Everything posted by Hamish100
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New FSLTL question
AutoFPS is probably one of the greatest gifts we have been given as a community. Reset XPDR has tirelessly pushed this program week after week to being an absolute must have as far as I am concerned. It's a shame that he does not get recognised by MSFS but I am glad we have it and hopefully one day he will.:)
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VR 2026 Where are we and what do you recommend?
Hamish100 replied to Hamish100's topic in Virtual Reality (VR) for Microsoft Flight Simulator (2020/2024)Great thank you all for the suggestions so far especially that once bitten you dont want to go back to your current set up. Quest 3 seems a popular choice. H.
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VR 2026 Where are we and what do you recommend?
I have been follwing the VR trend for a while, I am slighly worried that if you fall in love it may make you unable to go back to a 2D Monitor but for VFR/Heli/Bush flying I can imagine its pretty cool... I see there are a few new headsets appearing this year but its complicated with all the Pimax versions the new Steam headset coming it would be so much easier if one could walk into a shop and try the different headsets and different resolutions/FOV etc etc but it does not exist so you have to commit.. If you want to dip you toe how much to get a fun go and mainly for flying Bush not LAX with 100 percent Traffic. I have a 7900X3D 4800Nvidia 64GB Ram. Any suggestions would be great. $1000 dollars is for me something I could give a go at but some of the headsets we are looking at 3K plus!! Any tips appreciated or wait till something about to launch? H.
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Rhodiumcode developing A350 for MSFS
Have to say it looks ropey unfortunately. We have been so spoiled by Fenix/Pmdg/Inibuilds H.
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Beyond ATC is just not there yet
One feature I really miss from Radar Contact days is the ability to declare an emergency and be vectored to an suitable new airfield nearby which can happen for a multitude of reasons. Rather than start on VFR which I agree is important I think it would be good to make sure IFR is working as well as it can and has the basics down... H.
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For those who will miss the FSLTL injector....
I used (and loved) the 2020 version of this. With the 2024 version, I've spent hours and hours trying to get it working (at least 10 install attempts) and just do not get any traffic from it. I'm; Disabling the default models using "Corsten's One Click Disabler) Putting the GAMod folders into Community, as instructed Setting the AI OFFLINE and traffic settings in 2024 exactly as requested. Yet, I can go to any airport in the world, small, medium or large, and absolutely no traffic appears. There are a number of others in the comments on FS.TO who seem to have the same problem. I see there is a Discord for this Mod and a few others that Corsten has done. When you ran the disabler did you see the script was able to disable the various things that need to be disabled and then enable the mod itself. I was lucky my installation ran first time. I just waited a couple of minutes and there are lots of GA planes. I then started the AIG Traffic Injector and that worked on top so all good. You must persevere as its a great mod. I would say post in the discord as well. 🙂 H.
- For those who will miss the FSLTL injector....
- For those who will miss the FSLTL injector....
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For those who will miss the FSLTL injector....
I have just downloaded and installed AIG was not as tricky as I expected. Had a quick look and the models are excellent and it seems to inject a good amount of traffic but I am not seeing any GA aircraft so far so not sure if I should download all the flight plans that are offered I pretty much went with Global. H.
