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turner112

Would you buy an XBOX 360 for FSXI?

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Hypothetically thinking, here...With the suggestion that MS may have been considering leaning more toward "gaming", there's some thought that FSXI, should it ever see the light of day, may end up on 360.Hard drive capacity is easily enough; I don't have the technical knowledge to know whether the hardware can "keep up", butThe ifs:IF FSXI were released on XBOX 360 or the next iteration,IF all navaids and airports were included,IF a joystick/yoke/pedals became available,IF the graphics ran fluidly on an HD TV,Would you buy a setup?Personally, I have an XBOX now; however, I'd say that the experience of running FS fluidly on a widescreen TV seems pretty gripping to me, enough to have compelled me to purchase if I didn't have one.I happen to feel that the addition of a gaming element - if the rest of the sim remained largely intact - seems too good to pass up. I know there are lots of folks who are vehemently against this type of "toy".Your thoughts?

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What do you mean the hard drive capacity is easily enough?Maybe to hold the program but what about all those addons (especially photoreal scenery)?What about extra hardware like goflight modules as well as good joysticks (instead of crappy MS ones)?In theory, I wouldn't have a problem with a console that could run FS fluidly (instead of waiting for a computer to be released in 2 years time) but the compromises you would have to make... Would it still run fluidly with a complex airliner addon? with addon scenery? Or would it only be fluid on a default installation?

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Hard drive: assume you can use a larger capacity internal drive, or connect sufficient external storage.Fluidity: to perform to same standards as current console titles, including performance of addons?[edit] Hardware: I guess whatever is currently operable through USB.. I'm not as familiar with current hardware and use a Saitek AV8R. Used to use ch yoke & pedals 'til the old gameport interface went out of style.

What do you mean the hard drive capacity is easily enough?Maybe to hold the program but what about all those addons (especially photoreal scenery)?What about extra hardware like goflight modules as well as good joysticks (instead of crappy MS ones)?In theory, I wouldn't have a problem with a console that could run FS fluidly (instead of waiting for a computer to be released in 2 years time) but the compromises you would have to make... Would it still run fluidly with a complex airliner addon? with addon scenery? Or would it only be fluid on a default installation?

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I'm dying to know how you add content to an X-Box game :(

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Hi Robert-Technically speaking, it's easy - four primary ways are through CD/DVD, USB, ethernet, or wifi.. that's technically speaking. I guess you could say their XBOX Marketplace, too, would be via ethernet/wireless.That said, it has to be allowed by MS. Luckily, it's their console. Since we're speculating here, might as well assume it's allowed.

I'm dying to know how you add content to an X-Box game :(

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NO!! I have an XBOX 360 and a PS2, hardly use them. It's been proven that if a design studio develops for both platforms., one of them usually suffers and the studio usually sides with the one they percieve as the money maker, which lately is the console. So if I have to choose, I choose the PC.If a console can do all that you are wanting it to do with FS, then really isn't that a PC now?

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Why did I say NO?Because I enjoy getting the best performance out of my system.Adding new hardware, new scenery, and tweaking configurations is fun.Learning how to make your own scenery is a challenge but very rewarding.On an XBOX, I don't think you could do this.Flying is fun, but I would get board after a month or two.

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Hi Mike,Not really - the specific question is whether you'd buy an XBOX to use FSXI.Whether a console can be considered as a PC.. since they're not anywhere close to the configurability of a tower, I wouldn't assume that if you're using a console you're -really- just using a PC anyway. I suppose one main "between the lines" thing here is the idea of creating a program to be run on a very limited range of system hardware.

If a console can do all that you are wanting it to do with FS, then really isn't that a PC now?

