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INFORIS

MS Flight for Console Confirmed

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If you look in the background of this video, You can see it's being played on X360, Also being used on 360 Controller.

I didn't have much knowledge of this being on a console, i just heard rumors.But it's there

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I didn't see an Xbox anywhere, and even FS can be played with an Xbox controller.

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Microsoft Office can be controlled by 360 controller but I don't see that being released on the 360 anytime soon Money%20Eyes.gif

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There’s nothing there that shows that it's running off an Xbox? The only Xbox there is on the far right which is for another game, not Microsoft Flight. Flying with a 360 controller is nothing new.

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OMG seriously? lol... it's displayed in their gaming booth :( of course there are going to be Xbox banners.

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No, they just called it Office 365. The base pack is free online, but you can only use it in Hawaii.
:LMAO:Fine when sat on the beach typing your letters. As soon as you leave the island a message pops up informing that the app will be disabled until you either purchase further authorised regions of operation or return to Hawaii.

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It also states Xbox 360 in large letters above the word Flight and the display. Is there an elephant in the room?

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Guest

Some people don't watch well enough. On the right of the two Flight screens in the MS booth, there are various XBox360's. The fact that MS Flight is shown where there are also XBoxes says nothing, of course. it's the game part of the booth, so obviously XBox 360 will be shown all around. Here is the proof that MS Flight isn't played on the XBox on CES. (Sigh, that it is even necessary to provethis... :( )You can clearly see on screenshot 1 below that the table with the Flight screen has a PC keyboard and a mouse on it and the XBox is on the table to the right of it.If that isn't proof enough... look at the board that shows which game is on the screen on screenshot 2. What do you see on the board to the right of the MS Flight screen, so on the board that's on the XBox screen...? You see XBox 360! Do you see XBox 360 on the MS Flight board...? No, you don't. You only see MicrosoftStudios there.Discussion closed. :wink:Screenshot 11326308633.pngScreenshot 21326315887.png

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Is there an elephant in the room?
Maybe not but heres a nice little piggy :( "oink oink, I'm going wee weeing all the way home"

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Guest jahman

Do you have to jump to get airborne?Cheers,- jahman.

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Guest
That looks suspiciously like an XBOX 360.Best regards,Robin.
What? Where?713What_XBox.jpg

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It makes complete sense that Flight will be on Windows and Xbox 360. Otherwise MS would not have placed the flight demo under a Xbox 360 banner, between Xbox 360 titles, and allow Major Nelson from the Xbox Live division tweet a pic of the new "Arcade" games that were announced with Flight included. I have been to E3 and PAX in the last few years and have seen preview versions of Xbox and PS3 games being played from developer kits in the kiosks. Also Flight was developed for Windows first like Age of Empires. The fact that the "Beta" being shown at CES happens to be on a PC is trivial.

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1326308633.pngThat looks suspiciously like an XBOX 360.Best regards,Robin.
That's because it IS an XBOX 360......connected to the screen directly ABOVE it!The PC connected to which the keyboard/mouse are connected is using the screen directly above it, with the PC below the countertop...

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Hmm, well If it is coming to the 360 then there is no news on the console sites,forums or official word to support that,so highly unlikely! What I do find a wee bit worrying is this quote from a beta tester which may support some future plans for the consoles;- "Basing it purely off what is in the beta so far it is now where near a sim. The flight dynamics may be there but everything else is not. They are not including the entire globe as they did in the previous sims. Also, when I take a look at the assignable controls they all almost fit onto one controller. This is insane when you talk about how many different commands and options are available in other simulators.I’m hoping things change and they make it more a sim, but I don’t think they will." It's the bit where he mentions how nearly all functions fit on the 360 controller! This adds some interest on how this may be "dumbed" down for the console? Maybe some other beta testers can confirm If this is the case?

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Nah confirming it breaks their NDA or whatever, so its better not to directly talk about it in Avsim.

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Hmm, well If it is coming to the 360 then there is no news on the console sites,forums or official word to support that,so highly unlikely! What I do find a wee bit worrying is this quote from a beta tester which may support some future plans for the consoles;- "Basing it purely off what is in the beta so far it is now where near a sim. The flight dynamics may be there but everything else is not. They are not including the entire globe as they did in the previous sims. Also, when I take a look at the assignable controls they all almost fit onto one controller. This is insane when you talk about how many different commands and options are available in other simulators.I’m hoping things change and they make it more a sim, but I don’t think they will." It's the bit where he mentions how nearly all functions fit on the 360 controller! This adds some interest on how this may be "dumbed" down for the console? Maybe some other beta testers can confirm If this is the case?
I see where your coming from, but as its not that much dissimilar from FSX as you could plug in an xbox360 controller, and it is seemingly the same as it is currently in Flight. It is however built to welcome people that do have an xbox360 controller (like me, at least until I get a joystick :D) and I appreciate that feature, as PC controls are too clunky for this type of game, which requires very smooth, and slight controls. Im not ashamed because I use an xbox360 controller, as it is all I have at the moment, and even still... Its less fussy if you want to have a quick flight at 2 in the morning before going to bed... don't exactly want to make lots of noise getting a joystick and a rudder peddle set out.Im rambling on now, but theirs my thoughts on the topic. :)*btw, when using the term 'game' it is an umbrella term, it also includes simulation and racing games, and everything in-between. Do not twist my words. "A video game is an electronic form of play that involves interaction with a user interface to generate visual feedback on a video device" - the definition of the word "videogame", game is the common shorthand for videogame. Just being clear. :) Cant believe I have to put a disclaimer on the end of my posts.

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1326308633.pngThat looks suspiciously like an XBOX 360.Best regards,Robin.
That "thing" to the far right? Check the cables it's not connected to the Flight monitor, gamepad, and keyboard.The second screenshot J van E posted shows the game banners, the monitor the 360 is connected to is running a completely different game.For gaming software in general M$ puts both PC and Xbox in the same booth to save space, as they are alotted only a limited amount of real estate.Why does the flight monitor have a 360 controller? Because M$ is upselling gamepad compatibility as a means to attract more "casual" users. Any current generation console controller (your PC needs Bluetooth for the Wiimote) can run on a PC and since "casual" gamers are more familiar with gamepads, upselling that capability is a big plus.Yes, for years MS has been selling 360 (wireless) controller PC reciever kits. (wired controllers are plug'n play out of the box)MS-Flight is PC only.

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The debate can on and on about this but looking at the menu screen of Flight and how things are layed out it looks like it's destine for the XBOX.

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1326308633.pngThat looks suspiciously like an XBOX 360.Best regards,Robin.
lmao...very suspicious indeed.. :(

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Oh, J.M.J... :(

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I seriously doubt flight will end up on the Xbox 360 anytime soon. Previous versions of Microsoft Flight Simulator had portions that were coded in assembly language to optimize performance. I seriously doubt they would even consider spending their money on rewriting those portions in C or C++ so it can be ported. After playing around with Flight a bit I think it is safe to say that the core engine is still very similar to FSX. They obviously spent most of the last several years improving the gameplay elements and graphics pipeline (read: shaders), not rewriting the core engine.Even if they did rewrite their code to deal with portability issues, I guarantee that they wouldn't have it looking that smooth on a machine with 512 MB of RAM :)Too many parts of Flight Simulator are just too deeply tied into Windows, MFC, and the PC architecture to warrant a console port unless the entire engine is rewritten.

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