Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

One of those unique features that FLIGHT has....

Featured Replies

  • Author

Yep!

 

I'll keep posting my findings in FLIGHT :-) just as I keep using it almost everyday :-), and, although I am trying another sim, my opinion hasn't shifted - FLIGHT is still unbeatable in as far as "the sensation of Flying" goes...

 

I have found other interesting aspects, related to how FLIGHT models some aerodynamic effects... More on that later ;-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

Yea good observations...

 

It's the little discoveries like that which make you smile.

 

When in multiplayer and your with someone on the ground watch their plane and ask them to get out.

  • Author

When in multiplayer and your with someone on the ground watch their plane and ask them to get out.

 

Curious you mentioned it because one of this days I was thinking about what might happen under such circumstances :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

With them out of the plane, it lifts up a bit, just as it settles when you load the chickens in. :P

We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically.
 
Devons rig
Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB /  1x Samsung - 970 EVO Plus 2TB NVMe /  1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5

Back to the original topic.

 

Something I found odd about the controls of the Maule:

As I began a turn, you would see the yokes move as expected. But if I held the turn, rather than the yokes staying put, they would drift back to their neutral position.

 

Am I the only one who sees that happening?

  • Author

Am I the only one who sees that happening?

 

Do you mean when the mouse is being used as control, or only through the keyboard?

 

When flying with the keyboard I believe it is programmed to return to the center position so that keypresses will represent a force applied to the yoke/rudder, and then released. It makes life easier for those who have to use the keyboard for input, and yes, it's how you describe it :-)

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

When you turn a plane, you turn the yoke to set an angle of bank, then return the yoke to the center position. The aircraft is usually stable enought to hold the bank angle without additional input from the yoke.

 

In the Maule in Flight, the rudders will hold a bank angle perfectly and if you're gentle you don't even need to use ailerons and you still get coordinated turns. You do need to hold rudder in turns to keep the bank angle constant, and the turn coordinated.

 

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

Hi,

 

With reference to Hook's comments about coordinated turns:

I've pretty much given up on coordinated turns. Just too many things to take into account, especially in the pattern. Here's where the missing real world "seat of the pants" feeling is a real detriment. Seems like a seat cushion with variable left-right pressure might be a solution. Heck, even front-back and uniform increases and decreases might be beneficial. It seems like some amusement park rides feature these features to good effect.

 

Jim F.

I've pretty much given up on coordinated turns. Just too many things to take into account, especially in the pattern.

 

What I figured out in flight sims is, Ignore the Ball. The Ball is a Lie. Get your bearings from the view out the front of the plane. The ball does a weird combination of lag and swing and doesn't tell you anything until you are already stable, which you won't be when increasing or reducing a bank. It's a lot like the vertical speed indicator: don't try to chase it.

 

The Flight Maule is easy: add aileron and rudder at the same time, watching out the front to make sure your nose doesn't waver in either direction, counter with the rudder. When your bank angle is correct, center the ailerons and remove about half the rudder. Ignore the ball, the turn is stable enough when the bank angle neither increases nor decreases. To level out from a turn, you'll first center the rudder then move it in the opposite direction and add aileron. Watch the horizon; it will tell you if you're doing it right.

 

Other aircraft require less rudder in a turn, and may require some aileron pressure to maintain a bank angle. Experiment. But the view out the front is the key; just double check with the ball after you think your turn is stable.

 

Hook

Larry Hookins

 

Oh! I have slipped the surly bonds of Earth
And danced the skies on laughter-silvered wings;

The ball like most instrumentation is telling you history. Look outside over the nose and do what it takes to maintain coordination when you roll into and out of turns. If the nose is yawing away or into the turn as you begin changing back then you know you're using to little or too much.

 

with time you will get to know how much rudder and aileron to use together. The ball matters once you have stopped rolling into out of a turn, or when you are climbing and descending at various power settings and you are in a"steady" state.

 

Lol Hook beat me to it.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.