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I knew this topic would come up. It is about time for the next generation of consoles to come out. Don't think for one minute they are not powerful computers. All the accessories one would need for flight sim could be made at the drop of a hat....anyone that will get on here and say that it can't is just misinformed...stupid...or both. If you will read about all 3 of the big players only the Wii has made money. Sony makes them at a huge loss and MS started in that business because of Gates ego and he did not want to be left out.....lost 4 billion dollars until this year and maybe they will start making money off of them...yes that is right lost 4 billion dollars....look it up....these are facts. Same with the Zune..as in no one wants one. Where it will go is anyones guess. Zune worked it's way up to 10 percent of the market while IPod has 63%. I will get around to answering the question in just a few minutes. I just spent 1200 dollars on a new i7 920 build for FSX but really for....what I thought would soon be....a release of FS11 or FS...something. I could have bought a nice 37 inch HD TV and an PS3 with that money but I wanted it just for flight sim. Well I still have FSX and it will do for a while. But we all know it has lots of flaws and we were waiting for the next release. Now that may not come. I don't know how much clearer it can get when you read the news articles that ACES has been closed....finished...kaput. It may start up again but how far out would that be....someone else may buy it....but I highly doubt that. Someone may develop another flight sim. Who knows? I do know this. If MSFS comes out with an amazing FS11 on an XBox with a keyboard..yoke....joystick....and all the peripherals we have on a PC I would be at the store tomorrow. Now before I get hate mail please read all the ifs. I will also go so far as to say all those who say with their emphatic NO that 95% of you will be getting one too. Remember about saying "never". Why would anyone not continue their hobby if nothing in it changed except that it got better? Does anyone think it would not be a sim because you are using a console? What is the difference....remember read the ifs. This is an ever evolving world and the PC is changing directions with the rest of it. When FSX came out all the forums were full of heated discussions about how horrible or how good it was.....has everyone forgotten? People were going to stay with FS9 until FS11 came out....but a lot of them have migrated to FSX. If FS11 comes out on the console we...meaning we as a whole will migrate to it. I...like many others do not want that to happen...but I want the hobby to advance...and don't tell me it can't advance on a console...it can if all of what I said earlier happens. Only time will tell with all of this but if my "ifs" are met I say yes. Regards

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No I won't. I don't mind to spend money on my hobby, but I won't buy another kind of computer. Besides, where do I find the room to place a second set of monitors and the other hardware? Jan

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If FS11 is developed for Xbox 360, it will be dumbed down to the level of casual gamers. That is not what flight simulation enthusiasts are looking for.

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Hi Jan,Even now, an XBOX can easily be connected to a monitor with an adapter cable. As far as the other hardware, it may be as easy as MS allowing standard USB connectivity.cheersAndrew

No I won't. I don't mind to spend money on my hobby, but I won't buy another kind of computer. Besides, where do I find the room to place a second set of monitors and the other hardware? Jan

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Guys, there is NO WAY, a flight sim could be on 360.Please, again PLEASE read this post and the rest of the posts. Link to the post will be belowhttp://forums1.avsim.net/index.php?s=&...t&p=1537935If you can read the whole post, and near the bottom I wrote like 1/4 of the reasons why FSX can not be on the 360.Sorry if the tone sounds bad, but if you read like 2-3 posts down you will see why i make font size bigger, type in caps, or put things in bold...Please respond, if you read and understand why the 360 cannot run a flight sim. Just want to make sure.

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In theory: NO!But if it had really nice eye candy and was as geographically accurate as FSX + UTX + GEX + Mesh:Why not!Not as a replacement for PC flying, but as a complement to it. Sit on my sofa and cruise around on my giant screen TV. Hey, if it's fun - it's fun. And fun is the only reason I'm here.

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In theory: NO!But if it had really nice eye candy and was as geographically accurate as FSX + UTX + GEX + Mesh:Why not!Not as a replacement for PC flying, but as a complement to it. Sit on my sofa and cruise around on my giant screen TV. Hey, if it's fun - it's fun. And fun is the only reason I'm here.
Again everyone, please read this post, I made a direct link to the post so you do not have to find it:http://forums1.avsim.net/index.php?s=&...t&p=1537935

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No. Doesn't matter why... I'm not about to offer Microsoft some form of 'goals' to meet to convince me to shell out hundreds of dollars on a console that I don't need just so I can play a game I never wanted to begin with.

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I agree I don't think FS is conducive to a X-BOX/Live environment, and I don't think that will happen. I do think there is enough evidence, with the new Job Postings floating out there, that if there is a resurrection of FS, it'll be on a Games for Windows Live environment. What doesn't make sense is why they just didn't use the Ace's group to do it. Unless the goal was to outsource the work to get cheaper labor. Note the key phase in the public job posting. "Locate and establish solid working relationships with outsource vendors".

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