JasonW
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Everything posted by JasonW
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global works fine with those add on sceneries you mentioned. The orbx guys even post updated files to blend some of those sceneries. With SCA region they even fixed the plateau at Las Vegas while using FSDT KLAS.
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You guys running 4K and not using NI for SGSS, did the 4K get rid of your shimmering?
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Anyone tried shockwave lights with 3.1?
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V3 Developer updated software thread
JasonW replied to Richard Sennett's topic in The Prepar3d Forum
FSS server has taken a dump. Did you have any luck Rich? -
I don't mind a full reinstall, I just want to know orbx, ASN and fsdreamteam still work.
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V3 Developer updated software thread
JasonW replied to Richard Sennett's topic in The Prepar3d Forum
thanks for the heads up. I was gonna install this tonight. -
V3 Developer updated software thread
JasonW replied to Richard Sennett's topic in The Prepar3d Forum
FlightBeam has a new version of KDEN V1.2 http://www.flightbeam.net/kden.html/ -
V3 Developer updated software thread
JasonW replied to Richard Sennett's topic in The Prepar3d Forum
I wish they would get the California airports finished before SCA comes out next week -
Ocean looks like an acrylic painting?
JasonW replied to Heathrow to Dublin's topic in The Prepar3d Forum
Speaking of water, Whatever happened to the REX team working on something to change the water color in the sim? -
Global AI Ship Traffic FSX and P3D News and Support
JasonW replied to KL791's topic in General Freeware Discussions
Thank You! -
Global AI Ship Traffic FSX and P3D News and Support
JasonW replied to KL791's topic in General Freeware Discussions
Where are these located? -
Im looking forward to some light fixes and anxious to see if what they do will fix whatever broke the shockwave lights. Probably fix the flashing textures in avatar mode and maybe the ultra water fix.
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I second Active Sky and Aerosoft Airbus. Flightbeam and FlyTampa make excellent airports that are easy on the frames
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I didnt notice any frame loss with DSR, its a much better result than losing frames with SGSS in my opinion. Like I said I still have some shimmering but I have to look for it vs it sticking out like a sore thumb. My specs GTX780 3840x2160x32 FXAA on MSAA 8 Ansiotropic 16 2048 Textures VSYNC and Triple Buffer on Frames set to unlimited Nvidia control panel settings All default except Single display on Maximum Power DSR checked with Smoothness set to 40% Dont forget after you set the higher resolution for DSR in P3D options go back in the sim and hit alt+enter twice so the resolution changes.
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AI planes in MT6 lights barely visible in P3D v3
JasonW replied to captain420's topic in The Prepar3d Forum
Shockwave lights dont work in V3 :( -
I have this problem with ship wakes but its random and doesnt happen all the time.
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With free updates you can't go wrong but I also understand any frustration. There were some airports that Didn't ever make it to v2. before I was using v3
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https://www.fullterrain.com/sim/P3Dv3 I'll probably get some of the sca airports and just wait until they are v3 ready before I even download them. Can someone comment on the vector frame hit with just roads and water turned on?
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Not sure if you can comment on this but I notice a lot of those frame killing marinas in the preview shots. Have they reworked those since Northern California?
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screenshots ofLas Vegas http://www.orbxsystems.com/forum/topic/105890-ftx-na-sca-southern-california-around-los-angeles-and-las-vegas-p3dv3/
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If im not mistaken they included it with this So Cal region.
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Curious to see what Las Vegas looks like.