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Wide Screen Monitor Tweak

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Have had FSX since it came out. It allways played ok, tried this & that tweak & got the frame rates up around the usual 20-25 range. Lots of that depended on the "slider settings". Have allways been at cuting edge minus a year or so as far as hardware goes. But, just upgraded to a 24" widescreen monitor, did all the setting changes for 1920x1080 in all my games, looked good. Was reading some tweaks on here and as usual...blah blah blah this & that to get better frame rates out of FSX. I don't usualy goof around with too many tweaks because some have been mildly sucessful, some have done nothing or made it worse.This one however, for me, was amazing! I changed the WideViewAspect from =False to =True in the fsx.cfg file. Wow, what a difference!Yes I had allready made those changes in the settings tab and figured the software would adjust itself to the new 1920x1080 aspect ratio. Wrong. It did not. It should, shouldn't it?I now have the most amazing vista of the FSX world, there is more visible in my cockpit, things I didn't even know were there. It has improved the visual quality of the entire sim. I know it's now 1920x1080 as apposed to my old 1280x1024 & it's HD, but my point is that the FSX setting changes did not recognize the new settings "properly" i guess is a good word. It took a .cfg tweak to make it shine!So, for those with the guts to try these kinds of tweaks, and if you have a new widescreen monitor but installed it after you initialy installed your game, and didn't do a reformat & install of everything, this tweak works wonders!No, my frame rates have not changed, but darn it all to heck the game looks 3 times better. I actualy do feel like i'm in a "flight simulator". I actualy get that sensation of "flight". For me it is the best tweak i've ever done to MSFS in all it's versions since 2004.As allways, the caveat, any changes you do to any settings in anyway are at your own risk.Happy flying!the settings are in the fsx.CFG file, search for it. I use Windows Vista 64 Home Premium, so mine is in the c:\users\....whatever folder.Open it with Wordpad, follow down from [sound] till you see [Display]...[Display]...WideViewAspect=TrueMy RigGA-X48-DQ6 (motherboard)[email protected] ghz (not overclocked)2 x HD ATI 4850 (crossfired & not overclocked)4gb OCZ 800mhz ram (really wanna get some 1200mhz but hard to get up here, yes the board supports it natively)LG Flatron W2453v (monitor)If anyone has some good tweaks for FSX ground lighting, runways specificaly, i'd be up for a try. At night & day for that matter, the ground light textures just aint that great.Hope this helps someone :)

Ok, this one helped me a lot with combining two widescreen monitors via DualHead2Go - the runway lights looked like atomic explosions before this tweak *g*:RUNWAY_LIGHTS_SURFACE_SCALAR=0.30RUNWAY_LIGHTS_VASI_SCALAR=0.30RUNWAY_LIGHTS_APPROACH_SCALAR=0.40RUNWAY_LIGHTS_STROBE_SCALAR=0.30If you think it makes them too small, try doubling the values.This goes under the [display] section as well.

Thanks for reminding me to change that setting. I just switched for a 23" widescreen from 2 19"crts. I love the monitor and FSX really looks good with it even on my ancient system. The one thing I was having trouble with was the VC view was always too close to the glareshield. I had to play with the zoom but it was never right. Changing this setting fixed the issue. Everything looks normal now.

MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

darem, thanks gonna try that one & see what it does...lol on the atomic explosion lighting, i agree.duckbilled, you're welcome. it's one of those weird settings you would think the software would notice.

Darem, you are hereby awarded Crewe

"I´ll rather be down here wishing I was up there

than be up there wishing I was down here"

...WideViewAspect=True
I have tried this tweak but don't notice any difference whether it is true or false the widescreen display (1920x1200) remains the same. Perhaps some one tell me what change it is supposed to make.Bruceb

Bruce Bartlett

 

Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."

  • Moderator
I have tried this tweak but don't notice any difference whether it is true or false the widescreen display (1920x1200) remains the same. Perhaps some one tell me what change it is supposed to make.
Bruce, it only affects the aspect ratio of the 3d scenery you see through the windscreen. It has zero affect on the panels.

Fr. Bill    

AOPA Member: 07141481 AARP Member: 3209010556


     Avsim Board of Directors | Avsim Forums Moderator

When I applied it I was much further back from the panel in VC mode. Before, I was squished up against the glare shield.Flew without the setting - squishedapplied the setting - no longer squishedI did the flights back to back so I didn't change anything else. I checked out several aircraft and all of the VC's looked better.Perhaps changing the setting kicked in something else when I switched? I don't know. I just changed to a wide screen a week ago. I had the squishy problem with my 19" CRT as well.

MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

Bruce, it only affects the aspect ratio of the 3d scenery you see through the windscreen. It has zero affect on the panels.
Yes I realise that, the issue is that what I see outside the windscreen doesn't seem to change at least in windowed mode which is what I use all the time.Bruceb

Bruce Bartlett

 

Frodo: "I wish none of this had happened." Gandalf: "So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us."

