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Hamish100

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Everything posted by Hamish100

  1. Would love to know what the performance is like? H.
  2. I think they should work on the weather I don't understand why they don't open up the API at least to Active Sky surely a deal could be made with Meteor Blue or switch providers.. Lots of progress has been made but not with the weather. I think the ATC at this point should be left in the hands of 3rd Party providers... I really wonder whether they are thinking of MSFS 2028 or MSFS 30 where they have a last stab at a new platform that has weather and other major factors as a major upgrade and immersion like trains etc.. Things have been quiet we dont have so many livestream with the Devs anymore maybe we are just in a quieter period... H.
  3. I love the idea of a minimal UI footprint as on my 2nd monitor I like to have Litte Nav Map Beyond ATC and Auto FPS running where I can see them but always struggle to have them all perfectly aligned. The minimal UI where you can see the most important settings in real time is fab. Thanks for these updates just wonderful 👍. H.
  4. Performance Issue This was posted 3 days ago on a reddit post, but apparently Harsh the Dev is looking into it currently. HarshThaGamer •2d ago Synaptic Simulations Hey! I've advised the programming team to write back here but they're away as it's a weekend. I've noted this and will let you know what the team says! Could very likely be an oversight from our end, thanks and happy to discuss further in our Discord! This is the post he was replying to. So, now that the A220 is out in the iniBuilds store I did some digging in the files and found some pretty interesting stuff, that neatly explains why the performance of this plane is really terrible and does not at all seem to scale with hardware. It's kinda funny, because the first time I tried this plane I thought to myself "this feels like a debug build" and this is exactly what it is. So in the addon folder you will find the path "html_ui\Pages\VCockpit\Instruments\a22x\DisplayUnits" with the file "instrument.js". This is main file responsible for rendering the displays of this plane (there is more files for other displays like the com unit, but for simplicity I will only reference to the main displays here). Basicly, what you see as the main displays of the plane is treated as a little browser window by the MSFS, in which it runs a webpage. This webpage is based on a JavaScript app using the React framework. This framework is included here, because the sim does not provide it on its own, and it is a pretty common library for rendering webpages. So nothing wrong with that. But the big revelation comes once you look into what actually is contained in the "instrument.js". It is minified for performance , but there are still comments showing the different sections and the literal strings are in clear text. Because minification only replaces human readble names with shorter, machine readable names that do not change the logic, but help the code run faster. In the planes code on line 831 is the relevant comment. It says they are including "node_modules/react/cjs/react.development.js"! AKA a development build of the react framework. So what does this actually mean and why does it make the plane perform so bad? To start let me quote the official React documentation here: In my own words what happens here is, that the code that we have in our sims does a LOT of checking itself to make sure it is properly build, that all references are okay and that there are no hidden bugs. This is fine in dev enviroment (which is why it is called a development build), but should not be done in a production environment. Because we as end consumers don't really need all this checking stuff and reporting, since we we won't modify the source code anyway. All this does for us is eat a lot of unnecessary CPU cycles. Which get worse the more often these checks happen, why explains why this plane is the only one I know that performs worse in cruise than on the ground. Because there we are constantly moving, leading to constant refreshes of the displays, which all need to run through this debug code. Which only takes time without any benefit. The upside to all this is, that this should be an easy fix for Synaptic. To build the plane with the production library instead should boil down to a simple config file. I really hope they do this and then unlock the performance of the plane. This really could alleviate all the issues reported with a simple rebuild of the plane. No refactoring of the code or anything needed. TL;DR: They are shipping debug code instead of production code, making the code unnecessarily slow and bloated.
  5. Alex. Thank you so much for the gift that is Little Nav Map. I downloaded some other Map options including the French version of Open Street Maps and Google Maps amazing works so well. Looking forward to what you are cooking up. Hamish
  6. I have to agree it's a shame with how the business is changing you would have thought Aerosoft would have made a really BIG effort to have made their first partnership with Toliss a new chapter... At least make an effort to admit their textures and modelling are sub par and try and to make an effort to tell us when they can address this. The systems from Toliss are fantastic and it could be a great plane but I just find I don't fly it very often. I think they should have partnered with iniBuilds personally their texturing is un matched in my opinion. H.
