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Microsoft Flight: Hawaii Only

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He started his post with 'IMO' which means "in my opinion." Last I checked, opinions were allowed, the ###### might not like that, but such is life.Also, is there a screenshot of the moon yet? If not, there is no factual moon, which means we can only speculate that it is included. I will go ahead and do that right now: The moon will be included in FlightI also will speculate that we will not see a true overcast with the 'breaking out' experience that I get in real life when I fly IFR.I will be willing to bet that I will get chastised more for the last speculation than the first, but I hold out hope that all the suppression of speculation does actually cut both ways.

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1. "The whole world" is not a few sceneries.2. FS has never included just 2-3 prop planes.3. MS has stated there will be elements for everyone. It is not going to be "pure arcade".4. You haven't seen any jets yet either. Are you going to speculate that those are included also, or just the moon?

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It just feels weird that they have not released any pictures from world outside Hawaii and jet airplanes. If they exist why would they not release anything about them, or clearly state that whole world is included like in Microsoft flight simulator? Also I cant see how simulator with whole world in higher quality could take less space than FSX.I have seen so many game series ruined to get mainstream players interest that I wouldnt be surprised if they just made MS flight arcade game for mainstream and forget most simulator stuff & whole world

In regards to the 'data' debate, just because the minimum hard drive space is 10gb doesn't mean Flight is going to be 10gb. It just means that the absolute bare minimum amount of data you have to store on your PC is 10gb.

In regards to the 'data' debate, just because the minimum hard drive space is 10gb doesn't mean Flight is going to be 10gb. It just means that the absolute bare minimum amount of data you have to store on your PC is 10gb.
It won't be 10GB only if you add scenery to it, see that's the beauty of it, let's pretend that FLIGHT will be Hawaii + the US only at release (there is your 10GB)....performance should be great since the sim does not have to draw the whole world to fly in from the start, now lets say that Europe (HD) is also available in the store for a price, you buy it and automatically add another 10GB to the based 10GB, now you'r at 20GB ....now perf. should decrease a little since you are asking the sim. to work a little harder by loading more GB....add more scenery to the sim. like another 40GB + payware airport and payware plane and the perf. should decrease more and more....that's why other games are doing so good perf. wise, they don't have to draw the whole world all at once...So you are right, Flight will not be 10GB only unless you do not add to it.
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Yeah thats what I thought that could be only way to explain this other than Flight being Hawaii only. But it still seems a bit weird to me. Lots of users wont have possibility to buy those online, so if that kind of system exist then I hope that you could get those as boxed version too.

Yeah thats what I thought that could be only way to explain this other than Flight being Hawaii only. But it still seems a bit weird to me. Lots of users wont have possibility to buy those online, so if that kind of system exist then I hope that you could get those as boxed version too.
Shame%20On%20You.gif everything you'll get as to come from the store, no boxed version, that is why Mathijs is having a problem with that since they are a publishing house. The other problem is piracy, by having a store (downloadable addons only) MS is trying to erase piracy as much as possible, that's the best possible solution for the developers also, they pay MS (up front or % of the sales) and are better protected from piracy by been under MS's umbrella, that = more money in everybody's pocket.
It won't be 10GB only if you add scenery to it, see that's the beauty of it, let's pretend that FLIGHT will be Hawaii + the US only at release (there is your 10GB)....performance should be great since the sim does not have to draw the whole world to fly in from the start, now lets say that Europe (HD) is also available in the store for a price, you buy it and automatically add another 10GB to the based 10GB, now you'r at 20GB ....now perf. should decrease a little since you are asking the sim. to work a little harder by loading more GB....add more scenery to the sim. like another 40GB + payware airport and payware plane and the perf. should decrease more and more....that's why other games are doing so good perf. wise, they don't have to draw the whole world all at once...So you are right, Flight will not be 10GB only unless you do not add to it.
Alain, the sim isn't loading the entire planet, only what is visible, surely you understand this. So I don't see how adding scenery would decrease performance outside of that area???
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It won't be 10GB only if you add scenery to it, see that's the beauty of it, let's pretend that FLIGHT will be Hawaii + the US only at release (there is your 10GB)....performance should be great since the sim does not have to draw the whole world to fly in from the start, now lets say that Europe (HD) is also available in the store for a price, you buy it and automatically add another 10GB to the based 10GB, now you'r at 20GB ....now perf. should decrease a little since you are asking the sim. to work a little harder by loading more GB....add more scenery to the sim. like another 40GB + payware airport and payware plane and the perf. should decrease more and more....that's why other games are doing so good perf. wise, they don't have to draw the whole world all at once...So you are right, Flight will not be 10GB only unless you do not add to it.
I think it would make sense for MS to have separate titles for a Flight series, however, I do not see it being Hawaii + US, and then Europe, and then perhaps some high quality airports. What would make more sense, from a revenue standpoint, would be for a Flight series to be location specific, not by continent, but rather by a smaller location, such as San Francisco, Rio de Janero, Paris, Hong Kong, etc. These would be supported by high fidelity scenery, easy aircraft to fly, as well as fun and interesting missions. This approach would likely produce many more sales to the average guy who wants to try his hand a flying a relatively easy to fly plane on his non-gamer laptop. Also, these titles are a lot easier to make cross-platform for the Xbox, which has a much larger potential revenue stream. Just my thoughts.

