November 6, 201114 yr Author thank you very much Scott, Joel and Curt, Zip file worked just fine and I used it it's fantastic.RegardsAny Time Man. Joel Strikovsky
November 7, 201114 yr Author Thanks a lot, I wasn't too keen on the SP1 version.me neither, that is why I created that file. Joel Strikovsky
November 8, 201114 yr Great touchdown sound! Did you locate the roll sound yet, Joel? Roll sound would make the takeoff/landing experience complete :) Antonio H.
November 8, 201114 yr Author Great touchdown sound! Did you locate the roll sound yet, Joel? Roll sound would make the takeoff/landing experience complete :)I have the sound file ready for testing (I think it's amazing), however I have not yet located the file used yet.the reason is that I did not really had time to look into it as I was very busy (still until the end of the week) at work.I am to busy on a project that is taking place this weekend on Migrating all the User accounts and resources from a company domain to ours (Domain Migration) - Post acquisition Integration.once i am done with this project I will run debugging on my machine and locate the file(s) call from NGX that is being used when the roll starts. Joel Strikovsky
November 9, 201114 yr Thank you very much, love it. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
November 9, 201114 yr Personally, I am suprised so many of you are getting excited about a different touchdown sound. How long would the sound last? Just one or two seconds at most? Hardly seems worth obsessing over. Matthew Bellette
November 9, 201114 yr Personally, I am suprised so many of you are getting excited about a different touchdown sound. How long would the sound last? Just one or two seconds at most? Hardly seems worth obsessing over.Its because the SP1 version, whilst a welcome addition, always sounds like your smashing the aircraft into the concrete and would worry me as a passenger if I experienced that sound in real life Chris Ibbotson AMD Ryzen 7 7800x3D / MSI AMD MPG x670E Carbon Motherboard / Gigabyte GeForce RTX 5090 Gaming OC 32GB GDDR7 PCI-Express Graphics Card / Corsair DOMINATOR Titanium RGB Grey 64GB 6000MHz AMD EXPO DDR5 / NZXT C1200 Gold ATX 3.1 - Fully Modular Low-Noise PC Gaming Power Supply - 1200 Watts - 80 PLUS Gold / 48” UltraGear™ UHD 4K OLED Gaming Monitor / 40" Philips 4K LED Monitor / Honeycomb Alpha Yoke / Honeycomb Bravo Throttle Quadrant / WinWing Orion Rudder Pedals c/w dampener / WinWing Ursa Minor Airline Joystick / WinWing Airbus MCDU
November 9, 201114 yr The touchdown sound in the cabin is a lot different from the cockpit for a start...You sit in the galley area too, you will hear a lot more shaking and rattling on touchdown... it is seldom that a commmercial jet kisses the runway on landing... a positive touchdown is good for the ground spoilers to operate, thus enabling a faster slowdown...I like the PMDG touchdown sound as it is... it is good that someone has taken the time to offer a different version, choice is always good, but in my opinion, I see no personal reason to tamper with the package as it stands... I think that PMDG did a great job...Andrew Andrew Entwistle
November 9, 201114 yr Author The touchdown sound in the cabin is a lot different from the cockpit for a start...You sit in the galley area too, you will hear a lot more shaking and rattling on touchdown... it is seldom that a commmercial jet kisses the runway on landing... a positive touchdown is good for the ground spoilers to operate, thus enabling a faster slowdown...I like the PMDG touchdown sound as it is... it is good that someone has taken the time to offer a different version, choice is always good, but in my opinion, I see no personal reason to tamper with the package as it stands... I think that PMDG did a great job...Andrewthe sound offered here is not a recording from the cabin but from the cockpit, in the cockpit you hear more rattling and shakingthen the cabin as there are more equipment in the cockpit that generate shaking noise.it is true that in the cabin you are closer to the rear gear which you probably hear more amplified touchdown.IMO the built in NGX w/SP1 sounds to me more like a Newspaper Printing machine.that is why I extracted a real life 738 cockpit touchdown sound.I can also extract and generate a cabin touchdown sound, I never new there was demand for cabin touchdown sound as I was underthe assumption that during such critical phase in flight you would most likely be at the cockpit view making sure you land in one piece.Give it a shot and pick your favorite one. Joel Strikovsky
November 9, 201114 yr Author Just to give you a quick update on the nose gear touch down and roll.I am going to run the debug on my machine tonight to try and locate the sound in use by the NGX during roll/nose gear(what sound files the NGX calls when you roll/nose gear).most likely it is a generic FSX default sound file(s). Joel Strikovsky
November 9, 201114 yr I am not saying that yours is a cabin recording, I am aware of that... it is just a different recording from a cockpit... check out the various landings on YouTube of 737s from the cockpit, any variant, and you will hear all sorts of different sounds on touchdown.Are you suggesting that the touchdown sound used in SP1 is not a real world recording? I would be interested to hear what PMDG's sound engineer has to say there...I am happy with the current sounds in SP1, but I applaud you for taking the effort and making a different one available for those who wish to have a different one... choice is a great thing and I would defend the ability to have a choice at all times...Andrew Just to give you a quick update on the nose gear touch down and roll.I am going to run the debug on my machine tonight to try and locate the sound in use by the NGX during roll/nose gear(what sound files the NGX calls when you roll/nose gear).most likely it is a generic FSX default sound file(s).Check out Steve Inwood's post... he seems to have done something here...http://forum.avsim.net/topic/353434-new-groundroll-sound-enhancement/Andrew Andrew Entwistle
November 9, 201114 yr Author this file/post is only responsible for the slow taxi movement, not the high speed RW run and nose gear.the sound that is used for the high speed roll when you takeoff/landing is a default FSX sound, this is the sound I am about to replace.the slow taxi sound is great as it is IMO.what is missing is the Nose gear touch down and RW roll (at high speed) Joel Strikovsky
November 9, 201114 yr Author Good news, I located the file responsible for nose gear and roll (takeoff/touchdown roll).I tested it and it works.I am working with Steve on perfection the sound to be the best we can make it. Joel Strikovsky
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