gran Prix Legends is (even now), but the hell with all that - I am grinning ear to ear... ...it's been so long since I raced that I still have and use my Microsoft Sidewinder FFB wheel - talk about "old school"...
  19. I am a really big fan of the C185 to be sure (especially once I had Bernt Stolle's tweaked files in place), but every time I go back and do a replay of a landing (which I like to do as a technique review), the way the plane interacts with the ground upon landing just looks "stiff" and very "disconnected" from the environment of the simulator for lack of a better way to describe it - a poor description to be sure, but I can't really convey it any differently. My bush weapon of choice at the moment is Piglet's Porter - if the real plane is even half as capable as this thing is in the sim, I would accept no substitute for it :im Not Worthy:
  20. Nice! Just moved into the AB's myself - my brain gets twisted going back and forth between Boeing and Airbus...
  21. And as obvious as it probably is, you must apply as well, just checking the "HD" box won't get it - so what ever region or Global you are currently using, check the "HD Trees" in "Settings" and then go back to your active "region" and "Apply"...
  22. Generally, I am pretty pleased with the results - the appearance of the new tree models is quite nice, with more shape definition and finer details, so much less "blob like" than before - and in areas where the primary graphics burden are "treescapes", such as when I do back-country flying, I was able to move the lock on my framerate up to 30 (from 26), and have that be rock solid stable - not too bad for my pitiful Dell XPS, with a 2.8Ghz Bloomfield (running non HT), with a GTX 750 OC.
  23. For my FSX setup, I ran the range from 4.5 to 11.5. The first really discernible improvement for me is at 8.5, and indeed it is better at 9.5, beyond that I couldn't see any more benefit.
  24. There are many aircraft for FSX that model gear compression extremely well IMHO - but so far, the best I have seen is the Quality Wings Bae146/AVRO RJ - its actually somewhat mesmerizing to watch on replay how the landing loads get soaked up - truth be told I have never checked on the S550, as I think I have been distracted by all the things that aren't quite right about the package as a whole, though I do enjoy the plane generally...
  25. If you are a user of the free FTX Global airports, you may be having a conflict with the KSEZ provided in that set of updates - there is a thread for it at the ORBX forums...
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