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MSFS Auto FPS App
I could not find the exact same part you had but does this help? 2026-04-15 16:29:15.803 [INF] [ MainWindow:PromptForAmdFirstCcdC ] AMD First‑CCD mode enabled by user choice 2026-04-15 17:04:33.824 [INF] [ MemoryManager:MemoryManager ] MSFS successfully attached after 2 attempts 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Captured original affinity=0xFFFFFF 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Universal physical‑cores‑only mask built. Mask=0x555555 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] AMD first‑CCD filter applied. Using 6 physical cores. Mask=0x555 2026-04-15 17:04:33.830 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Affinity applied to MSFS. 6 physical cores allocated 2026-04-15 17:04:33.831 [INF] [ MemoryManager:GetActiveDXVersion ] Steam MSFS2024 version 1.6.34.0 detected - DX12 2026-04-15 17:04:33.841 [INF] [ MemoryManager:GetOptSettings ] GPU: NVIDIA GeForce RTX 4080 2026-04-15 17:04:33.841 [INF] [ MemoryManager:GetOptSettings ] CPU: AMD Ryzen 9 7900X3D 12-Core Processor 2026-04-15 17:04:33.842 [INF] [ MemoryManager:LogCpuSummary ] CPU Core Summary: Physical=12, Logical=24, SMT Cores=12, Single Cores=0 2026-04-15 17:04:33.843 [INF] [ MemoryManager:GetOptSettings ] RAM: 64 GB 2026-04-15 17:04:33.843 [INF] [ MemoryManager:GetOptSettings ] Successfully read required settings from UserOpt.cfg 2026-04-15 17:04:33.843 [DBG] [ MemoryManager:MemoryManager ] Primary compatibility test bypassed due to previous saved pass found for current MSFS/app/offset combo 2026-04-15 17:04:33.843 [DBG] [ MemoryManager:MemoryManager ] Secondary compatibility test bypassed due to previous saved pass found for current MSFS/app/offset combo 2026-04-15 17:04:33.876 [INF] [ IPCManager:WaitForConnection ] Connection not established - waiting 5s between Retries 2026-04-15 17:05:39.166 [INF] [ MobiSimConnect:Connect ] SimConnect Connection open 2026-04-15 17:06:17.425 [INF] [ MobiSimConnect:SimConnect_OnOpen ] SimConnect OnOpen received 2026-04-15 17:06:17.747 [INF] [ MobiSimConnect:SimConnect_OnClie ] MobiFlight WASM Ping acknowledged - opening Client Connection 2026-04-15 17:06:18.496 [INF] [ MobiSimConnect:SimConnect_OnClie ] MobiFlight WASM Client Connection opened 2026-04-15 17:06:19.560 [INF] [ IPCManager:WaitForSessionReady ] Session not ready - waiting 5s between Retries 2026-04-15 17:09:05.110 [DBG] [ MemoryManager:GetOptSettings ] Backing up pre flight session state UserCfg.opt file 2026-04-15 17:09:05.121 [DBG] [ MemoryManager:GetOptSettings ] Backed up UserCfg.opt file exact match of original. Keeping backed up file... 2026-04-15 17:09:05.123 [INF] [ MemoryManager:GetOptSettings ] Successfully read required settings from UserOpt.cfg 2026-04-15 17:09:05.125 [INF] [ ServiceModel:UpdateDynamicSettin ] Dynamic Settings disabled 2026-04-15 17:09:05.131 [INF] [ LODController:GetMSFSState ] Initial graphics mode FSR3 2026-04-15 17:09:05.165 [INF] [ LODController:LODController ] GPU-Z companion app not running 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Starting Service Loop 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial LODs PC 400 / 200 and VR 50 / 50 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial Cloud Quality PC Ultra / VR Med 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial Off Screen Terrain Pre-Caching PC Ultra / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Terrain Shadows Enabled PC Enabled / VR Enabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Terrain Shadows PC 1024 / VR 256 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Raytraced Shadows PC Enabled / VR Disabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Displacement Mapping PC Disabled / VR Disabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Buildings PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Trees PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Plants PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Grass PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Parked Aircraft Quantity PC Off / VR Off 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Aircraft Traffic Quantity PC High / VR Off 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Dynamic Settings PC Disabled / VR Enabled @ 60 2026-04-15 17:09:06.176 [INF] [ ServiceModel:ResetCloudsTLOD ] FPS source set to MSFS 2026-04-15 17:09:06.179 [INF] [ ServiceModel:ResetCloudsTLOD ] Full reset of LODs, clouds, graphics mode and Auto Target FPS states activated
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MSFS Auto FPS App