  7. Is there a Vexcel map of the improvements, I think I remember they were doing Mount Rainier but I wonder if it extends to Mount St Helens or Mount Hood area as well? Great though overall to have the national parks, I hope Zion National Park is included.... H I
  8. Possibly they are... What I find interesting.. does anyone here remember Return to Misty Moorings? They had for FSX CIRP and SIRP amazing ice field runways that had so much character, there was even a yeti you had to find! I am surprised so many developers only focus on airports and not more interesting locations that involve weather short runways and a story... Emma Field was part of that... if Claude can help maybe I can have a go I have some great ideas for an adventure... Recreating the set for John Carpenter's The Thing just outside Stewart would be an example.. Maybe I am too niche? h
  9. I asked Claude whether it could help me with creating an Icefield Strip above Juneau. it replied not yet but if it had access to the MSFS 2024 SDK it would be possibe. It walked me through enabling Developer Mode showing me a step by step picking the coordinates then writing the XML code how to place objects and testing them within the terrain model.. It gave me certain Taku Glacier coordinates that should not have any conflicts. it checked how Runway and scenery objects are placed..it talks about crevasse free spots it talks about working through SDK Console errors any snags... this was a one minute question and it delivered a PDF of how to create a runway and basic scenery... is this going to be a game changer especially if it had access to the SDK or one thinks its all hot air? Fascinating and frightening... Hamish
  10. AutoFPS is probably one of the greatest gifts we have been given as a community. Reset XPDR has tirelessly pushed this program week after week to being an absolute must have as far as I am concerned. It's a shame that he does not get recognised by MSFS but I am glad we have it and hopefully one day he will.:)
  11. Great thank you all for the suggestions so far especially that once bitten you dont want to go back to your current set up. Quest 3 seems a popular choice. H.
  12. I have been follwing the VR trend for a while, I am slighly worried that if you fall in love it may make you unable to go back to a 2D Monitor but for VFR/Heli/Bush flying I can imagine its pretty cool... I see there are a few new headsets appearing this year but its complicated with all the Pimax versions the new Steam headset coming it would be so much easier if one could walk into a shop and try the different headsets and different resolutions/FOV etc etc but it does not exist so you have to commit.. If you want to dip you toe how much to get a fun go and mainly for flying Bush not LAX with 100 percent Traffic. I have a 7900X3D 4800Nvidia 64GB Ram. Any suggestions would be great. $1000 dollars is for me something I could give a go at but some of the headsets we are looking at 3K plus!! Any tips appreciated or wait till something about to launch? H.
  13. Have to say it looks ropey unfortunately. We have been so spoiled by Fenix/Pmdg/Inibuilds H.
  14. One feature I really miss from Radar Contact days is the ability to declare an emergency and be vectored to an suitable new airfield nearby which can happen for a multitude of reasons. Rather than start on VFR which I agree is important I think it would be good to make sure IFR is working as well as it can and has the basics down... H.
  15. I used (and loved) the 2020 version of this. With the 2024 version, I've spent hours and hours trying to get it working (at least 10 install attempts) and just do not get any traffic from it. I'm; Disabling the default models using "Corsten's One Click Disabler) Putting the GAMod folders into Community, as instructed Setting the AI OFFLINE and traffic settings in 2024 exactly as requested. Yet, I can go to any airport in the world, small, medium or large, and absolutely no traffic appears. There are a number of others in the comments on FS.TO who seem to have the same problem. I see there is a Discord for this Mod and a few others that Corsten has done. When you ran the disabler did you see the script was able to disable the various things that need to be disabled and then enable the mod itself. I was lucky my installation ran first time. I just waited a couple of minutes and there are lots of GA planes. I then started the AIG Traffic Injector and that worked on top so all good. You must persevere as its a great mod. I would say post in the discord as well. 🙂 H.
  16. I just found GAmod for 2024. That installs lots of GA traffic and no subscription. Seems to be working great so far just need to play about with the settings. H.
  17. Yes that's impressive. Time to look at PSXT. H.
  18. I have just downloaded and installed AIG was not as tricky as I expected. Had a quick look and the models are excellent and it seems to inject a good amount of traffic but I am not seeing any GA aircraft so far so not sure if I should download all the flight plans that are offered I pretty much went with Global. H.
