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Press Releaseby HiFi Simulation Software6/6/05For Immediate Release "ASV Wx Simulator Pre-Release Details, Screenshots and Video Now Available!"Detailed information for ASV (ActiveSky Version 5) is now available! Release is just around the corner, expected within a few days.ASV is HiFi's latest effort towards the best weather simulation experience possible. For over 3 years, continuous development and user-base interaction have made this new version a reality. Dozens of new unique features make this the most significant ActiveSky upgrade yet! One of the major new features include AE (Active Environment), a robust and completely integrated Cloud and Environment graphics upgrade for Flight Simulator 2004. The skies are significantly transformed into a beautiful weather-scape with ever-changing visuals influenced by weather conditions. AE's graphics were created exclusively for ASV by Chris Willis, talented author of the very popular FS Sky World add-ons. Other new items include the Wx Configurator offline wx configuration utility, Offline Sequential Playback, 24-hour archives with consecutive archival download, enhanced oceanic/sparse wind depiction resolution, AE Themes, AS Wx Templates, VAS (Vertical Air Simulation) with updrafts/downdrafts/thermals, Auto VAS Point Generation influenced by wind and terrain, Favor Cumulus over Stratus option, and much more! For all the details please visit the ASV Pre-release info page at http://www.hifisim.com/activesky5.htm.

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Just watched the video and viewed the screens! Awesome, just awesome!!! You have outdone yourselves this time. This is sure to go down in FS history as one of the the best add ons ever. I can't wait!!:-beerchug

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Hi Chris,Thanks! You will have to notice, Clouds are the most difficult things to represent on screenshots, all details on clouds are less noticable on screenshots + compression *.jpg, in actual fs2004 flight you will see much more difference then screenshots.ThanksChris WillisHiFi Simulation Software Team Developerhttp://www.hifisim.com/images/as2004betateam.jpgFreeware Addons for FSW GROUP

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Well, they look great - The video and the screens. I'm really looking forward to this new version. Those cirrus clouds are my favorite anyhow. They just make the sky look pretty. Great work!

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Fantastic! Can't wait for what is sure to be the add-on of the decade :)KP

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Chris, you don't have to justify the quality of the cloud graphics. Outstanding job regardless and if the quality is better on FS9, it's an add on worthy of a hall of fame award.Well done and credit card is ready!Goran

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The whole thing looks fantastic....can we have some screenshots more evening and morning shots please?

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I'm excited as well, just a quick question: Will you be able to 'resize' the active radar display in this new version?

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WOW!I'm looking forward to seeing the vertical wind stuff...I wonder how well it models downdrafts relative to terrain?Keep pushing the limits of technology folks!!!Regards,Ted Panamarioff - Kodiak, Alaska

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I'm looking forward to ASV and have my credit card standing by!:-) The new weather settings sound very good. I was just wondering if any of these will be modelled. As far as I can see they won't but I thought I'd ask anywaybanner cloudslenticular cloudskatabatic/anabatic windsgust fronts/microbursts

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--just posting again because my last message went MIA--Hello,I just read the new manual, I have to say you earned a new client there are a couple of things I would like to point out and clarified. 1) in order to have AS pick the correct clud textures it's best to open AS, import a flightplan process it, and after that, open fs (because it's impossible to update textures with fs running).This brings up a problem: people using the default fs9 flight planner, and fsnavigator would be obliged to A) open fs9, plan a flight, save it:( close fs9C) open asvD) import the flight and process itE) reopen fs9.I find it quite laborious... this makes me want to switch to an external flight planner..... 2) Are cloud textures processed before opening fs9? I think I read that some cloud textures are changed whilst flying (cirrus textures?)3) Will it be possible to apply real world weather conditions and on top of that localized custom weather conditions,so to have a realworld snapshot everywhere, plus custom thunderstorms at lirp, and clear weather at lirn for instance?thank you and congratulations to the best fsaddon in ages!!!Luca

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Hi, is it possible that you provide replacement dxt3 textures instead of 32 bit textures. Best RegardsJan-Paul

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>I'm looking forward to ASV and have my credit card standing>by!:-) >The new weather settings sound very good. I was just wondering>if any of these will be modelled. As far as I can see they>won't but I thought I'd ask anyway>banner clouds>lenticular clouds>katabatic/anabatic winds>gust fronts/microbursts I'm assuming these are beyond the capabilities of FS at the moment.Victor

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Looks fantastic guys! Great job.Well, someone has to ask a dumb question so it might as well be me :)Info page says 500mb disk space for complete install. For those of us who have already been using Chris' fine FS SKY World product - will this overlay those textures or be an *additional* 500mb over what is already being used? Don't know if my question makes sense.Thanx,VicVisit the Virtual Pilot's Centerwww.flightadventures.comhttp://www.hifisim.com/images/as2004proudsupporter.jpg

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SO how is it possible for textures to change on the go while flying, if we or fs9 was limited to doing this.i'm just trying to figure out the advantage and how it would be done.

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With real wx why would one have to process the flight plan then shut down fs9 and reload it and asv.Is it not as simple as turn on fs9 then asv click the flight import plan and then hit the AI refresh button for proper RWY usage and thats it?

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Hi Luca,Here's some more info..Startup process... If you're using flight planning within FS9, you're OK as long as you don't have a flight loaded. So you can thus:- Start FS9, plan flight, set location (make sure you're at create-a-flight or flight not loaded)- Start ASV, use auto startup features and wait for process completion or manually set things up as desired- Start the flight...There are many ways to do it.. ASV is quite flexible here. The restrictions are:- ICS submissions will occur only when "FS Ready Status" is "not ready" (i.e. FS closed, or fs open with flight not loaded). - the exception is cirrus clouds, which continue to update in ICS mode at all times regardless of FS status- Normal AE submissions can occur at any time, but all textures (except cirrus) will not show in FS until it is restartedICS Cirrus updates occur real time.. meaning over the course of your flight you may have many several different variations. These do not update "instantly" on your screen of course but in the distance, past the suppression range. The great thing about Wx Configurator is that it actively applies to your current wx snapshot file in use. So yes you can load real wx (current or historical) then apply changes on top of that. In your example you do this:- Load desired starting wx- go to Wx Configurator and Select thunderstorm template (or make your own settings)- Select to apply to LIRP and leave default 100nm range- Apply Now- Select clear wx template or create your own settings- Select to apply to LIRN at default 100n mrange- Apply Now- Update and Close- Fly!Now you'll have your desired real wx and modified LIRP/LIRN regional settings.:)

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"fs sky world are not related to asv, asv will be *additional* amount of MB."Chris,Dumb question #2: Can we then remove/delete FS Sky World with no ill effect?Thank you,JackD

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