Ah yes I ticked the box I did not realise you can have it selected without having to have it use the first CCD only but unfortunately it gives worse performance than allowing it to use all the cores. There is a program called CPU Set Setter that allows you to make sure MSFS uses the first CCD Cache but also keeps the other CCD working whereas it also has a setting called 'Cache No SMT' which behaves the same as Auto FPS it blocks six of the cores on that die so to speak. Next time I run MSFS I will enable the first CCD in Auto FPS and grab the log for you. Thanks Hamish
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MSFS Auto FPS App
Amazing App as always and thanks for all the improvements. I had a little issue that might be worth noting . I updated and was suffering for a couple of days with sound stutters in the main menu something I had a while back so I thought it might be the MSFS servers again but this time it was bad so I tried to troubleshoot. I discovered if I closed AutoFPS they went away so I did a bit more digging. I must have checked the Use the Physical Cores Button + High Priority. I am running a AMD Ryzen 9 7900X3D Chip so I thought it mentioned that it was making it use the core with the most cache so I downloaded a CCD Visualizer and saw that Auto FPS was I think cutting out some of the cores on that CCD which was leading to the audio stuttering. I am not that advanced in how this all works but thought I would let you know. I am attaching the Core Visualizer with the normal set up then the one with AUTO FPS Physical Cores Box ticked so you can see the difference... [img]https://i.ibb.co/xKvSxNDm/Corem-Mask-Cache.jpg[/img] [img]https://i.ibb.co/Y7LR7fBD/Auto-FPS-Physical-Cores.jpg[/img] All the best Hamish These Screenshots wont appear unfortunately and I am not sure why so if you want to see them please message me and I will send an email or Google Drive them...
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'Study Level' Air Conditioning
I posted in the PMDG forum to ask about how they code this? If the situation was reversed and one tried hot conditions maybe 38C whether again zones are moddled as to which doors are open. I did notice that with the PMDG 777 it took a while for the Cargo area to warm up which I imagine is correct. H.
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'Study Level' Air Conditioning
Fascinating place sorry I mis spelt the name.. I love flying in these areas. I might try to see what happens if you cut off the packs at 340000 feet and then supply oxygen. I wonder whether the warmth of the passengers would keep the cabin temperature at a certain level from body heat maybe try a full flight and then an empty flight to see if there is a difference. I know this is ridiculous but fun to see how far some developers go.. If one cuts the engine bleeds would that make a difference too.... H
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'Study Level' Air Conditioning
Interesting I recently purchased the Aerosoft/Toliss A340 and decided to test how accurate the Zone temperatures are when sitting at Longybearn in -23C conditions. I would open the rear doors and sit quietly and see if opening individual doors would equate to realistic temperature changes when there is no APU Bleed Air supplied. If you then open one door further forward it seems amazingly accurate as to how it changes within a 30 minute period. The Fenix A320 also seems very accurate with this test even when you open the cockpit window how quickly that space cools . PMDG/Inibuilds A340 unfortunatley does not seem to have the same detail it does not seem to matter which doors are open at which time the entire cabin cools in a more balanced fashion always pretty much the same and with PMDG takes a lot longer to cool right down and unfortuantely the cockpit window being open makes no difference... Not sure how detailed MSFS 2024 can be in simulating this or whether one has to right your own unique code. I know this is pushing the study level part but I have to say I am very impressed with the Toliss/Fenix/Blacksquare ability to seem to nail it, its niche for sure but it makes one feel that probably nail every other aspect too.. H.
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Black Square Caravan Pro First Look
Which airport is Two Tone Murphy flying from is it in Australia? Very pretty place and the plane is amazing..
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October 2025 - The Last Asobo Dev Update?
I agree would be good to hear how things are and what 2026 might bring... Great they are fixing things but good to knoew what is cooking... H
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GSX Freeware Add-On Tip: GSX Reader Dashboard
This looks great little tool. Will give it a whirl and let you know if I think of anything. Just installed it. Mine is missing the top right close/enlarge minimize buttons its just black. Not sure if its something on my computer or a program thing? Looks great so far H.