I have tried this tweak but don't notice any difference whether it is true or false the widescreen display (1920x1200) remains the same. Perhaps some one tell me what change it is supposed to make.Bruceb
Same here - no (at least noticeable) difference in any aircraft

Edmundo Azevedo

I have tried this tweak but don't notice any difference whether it is true or false the widescreen display (1920x1200) remains the same. Perhaps some one tell me what change it is supposed to make.Bruceb
It makes a big difference here using a 1440x900 monitor. The first two pictures are 0.7 zoom, WideViewAspect=true is the first picture, second is false.34003239.jpgThese two pictures are fully zoomed out at 0.3 zoom. WideViewAspect=true is the first picture.85842253.jpg
Darem, you are hereby awarded Crewe

Thanks hardcore. That was exactly what I was talking about.

MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad 



 

ALL-I use the 'Halo' bitmap replacement by Luke Harvest, availabe, I think it is still here, in the AVSIM library. It helps with both the ground / runway AND aircraft lights. Just copy and paste the 'Halo.BMP' included in this Zip file and place it the main texture folders for either FS9 or FSX or both. When prompted to overwritepress 'Yes' otherwise the file won't work. I am anxious to see how your tweaks here enhance the realism. While Luke's textures are much more pleasing, I find them still too bright. In fairness, he does have a dimmer one, which I have yet to try.Alex ChristoffBaltimore, MD

Have had FSX since it came out. It allways played ok, tried this & that tweak & got the frame rates up around the usual 20-25 range. Lots of that depended on the "slider settings". Have allways been at cuting edge minus a year or so as far as hardware goes. But, just upgraded to a 24" widescreen monitor, did all the setting changes for 1920x1080 in all my games, looked good. Was reading some tweaks on here and as usual...blah blah blah this & that to get better frame rates out of FSX. I don't usualy goof around with too many tweaks because some have been mildly sucessful, some have done nothing or made it worse.This one however, for me, was amazing! I changed the WideViewAspect from =False to =True in the fsx.cfg file. Wow, what a difference!Yes I had allready made those changes in the settings tab and figured the software would adjust itself to the new 1920x1080 aspect ratio. Wrong. It did not. It should, shouldn't it?I now have the most amazing vista of the FSX world, there is more visible in my cockpit, things I didn't even know were there. It has improved the visual quality of the entire sim. I know it's now 1920x1080 as apposed to my old 1280x1024 & it's HD, but my point is that the FSX setting changes did not recognize the new settings "properly" i guess is a good word. It took a .cfg tweak to make it shine!So, for those with the guts to try these kinds of tweaks, and if you have a new widescreen monitor but installed it after you initialy installed your game, and didn't do a reformat & install of everything, this tweak works wonders!No, my frame rates have not changed, but darn it all to heck the game looks 3 times better. I actualy do feel like i'm in a "flight simulator". I actualy get that sensation of "flight". For me it is the best tweak i've ever done to MSFS in all it's versions since 2004.As allways, the caveat, any changes you do to any settings in anyway are at your own risk.Happy flying!the settings are in the fsx.CFG file, search for it. I use Windows Vista 64 Home Premium, so mine is in the c:\users\....whatever folder.Open it with Wordpad, follow down from [sound] till you see [Display]...[Display]...WideViewAspect=TrueMy RigGA-X48-DQ6 (motherboard)[email protected] ghz (not overclocked)2 x HD ATI 4850 (crossfired & not overclocked)4gb OCZ 800mhz ram (really wanna get some 1200mhz but hard to get up here, yes the board supports it natively)LG Flatron W2453v (monitor)If anyone has some good tweaks for FSX ground lighting, runways specificaly, i'd be up for a try. At night & day for that matter, the ground light textures just aint that great.Hope this helps someone :)

PowerSpec G426 PC running Windows 11 Pro 64-bit OS, Intel Core i7 11700K @ 3.60GHz 30 °C, 4089MB NVIDIA GeForce RTX 4070 , ASUS TUF Z590-Plus Gaming motherboard, Samsung 870 EVO 2TB SSD, Samsung 750 EVO 500GB SSD, Acer Predator X34 34" curved monitor (external view), RealSim Gear G-1000 avionics suite, RealSim Gear GNS 450, Slavix Stay Level Custom Metal Panel, Honeycomb Alpha Yoke, Redbird Alloy THI, Saitek Combat Rudder Pedals.

For general information on what this adjustment means:-If WideViewAspect=FALSEHorizontal FOV = (34.0) / (zoom factor)Vertical FOV = (Horizontal FOV) * (view height / view width) If WideViewAspect=TRUEVertical FOV = (34.0) / (zoom factor)Horizontal FOV = (Vertical FOV) * (view width / view height)Obviously, by using the VERTICAL FOV as the multiplier, the span-enabling of the Matrox device, derived from horizontal FOV, is not affected by the change in relative ratio.Also, as screens are wider than they are taller, and the multiplier 34.0 remains a constant, this explains the change in apparent zoom setting.In practice this means something very simple: With WideViewAspect=FALSE one has to click the `-` zoom button three times to get to the same position as the `wide` view starting positionIf WideViewAspect=TRUE one has to click the `=` zoom button three times to get to the same position as the `narrow` view starting position.It is the relative default FOV that changes, not absolute zoom - if you zoom in with three `=` clicks from the default wide setting, you get EXACTLY the same field of view as you do from WideViewAspect=FALSE. Converse is true from WideViewAspect=TRUE with three clicks out.

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