  19. I could not find the exact same part you had but does this help? 2026-04-15 16:29:15.803 [INF] [ MainWindow:PromptForAmdFirstCcdC ] AMD First‑CCD mode enabled by user choice 2026-04-15 17:04:33.824 [INF] [ MemoryManager:MemoryManager ] MSFS successfully attached after 2 attempts 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Captured original affinity=0xFFFFFF 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Universal physical‑cores‑only mask built. Mask=0x555555 2026-04-15 17:04:33.829 [INF] [ ServiceModel:ApplyPerfOptAffinit ] AMD first‑CCD filter applied. Using 6 physical cores. Mask=0x555 2026-04-15 17:04:33.830 [INF] [ ServiceModel:ApplyPerfOptAffinit ] Affinity applied to MSFS. 6 physical cores allocated 2026-04-15 17:04:33.831 [INF] [ MemoryManager:GetActiveDXVersion ] Steam MSFS2024 version 1.6.34.0 detected - DX12 2026-04-15 17:04:33.841 [INF] [ MemoryManager:GetOptSettings ] GPU: NVIDIA GeForce RTX 4080 2026-04-15 17:04:33.841 [INF] [ MemoryManager:GetOptSettings ] CPU: AMD Ryzen 9 7900X3D 12-Core Processor 2026-04-15 17:04:33.842 [INF] [ MemoryManager:LogCpuSummary ] CPU Core Summary: Physical=12, Logical=24, SMT Cores=12, Single Cores=0 2026-04-15 17:04:33.843 [INF] [ MemoryManager:GetOptSettings ] RAM: 64 GB 2026-04-15 17:04:33.843 [INF] [ MemoryManager:GetOptSettings ] Successfully read required settings from UserOpt.cfg 2026-04-15 17:04:33.843 [DBG] [ MemoryManager:MemoryManager ] Primary compatibility test bypassed due to previous saved pass found for current MSFS/app/offset combo 2026-04-15 17:04:33.843 [DBG] [ MemoryManager:MemoryManager ] Secondary compatibility test bypassed due to previous saved pass found for current MSFS/app/offset combo 2026-04-15 17:04:33.876 [INF] [ IPCManager:WaitForConnection ] Connection not established - waiting 5s between Retries 2026-04-15 17:05:39.166 [INF] [ MobiSimConnect:Connect ] SimConnect Connection open 2026-04-15 17:06:17.425 [INF] [ MobiSimConnect:SimConnect_OnOpen ] SimConnect OnOpen received 2026-04-15 17:06:17.747 [INF] [ MobiSimConnect:SimConnect_OnClie ] MobiFlight WASM Ping acknowledged - opening Client Connection 2026-04-15 17:06:18.496 [INF] [ MobiSimConnect:SimConnect_OnClie ] MobiFlight WASM Client Connection opened 2026-04-15 17:06:19.560 [INF] [ IPCManager:WaitForSessionReady ] Session not ready - waiting 5s between Retries 2026-04-15 17:09:05.110 [DBG] [ MemoryManager:GetOptSettings ] Backing up pre flight session state UserCfg.opt file 2026-04-15 17:09:05.121 [DBG] [ MemoryManager:GetOptSettings ] Backed up UserCfg.opt file exact match of original. Keeping backed up file... 2026-04-15 17:09:05.123 [INF] [ MemoryManager:GetOptSettings ] Successfully read required settings from UserOpt.cfg 2026-04-15 17:09:05.125 [INF] [ ServiceModel:UpdateDynamicSettin ] Dynamic Settings disabled 2026-04-15 17:09:05.131 [INF] [ LODController:GetMSFSState ] Initial graphics mode FSR3 2026-04-15 17:09:05.165 [INF] [ LODController:LODController ] GPU-Z companion app not running 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Starting Service Loop 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial LODs PC 400 / 200 and VR 50 / 50 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial Cloud Quality PC Ultra / VR Med 2026-04-15 17:09:05.166 [INF] [ ServiceController:ServiceLoop ] Initial Off Screen Terrain Pre-Caching PC Ultra / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Terrain Shadows Enabled PC Enabled / VR Enabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Terrain Shadows PC 1024 / VR 256 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Raytraced Shadows PC Enabled / VR Disabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Displacement Mapping PC Disabled / VR Disabled 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Buildings PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Trees PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Plants PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Grass PC High / VR Low 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Parked Aircraft Quantity PC Off / VR Off 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Aircraft Traffic Quantity PC High / VR Off 2026-04-15 17:09:05.167 [INF] [ ServiceController:ServiceLoop ] Initial Dynamic Settings PC Disabled / VR Enabled @ 60 2026-04-15 17:09:06.176 [INF] [ ServiceModel:ResetCloudsTLOD ] FPS source set to MSFS 2026-04-15 17:09:06.179 [INF] [ ServiceModel:ResetCloudsTLOD ] Full reset of LODs, clouds, graphics mode and Auto Target FPS states activated