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KLAS V3 is releasing tonight for Fs2024.
This has been a long time coming, nobody wants to admit it but Fly Tampa is not what it was. Funny a few great developers for FSX and P3D were not able to make the transition. Not sure why? They cant even reply to my support emails... There were a few greats what ever happened to Jarrad Marshall?. It's a sea change even FlightBeam seems to have dropped the ball. H
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KLAS V3 is releasing tonight for Fs2024.
I recently bought Humberside in the UK and have weird green triangles on the runway incursion areas..I see from their forum others has suffered from this issue too and it's not been rectified. I emailed support at Fly Tampa but heard nothing back seems they are not what they were unfortunately... If anyone has similar issues and knows a fix please let me know H.
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CPFlight MCP performance in 2020 vs 2024
I have the CP Flight pro. Will check for you with the new driver as I did not know its been released. Will report back. H.
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User of both, compares SI and BATC
Yes that would be very interesting to see Kevin. I liked Vox ATC when using it in P3D. I am using BATC and sometimes its great, for me I wish they would have the possibility to declare an 'Emergency' and return to your departure airport or find an alternative, used to love that feature of Radar Contact back in the day. H
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Sound Popping & Stuttering
Well interesting situation. I just installed the new Nvidia Driver 591.74 two days ago for my 4800 and I was running with an old version 551.52 from March 2024 and I had a notion that if things were running correctly graphics wise then dont keep chamging as some of the drivers released had issues but my sound pops have now disappeared completely. I thought initially that it could just be luck and that they might return but I have stress tested over the past couple of days and usually flying across London in the Fenix at x2 sim rate would create lots of red line Cpu Spikes on the main thread as its having to load all that photogrammetry and create the pops and crackles they have now gone I still see the spikes but thank god no crackles! Maybe Asobo have managed to do something their side as well but this is great news if this sticks the Sim has lost for me its really big last immersion breaker. Fingers crossed H
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Sound Popping & Stuttering
There is a new thread below and SeedyL is looking for people who still have this issue to help with some info I hope because the comments have slowed down that they think its been rectified in SU4 for me its still a big thing and if you are experiencing problems now is the time to say something. H. Hi folks, I’ve seen that comments in this thread have slowed down significantly, and so would like to get an update as to whether anybody is still experiencing this issue? If so, have you found any common factors that still contribute to experiencing audio popping or crackling? I know there’s been lots of recent comments about CPU load being a contributing factor, which has hopefully been resolved now in SU4. If you are still experiencing this issue, the development team have asked if you can provide some further details such as: Where in the game flow does the audio crackling occur (menus, flight planning, in flight)? Which aircraft? Where in the world? Which airport? Was AI traffic enabled? Was it during a MP session? Which aircraft were part of the session? Alongside this, if there any video examples this would also be very helpful! Thanks The MSFS Community Team
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Occasional Sound Stuttering since I've moved to MSFS2024
SeedyL is after anyone experiencing this issue please log it at the MSFS Forums as they may think its been solved on SU4 which for me it has not. I have just posted over there. H Hi folks, I’ve seen that comments in this thread have slowed down significantly, and so would like to get an update as to whether anybody is still experiencing this issue? If so, have you found any common factors that still contribute to experiencing audio popping or crackling? I know there’s been lots of recent comments about CPU load being a contributing factor, which has hopefully been resolved now in SU4. If you are still experiencing this issue, the development team have asked if you can provide some further details such as: Where in the game flow does the audio crackling occur (menus, flight planning, in flight)? Which aircraft? Where in the world? Which airport? Was AI traffic enabled? Was it during a MP session? Which aircraft were part of the session? Alongside this, if there any video examples this would also be very helpful! Thanks The MSFS Community Team