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REX AccuSeason Developer

REX Simulations

It won't be 10GB only if you add scenery to it, see that's the beauty of it, let's pretend that FLIGHT will be Hawaii + the US only at release (there is your 10GB)....performance should be great since the sim does not have to draw the whole world to fly in from the start, now lets say that Europe (HD) is also available in the store for a price, you buy it and automatically add another 10GB to the based 10GB, now you'r at 20GB ....now perf. should decrease a little since you are asking the sim. to work a little harder by loading more GB....add more scenery to the sim. like another 40GB + payware airport and payware plane and the perf. should decrease more and more....that's why other games are doing so good perf. wise, they don't have to draw the whole world all at once...So you are right, Flight will not be 10GB only unless you do not add to it.
You dont have to draw the entire world .. the sim renders only the scenery around your aircraft.

@ tierbom and Fsau,help me understand this cause I may be wrong, in any other game when I tried to go outside of the allocated scenery I hit an invisible wall, the game will not allow me to go outside the perimeter or area where I'm suppose to kill all the bad guys or drive my car from point A to B and that's what I'm refering to when I say drawing the entire world, have you tried to fly your jet in Tom Clancy's H.A.W.X outside the combat zone, you can't, that's what I was reefering to about drawing the whole world....it's available in FSX and correct me if I'm wrong but if this is available (already loaded) the perf. should take a hit. XP-10 is a good example (I may be wrong again) as I have read somewhere that the sim. is loading the scenery in a different way compare to FSX so you will not take as big of a hit on perf.@ MikeT707, you may be correct, I was saying europe as an example, i would not be surprised to see smaller area of Flight been available in the store.

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@ MikeT707, you may be correct, I was saying europe as an example, i would not be surprised to see smaller area of Flight been available in the store.
Yeah, I think that would be a god way for MS to capitalize on user loyalty by offering several Flight packages for different areas over a standard release cycle of 3-5 years, instead of re-creating the same content over and over, such as what they have done with Flight Simulator over the years.

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REX AccuSeason Developer

REX Simulations

If it is Hawaii only then you might as well eliminate airliners. Makes no sense that they would spend time and money on a few hundred square miles.

Yeah, I think that would be a god way for MS to capitalize on user loyalty by offering several Flight packages for different areas over a standard release cycle of 3-5 years, instead of re-creating the same content over and over, such as what they have done with Flight Simulator over the years.
Cycle will be a lot quicker than that .. say new content per quarter.
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@ tierbom and Fsau, help me understand this cause I may be wrong, in any other game when I tried to go outside of the allocated scenery I hit an invisible wall, the game will not allow me to go outside the perimeter or area where I'm suppose to kill all the bad guys or drive my car from point A to B and that's what I'm refering to when I say drawing the entire world, have you tried to fly your jet in Tom Clancy's H.A.W.X outside the combat zone, you can't, that's what I was reefering to about drawing the whole world....it's available in FSX and correct me if I'm wrong but if this is available (already loaded) the perf. should take a hit. XP-10 is a good example (I may be wrong again) as I have read somewhere that the sim. is loading the scenery in a different way compare to FSX so you will not take as big of a hit on perf. @ MikeT707, you may be correct, I was saying europe as an example, i would not be surprised to see smaller area of Flight been available in the store.
I'd say in many games the entire world is loaded into memory (RAM) all at once, and that's a big win - there are many benefits to that. For very large game environments the world is dynamically loaded or "streamed". Games can stream from hard disk, DVD, even an online server (practical someday - but not yet). Streaming puts more limits on the content…you may remember FS used to have difficulty streaming fast enough. When comparing games it's important to recognize first whether the content is built to be streamed or not. It’s not apple to apples. If I remember, in old versions of FS the minimum install allowed you to stream from CD. It would have been a slow way to load.There’s another somewhat related system that decides which parts of a game environment need to be drawn. It uses the same principle that the entire world is cut into chunks. But drawing isn’t the same thing as loading….and they may or may not divide up the world in the same way. For example a world that’s completely loaded (on the start screen without streaming - say car racing for e.g.) may still be divided into chunks for drawing. In a streamed game...you can't draw what you haven't loaded, so streaming needs to always be a few steps ahead of drawing. If you’re moving very quickly in a very large environment you’ll really be testing the limits of dynamic loading. It means flight simulators have to very good at a task many games don't care much about.

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