  20. Ah yes I ticked the box I did not realise you can have it selected without having to have it use the first CCD only but unfortunately it gives worse performance than allowing it to use all the cores. There is a program called CPU Set Setter that allows you to make sure MSFS uses the first CCD Cache but also keeps the other CCD working whereas it also has a setting called 'Cache No SMT' which behaves the same as Auto FPS it blocks six of the cores on that die so to speak. Next time I run MSFS I will enable the first CCD in Auto FPS and grab the log for you. Thanks Hamish
  21. Amazing App as always and thanks for all the improvements. I had a little issue that might be worth noting . I updated and was suffering for a couple of days with sound stutters in the main menu something I had a while back so I thought it might be the MSFS servers again but this time it was bad so I tried to troubleshoot. I discovered if I closed AutoFPS they went away so I did a bit more digging. I must have checked the Use the Physical Cores Button + High Priority. I am running a AMD Ryzen 9 7900X3D Chip so I thought it mentioned that it was making it use the core with the most cache so I downloaded a CCD Visualizer and saw that Auto FPS was I think cutting out some of the cores on that CCD which was leading to the audio stuttering. I am not that advanced in how this all works but thought I would let you know. I am attaching the Core Visualizer with the normal set up then the one with AUTO FPS Physical Cores Box ticked so you can see the difference... [img]https://i.ibb.co/xKvSxNDm/Corem-Mask-Cache.jpg[/img] [img]https://i.ibb.co/Y7LR7fBD/Auto-FPS-Physical-Cores.jpg[/img] All the best Hamish These Screenshots wont appear unfortunately and I am not sure why so if you want to see them please message me and I will send an email or Google Drive them...
  22. I posted in the PMDG forum to ask about how they code this? If the situation was reversed and one tried hot conditions maybe 38C whether again zones are moddled as to which doors are open. I did notice that with the PMDG 777 it took a while for the Cargo area to warm up which I imagine is correct. H.
  23. Fascinating place sorry I mis spelt the name.. I love flying in these areas. I might try to see what happens if you cut off the packs at 340000 feet and then supply oxygen. I wonder whether the warmth of the passengers would keep the cabin temperature at a certain level from body heat maybe try a full flight and then an empty flight to see if there is a difference. I know this is ridiculous but fun to see how far some developers go.. If one cuts the engine bleeds would that make a difference too.... H
  24. Interesting I recently purchased the Aerosoft/Toliss A340 and decided to test how accurate the Zone temperatures are when sitting at Longybearn in -23C conditions. I would open the rear doors and sit quietly and see if opening individual doors would equate to realistic temperature changes when there is no APU Bleed Air supplied. If you then open one door further forward it seems amazingly accurate as to how it changes within a 30 minute period. The Fenix A320 also seems very accurate with this test even when you open the cockpit window how quickly that space cools . PMDG/Inibuilds A340 unfortunatley does not seem to have the same detail it does not seem to matter which doors are open at which time the entire cabin cools in a more balanced fashion always pretty much the same and with PMDG takes a lot longer to cool right down and unfortuantely the cockpit window being open makes no difference... Not sure how detailed MSFS 2024 can be in simulating this or whether one has to right your own unique code. I know this is pushing the study level part but I have to say I am very impressed with the Toliss/Fenix/Blacksquare ability to seem to nail it, its niche for sure but it makes one feel that probably nail every other aspect too.. H.
  25. Which airport is Two Tone Murphy flying from is it in Australia? Very pretty place and the plane is amazing..

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